44 Commits
v0.7.2 ... v0.4

Author SHA1 Message Date
hikerstk
0c911c697b Moved supertuxkart tags to new directory.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/tags/0.4@3235 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-03-12 01:59:13 +00:00
cosmosninja
6837ed82c3 Moved the 0.4 tag from the branches directory to the tags directory and erased the 0.4rc1 tag from the same directory.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/tags/supertuxkart/0.4@1894 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-05-15 02:14:16 +00:00
hikerstk
b0eddb47f3 Updated revision number to 0.4.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4@1640 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-06 00:59:54 +00:00
hikerstk
bfbc54879a Fixed desktop file.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4@1639 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 22:46:51 +00:00
hikerstk
0fb21c2dad Fixed players manual: supported platforms, and removed description for
F9 (since it doesn't work on all platforms).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4@1638 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 22:42:00 +00:00
hikerstk
9faafaaaa5 Updated version number to 0.4.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4@1635 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 04:53:10 +00:00
hikerstk
0350ac3305 Created 0.4 branch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4@1634 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 04:11:25 +00:00
hikerstk
b06a936e4b Updated credits for beach track and mac package.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1632 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 04:08:33 +00:00
hikerstk
0ecf2eea05 Updated READMEs, added missing files to Makefile.ams.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1630 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 03:54:33 +00:00
auria
184e5c9cde beach track improvements : added bridge, new screenshots
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1626 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-05 00:43:51 +00:00
hikerstk
b90b7c805c Bugfix for compilation problem on Macs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1624 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-04 03:26:09 +00:00
hikerstk
38caef402e Fixed problem with karts being rescued incorrectly when jumping down
the tollway ramp (the raytest for terrain detection actually started
under the track, resulting in 'no terrain' and therefore auto-rescue.
A small epsilon is added to the height to avoid this issue, a similar
fix has been in place for a while now for driveline segment detection).



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1623 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-04 01:58:39 +00:00
hikerstk
f08b9afde7 Applied Coz's bugfix for crashes when switching resolution
in windows/macs (see r1616 in trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1618 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-02 13:02:16 +00:00
hikerstk
8742122103 Bugfix for incorrect rescue (which usually happened when jumping
down the ramp in tux tollway), see r1615 on trunk.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1617 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-02 13:01:18 +00:00
hikerstk
ba527c17dd Added menu for selecting the number of karts (same
as on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1611 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-03-01 03:42:58 +00:00
auria
860a9844d0 added mac path fixes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1594 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-26 02:46:26 +00:00
hikerstk
717022258e File was missing from yesterday's update to include all track fixes.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1592 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-26 01:51:21 +00:00
hikerstk
2844210a1e Included all new track and texture improvements from Auria.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-25 05:35:08 +00:00
hikerstk
d500072d52 1) Replaced all references to berlios with sourceforge.
2) Fixed the manual (added new key bindings for jump
   and look back, improved layout, added picture for
   description of race interface.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1589 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-25 03:17:54 +00:00
hikerstk
025d67394b 1) empty robot templates have been moved from
'tools' to src/robots (documentation was updated),
   and are now included in source distributions
   Removed tools directory which is now empty.
2) Include documentation in source distributions
   (but only player_manual will be installed)
3) Added missing bullet documentation files
   and removed unnecessary cmake files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1587 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-25 01:39:31 +00:00
hikerstk
9a6b005651 Updated URL.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1585 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-25 00:25:51 +00:00
hikerstk
3c8b1a76ce Updates revision number to 0.4rc1a.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1583 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-24 23:00:57 +00:00
hikerstk
1b9d44607b Fixed music and sfx bug (optimised VS version does not play music and sfx).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1582 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-24 22:40:22 +00:00
hikerstk
1e21421c69 Added VS project files to makefile, which were not installed before (and therefore
missing in 'make dist').


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1569 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-23 11:30:38 +00:00
hikerstk
3a5b6df32e Re-enabled setting a link in the start menu (needs NSIS shell link
extension), and improved installer to install visual studio and
openal redistributable packages (r1561 on trunk).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1562 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-21 03:35:49 +00:00
hikerstk
f80b65f032 Added windows prerequisites: openal and VC++ redistributable
(including the .dll is not enough) - r1558.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1559 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-21 01:03:12 +00:00
hikerstk
e8f8510b5f Added icon files (r1556 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1557 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-21 00:47:47 +00:00
hikerstk
afb92e1ae6 Added windows installer.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1554 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-21 00:42:20 +00:00
hikerstk
f7e02775a8 Added information for the windows binary about installing
openal and VC++ redistributables.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1553 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 13:00:36 +00:00
scifly
9ac2099e8f Fixed typo (missed one)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1552 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 10:07:28 +00:00
scifly
01f1475715 Fixed typos.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1551 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 10:05:18 +00:00
hikerstk
600e01a4ae Added missing credits for windows installer.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1548 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 05:07:05 +00:00
hikerstk
7b7b5c4592 Added missing New licenses file.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1546 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 02:50:06 +00:00
hikerstk
145759736f Removed spaces (which are not allowed for 'make dist*').
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1545 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 02:35:14 +00:00
hikerstk
6d26ba5800 Added Magne's name.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1543 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 02:05:06 +00:00
hikerstk
73ea4eb7b2 Disables shortcut in race track (see r1539 on trunk).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1542 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 01:34:39 +00:00
hikerstk
dade9763d6 Removed warning for RC version only.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1541 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 01:02:05 +00:00
hikerstk
98045b6698 Disabled 'driver' level AI.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1540 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-20 00:33:44 +00:00
cosmosninja
e519754b3f Added Stephan Wiefling to the credits in the 0.4rc1 branch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1538 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 22:58:17 +00:00
hikerstk
8fcf8c0b9b Applied Robert's patch fixing the licenses and CREDITS on the 0.4rc1 branch (r1534,1535).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1536 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 21:15:33 +00:00
hikerstk
755885c80b Updated version number to 0.4rc1.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1533 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 11:04:30 +00:00
hikerstk
9b2c8e31da Disabled 'too far away from road' shortcut detection - the previously defined
maximum distance wasn't big enough to fully disable this.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1531 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 10:59:21 +00:00
hikerstk
92aa10a427 Removed way too high gravity setting (which was necessary
for the pre-bullet physics).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1529 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 10:56:25 +00:00
hikerstk
a1742761c6 Create branch for 0.4 rc1.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.4rc1@1528 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 04:17:00 +00:00
1756 changed files with 552744 additions and 271037 deletions

0
AUTHORS Normal file → Executable file
View File

2
CHANGES Normal file → Executable file
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@@ -1 +1 @@
See the ChangeLog file.
See the NEWS file.

561
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@@ -1,221 +1,340 @@
The SuperTuxKart code is released under GNU GPL (see full text below).
SuperTuxKart data files (textures, models, sounds, music, etc.) are released under various licenses, see 'license.txt' files
through the various data subdirectories. Data files are released under a mixture of the following licenses :
Gnu GPL 2.0 and 3.0+
Creative-Commons-BY(-SA) 3.0
Creative-Commons-Sampling+ 1.0
SoundSnap license
Public Domain
________________________________________________________________________________
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You may convey a covered work in object code form under the terms of sections 4 and 5, provided that you also convey the machine-readable Corresponding Source under the terms of this License, in one of these ways:
* a) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by the Corresponding Source fixed on a durable physical medium customarily used for software interchange.
* b) Convey the object code in, or embodied in, a physical product (including a physical distribution medium), accompanied by a written offer, valid for at least three years and valid for as long as you offer spare parts or customer support for that product model, to give anyone who possesses the object code either (1) a copy of the Corresponding Source for all the software in the product that is covered by this License, on a durable physical medium customarily used for software interchange, for a price no more than your reasonable cost of physically performing this conveying of source, or (2) access to copy the Corresponding Source from a network server at no charge.
* c) Convey individual copies of the object code with a copy of the written offer to provide the Corresponding Source. This alternative is allowed only occasionally and noncommercially, and only if you received the object code with such an offer, in accord with subsection 6b.
* d) Convey the object code by offering access from a designated place (gratis or for a charge), and offer equivalent access to the Corresponding Source in the same way through the same place at no further charge. You need not require recipients to copy the Corresponding Source along with the object code. If the place to copy the object code is a network server, the Corresponding Source may be on a different server (operated by you or a third party) that supports equivalent copying facilities, provided you maintain clear directions next to the object code saying where to find the Corresponding Source. Regardless of what server hosts the Corresponding Source, you remain obligated to ensure that it is available for as long as needed to satisfy these requirements.
* e) Convey the object code using peer-to-peer transmission, provided you inform other peers where the object code and Corresponding Source of the work are being offered to the general public at no charge under subsection 6d.
A separable portion of the object code, whose source code is excluded from the Corresponding Source as a System Library, need not be included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any tangible personal property which is normally used for personal, family, or household purposes, or (2) anything designed or sold for incorporation into a dwelling. In determining whether a product is a consumer product, doubtful cases shall be resolved in favor of coverage. For a particular product received by a particular user, "normally used" refers to a typical or common use of that class of product, regardless of the status of the particular user or of the way in which the particular user actually uses, or expects or is expected to use, the product. A product is a consumer product regardless of whether the product has substantial commercial, industrial or non-consumer uses, unless such uses represent the only significant mode of use of the product.
"Installation Information" for a User Product means any methods, procedures, authorization keys, or other information required to install and execute modified versions of a covered work in that User Product from a modified version of its Corresponding Source. The information must suffice to ensure that the continued functioning of the modified object code is in no case prevented or interfered with solely because modification has been made.
If you convey an object code work under this section in, or with, or specifically for use in, a User Product, and the conveying occurs as part of a transaction in which the right of possession and use of the User Product is transferred to the recipient in perpetuity or for a fixed term (regardless of how the transaction is characterized), the Corresponding Source conveyed under this section must be accompanied by the Installation Information. But this requirement does not apply if neither you nor any third party retains the ability to install modified object code on the User Product (for example, the work has been installed in ROM).
The requirement to provide Installation Information does not include a requirement to continue to provide support service, warranty, or updates for a work that has been modified or installed by the recipient, or for the User Product in which it has been modified or installed. Access to a network may be denied when the modification itself materially and adversely affects the operation of the network or violates the rules and protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided, in accord with this section must be in a format that is publicly documented (and with an implementation available to the public in source code form), and must require no special password or key for unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this License by making exceptions from one or more of its conditions. Additional permissions that are applicable to the entire Program shall be treated as though they were included in this License, to the extent that they are valid under applicable law. If additional permissions apply only to part of the Program, that part may be used separately under those permissions, but the entire Program remains governed by this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option remove any additional permissions from that copy, or from any part of it. (Additional permissions may be written to require their own removal in certain cases when you modify the work.) You may place additional permissions on material, added by you to a covered work, for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you add to a covered work, you may (if authorized by the copyright holders of that material) supplement the terms of this License with terms:
* a) Disclaiming warranty or limiting liability differently from the terms of sections 15 and 16 of this License; or
* b) Requiring preservation of specified reasonable legal notices or author attributions in that material or in the Appropriate Legal Notices displayed by works containing it; or
* c) Prohibiting misrepresentation of the origin of that material, or requiring that modified versions of such material be marked in reasonable ways as different from the original version; or
* d) Limiting the use for publicity purposes of names of licensors or authors of the material; or
* e) Declining to grant rights under trademark law for use of some trade names, trademarks, or service marks; or
* f) Requiring indemnification of licensors and authors of that material by anyone who conveys the material (or modified versions of it) with contractual assumptions of liability to the recipient, for any liability that these contractual assumptions directly impose on those licensors and authors.
All other non-permissive additional terms are considered "further restrictions" within the meaning of section 10. If the Program as you received it, or any part of it, contains a notice stating that it is governed by this License along with a term that is a further restriction, you may remove that term. If a license document contains a further restriction but permits relicensing or conveying under this License, you may add to a covered work material governed by the terms of that license document, provided that the further restriction does not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you must place, in the relevant source files, a statement of the additional terms that apply to those files, or a notice indicating where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the form of a separately written license, or stated as exceptions; the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly provided under this License. Any attempt otherwise to propagate or modify it is void, and will automatically terminate your rights under this License (including any patent licenses granted under the third paragraph of section 11).
However, if you cease all violation of this License, then your license from a particular copyright holder is reinstated (a) provisionally, unless and until the copyright holder explicitly and finally terminates your license, and (b) permanently, if the copyright holder fails to notify you of the violation by some reasonable means prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is reinstated permanently if the copyright holder notifies you of the violation by some reasonable means, this is the first time you have received notice of violation of this License (for any work) from that copyright holder, and you cure the violation prior to 30 days after your receipt of the notice.
Termination of your rights under this section does not terminate the licenses of parties who have received copies or rights from you under this License. If your rights have been terminated and not permanently reinstated, you do not qualify to receive new licenses for the same material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or run a copy of the Program. Ancillary propagation of a covered work occurring solely as a consequence of using peer-to-peer transmission to receive a copy likewise does not require acceptance. However, nothing other than this License grants you permission to propagate or modify any covered work. These actions infringe copyright if you do not accept this License. Therefore, by modifying or propagating a covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically receives a license from the original licensors, to run, modify and propagate that work, subject to this License. You are not responsible for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an organization, or substantially all assets of one, or subdividing an organization, or merging organizations. If propagation of a covered work results from an entity transaction, each party to that transaction who receives a copy of the work also receives whatever licenses to the work the party's predecessor in interest had or could give under the previous paragraph, plus a right to possession of the Corresponding Source of the work from the predecessor in interest, if the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the rights granted or affirmed under this License. For example, you may not impose a license fee, royalty, or other charge for exercise of rights granted under this License, and you may not initiate litigation (including a cross-claim or counterclaim in a lawsuit) alleging that any patent claim is infringed by making, using, selling, offering for sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this License of the Program or a work on which the Program is based. The work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims owned or controlled by the contributor, whether already acquired or hereafter acquired, that would be infringed by some manner, permitted by this License, of making, using, or selling its contributor version, but do not include claims that would be infringed only as a consequence of further modification of the contributor version. For purposes of this definition, "control" includes the right to grant patent sublicenses in a manner consistent with the requirements of this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free patent license under the contributor's essential patent claims, to make, use, sell, offer for sale, import and otherwise run, modify and propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express agreement or commitment, however denominated, not to enforce a patent (such as an express permission to practice a patent or covenant not to sue for patent infringement). To "grant" such a patent license to a party means to make such an agreement or commitment not to enforce a patent against the party.
If you convey a covered work, knowingly relying on a patent license, and the Corresponding Source of the work is not available for anyone to copy, free of charge and under the terms of this License, through a publicly available network server or other readily accessible means, then you must either (1) cause the Corresponding Source to be so available, or (2) arrange to deprive yourself of the benefit of the patent license for this particular work, or (3) arrange, in a manner consistent with the requirements of this License, to extend the patent license to downstream recipients. "Knowingly relying" means you have actual knowledge that, but for the patent license, your conveying the covered work in a country, or your recipient's use of the covered work in a country, would infringe one or more identifiable patents in that country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or arrangement, you convey, or propagate by procuring conveyance of, a covered work, and grant a patent license to some of the parties receiving the covered work authorizing them to use, propagate, modify or convey a specific copy of the covered work, then the patent license you grant is automatically extended to all recipients of the covered work and works based on it.
A patent license is "discriminatory" if it does not include within the scope of its coverage, prohibits the exercise of, or is conditioned on the non-exercise of one or more of the rights that are specifically granted under this License. You may not convey a covered work if you are a party to an arrangement with a third party that is in the business of distributing software, under which you make payment to the third party based on the extent of your activity of conveying the work, and under which the third party grants, to any of the parties who would receive the covered work from you, a discriminatory patent license (a) in connection with copies of the covered work conveyed by you (or copies made from those copies), or (b) primarily for and in connection with specific products or compilations that contain the covered work, unless you entered into that arrangement, or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License "or any later version" applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.
If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy's public statement of acceptance of a version permanently authorizes you to choose that version for the Program.
Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Library General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
want its recipients to know that what they have is not the original, so
that any problems introduced by others will not reflect on the original
authors' reputations.
Finally, any free program is threatened constantly by software
patents. We wish to avoid the danger that redistributors of a free
program will individually obtain patent licenses, in effect making the
program proprietary. To prevent this, we have made it clear that any
patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
2. You may modify your copy or copies of the Program or any portion
of it, thus forming a work based on the Program, and copy and
distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
a storage or distribution medium does not bring the other work under
the scope of this License.
3. You may copy and distribute the Program (or a work based on it,
under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
machine-readable copy of the corresponding source code, to be
distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

132
ChangeLog Normal file → Executable file
View File

@@ -1,135 +1,5 @@
SuperTuxKart 0.7.2
~~~~~~~~~~~~~~~~~~
* Added in-game addon manager
* Fixed major memory leaks
* New Snow Peak track by Samuncle
* Improved star track UFO by Rudy
* New Beastie kart.
* Show when you get a highscore
* Improve gamepad configuration under Windows (add ability to tell gamepads apart)
* Various other tweaks done and glitches fixed
SuperTuxkart 0.7.1b
~~~~~~~~~~~~~~~~~~~
* Fix circular dependency in challenges
* Updated translations
SuperTuxKart 0.7.1
~~~~~~~~~~~~~~~~~~
* Particle (smoke, splash, fire) and weather effects
* New Fort Magma by Samuncle, new Shiny Suburbs track by Horace
* New Beagle kart by wolterh
* Added internet news
* Support for live language switch
* Added optional minimal race UI
* Temporary invincibility after being hit
* Added support for full-screen anti-aliasing
* Clearer multiplayer setup
* Renamed many tracks to nicer names
* Basic level-of-detail (LOD) support
* Debug features for track makers
* Update to bullet 2.77
* Replace more sounds to be DFSG-compliant
* Fixed character names that contain non-ASCII characters
* Full RTL (right to left) support
* Various other tweaks done and glitches fixed
SuperTuxKart 0.7 (December 2010)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Too many to list them all. Main points:
* Irrlicht:
- Ported from plib to irrlicht
- Added animations to karts and some tracks
* GUI
- Completely new designed GUI
* Other improvements
- Allowed alternative ways/shortcuts in tracks
- New item 'switch'
* New art:
- New tracks farm, hacienda, scotland, secret garden
SuperTuxKart 0.6.2a (October 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Bugfix: STK would crash while trying to save the config file
on Windows Vista.
SuperTuxKart 0.6.2 (July 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Bugfix: Game could crash in rare circumstances.
* Bugfix: Restarting a GP (with the in-race menu ESC) would
not subtract already allocated points.
* Bugfix: A race could be finished with an invalid shortcut.
* Bugfix: Playing a challenge after a splitscreen game would
play the challenge in split screen.
* Bugfix: Items explode over void.
* Bugfix: Grass in castle arena slowed down the kart.
* Bugfix: GP result showed kart identifier instead of name.
* Improvement: there is now 1 1 sec. wait period for the race
result screen, avoiding the problem that someone
presses space/enter at the end of a race, immediately
quitting the menu before it can be read.
SuperTuxKart 0.6.1a (February 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Bugfix: battle mode would not display track groups.
SuperTuxKart 0.6.1 (February 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Added new kart ("Puffy"), new battle map ("Cave"), and new music
for Snow Mountain.
* Fixed bug in track selection screen that could cause a crash
when track groups were used.
* Fixed crash in character selection that could happen if an
old user config file existed.
* Fixed incorrect rescues in Fort Magma.
* Improved track selection screen to not display empty track
groups.
* A plunger in the face is now removed when restarting.
* Added slow-down for karts driving backwards.
* Somewhat reduced 'shaking' of AI driven karts.
SuperTuxKart 0.6 (January 2009)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* New improved physics and kart handling
* Added sharp turns and nitro speed boost (replacing wheelies and jump)
* Totally rewrote powerups (plunger, bowling ball, cake, bubblegum) and new look for bananas
* New and improved tracks : skyline, snow mountain, race track, space track, old mine, XR591
* New game mode : 3-Strikes Battle
* Major improvements to AI
* New/improved karts (and removed some old ones) : wilber, eviltux, hexley
* Improved user interface
* Karts now have a visible suspension effect
* Fully positional audio with OpenAL
* New music and sound effects (including engine, braking and skidding sounds)
* Better support for mods and add-ons (kart and track groups)
* New/updated translations (ga fi de nl sl fr it es ro sv)
* Allowed 'Grand Prix's of Time Trial, Follow the Leader, or any other mode
* Challenges are now specified and config files, and are thus easy to create by users
* Improved build system to better detect missing dependencies
* Improved shortcut-detection
* Initial work towards networking (disabled and hidden by default)
* Bug fixes and code refactor/cleanup/documentation
- Fixed 'joystick locks' (kart would turn even if the joystick is in neutral),
thanks to Samjam for the patch.
SuperTuxKart 0.5 (May 2008)
SuperTuxKart 0.4 (March 2008)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Six new tracks and one improved track: Fort Magma, SnowTux Peak, Amazonian Journey, City,
Canyon, Crescent Crossing and StarTrack
* Complete Challenges to unlock game modes, new tracks and a skidding preview
* New Follow the Leader game mode
* New Grand Prix
* Improved User Interface
* Improved game pad/joystick handling
* German, French, Dutch, Spanish, Italian and Swedish translations
* Additional music
* Many Bugfixes including:
a memory leak fix (Charlie Head)
an AI crash fix (Chris Morris)
SuperTuxKart 0.4 (February 2008)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* New physics handling using the bullet physics engine
* New kart: wilber
* Improved 'Shifting Sands' and 'Lighthouse' tracks

49
INSTALL Normal file → Executable file
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@@ -7,8 +7,11 @@ General
First, make sure that you have the following packages installed:
* OpenGL (or Mesa 3.0 or later)
* Irrlicht 1.7 or later
* OpenAL
* PLIB version 1.8.4 or later
* SDL 1.2 or later
* OpenAL (optional)
* freealut (optional)
* MikMod (optional)
Unpack the files from the tarball like this:
@@ -35,48 +38,35 @@ location, use the "--prefix" option of configure, e.g. --prefix=/usr
See the --help output of configure for further options.
SVN STK on Ubuntu
-----------------
Here are the compilation instructions for the current svn(2009-10-15) of
Super Tux Kart originally contributed by Damien for Ubuntu Edgy, and updated
to 9.04 version:
SVN STK on Ubuntu Edgy
----------------------
Here are the compilation instructions for the current svn(05 oct. 2006) of
Super Tux Kart on Ubuntu Edgy, contributed by Damien:
install following packages:
# apt-get install libtool libxxf86vm-dev libopenal-dev
# apt-get install libopenal-dev libalut-dev libmikmod2-dev plib1.8.4-dev
libglu1-mesa-dev subversion autoconf automake1.9 g++ gcc
do a:
$ svn checkout https://supertuxkart.svn.sourceforge.net/svnroot/supertuxkart/main/trunk
$ svn checkout http://supertuxkart.svn.sourceforge.net/svnroot/supertuxkart/trunk/supertuxkart
Get irrlicht-1.x.zip and unzip it, compile irrlicht:
$ cd irrlicht-1.x/source/Irrlicht/
$ make
$ cd ../../..
$ pwd
/some/path/
then we can move to stk, remember to replace the output of pwd below:
then:
$ cd trunk
note that the "--with-irrlicht" argument below is only required if you didn't install irrlicht to /usr/[local]
$ ./autogen.sh && ./configure --with-irrlicht=/some/path/irrlicht-1.x/ && make
and if all went well run the game:
$ ./autogen.sh && ./configure && make
and if all went well:
$ src/supertuxkart
tested with g++ 3.3 and 4.1 , both succeeded.
If you want to install the game system-wide, do 'make install'.
To update the source from inside trunk directory, one simple command:
$ svn up
and then, in most cases, just rebuild:
$ make
with the exception of changes to any Makefile.am, in which case:
$ ./autogen.sh && ./configure --with-irrlicht=/some/path/irrlicht-1.x/ && make
But it didn't work!
-------------------
Right now there is no proper windows compilation. You can still compile
for windows using cygwin, see README.cygwin for details.
If you checked out your copy directly from SVN, you have to run
'sh autogen.sh' to generate the configure script.
@@ -86,11 +76,14 @@ http://supertuxkart.sourceforge.net/
Also, the most common (by FAR) reason for problems is that your OpenGL/Mesa
is incorrectly installed - so before you complain to any of the Irrlicht or
is incorrectly installed - so before you complain to any of the PLIB or
Supertuxkart mailing lists, first try running one of the example programs
that comes with your OpenGL implementation - or one of the Mesa or GLUT
sample programs.
If you those examples run OK - then go to the PLIB home page and download
the PLIB examples.
If THOSE run correctly - but Supertuxkart doesn't then please get in touch
with the SupertuxKart mailing list and we'll do our best to get you up and
racing.

8
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@@ -1,8 +1,6 @@
ACLOCAL_AMFLAGS = -I m4
SUBDIRS = $(BULLETTREE) $(ENETTREE) src doc data
SUBDIRS = @BULLETTREE@ src wavs images models oggs doc data fonts
EXTRA_DIST = README README.cygwin README.macosx README.windows ChangeLog COPYING missing
pkgdatadir=$(datadir)/doc/$(PACKAGE)
dist_pkgdata_DATA=AUTHORS ChangeLog COPYING README
# NEWS only contains "see changelog"
# CHANGES only contains "see NEW"

1
NEWS Executable file
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@@ -0,0 +1 @@
See the ChangeLog file.

115
README Normal file → Executable file
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@@ -1,55 +1,98 @@
SuperTuxKart
============
SuperTuxKart is a free kart racing game. It is focusing on fun and
not on realistic kart physics. Instruction can be found on the
in-game help page.
The SuperTuxKart homepage can be found at:
==============
SuperTuxKart is a fun kart racing game. It was originally based on
TuxKart (http://tuxkart.sourceforge.net) by Steve Baker, but by now
has developed a life on its own. The SuperTuxKart homepage can be found at:
http://supertuxkart.sourceforge.net
The official SuperTuxKart forum is at. If you need support,
this would be the best place to start.
To contact the active maintainers, please send an email to:
http://supertuxkart.sourceforge.net/forum
supertuxkart-devel@lists.sourceforge.net
A big "thank you" to Steve Baker for designing and implementing the
original TuxKart, and to the GotM team for their invaluable work.
See the data/CREDITS file for individual credits.
Hope you enjoy the game.
- The SuperTuxKart development team.
HARDWARE REQUIREMENTS
=====================
* You need a 3D graphics card that supports OpenGL or Mesa.
* You should have a CPU that's running at 450MHz or better.
* You'll need at least 600 MB of free RAM.
* You'll need at least 32Mb RAM.
* A sound card would be nice - but it's not essential.
* Ideally, you want a joystick with at least 6 buttons.
PLAYING THE GAME
================
SuperTuxKart is a kart racing game. Basically you run around the track,
and give your best shot at reaching the goal before your opponents. The ?
boxes can help you, and collection coins can build up your power, so you can
grab more than one collectable! But avoid the bananas, since they might
give you a nasty surprise.
COMPILING SuperTuxkart
======================
Controls can be configured from the game, here are the defaults mappings:
WINDOWS
-------
A project file for Visual Studio 9 (e.g. the free 2008 express
edition) is included in the sources in src/ide/vc9. A separate
dependency package is available on SuperTuxKart's sourceforge
page, which includes all necessary libraries, header files,
and dlls to compile and run the source code.
Player 1:
Steer : Left / Right arrow
Accelerate : Up arrow
Brake : Down arrow
Use item : Right control
Wheelie : Right shift
Rescue : Backspace
Jump : - (minus key)
Look back : Right alt
While compilation with cygwin is not officially supported,
this has been done (check with the forum for details).
Player 2:
Steer : A / D key
Accelerate : W key
Brake : S key
Use item : Left control
Wheelie : Left shift
Rescue : Q key
Jump : Caps lock
Look back : Left alt
MAC OSX
-------
The latest information about compilation on Mac are on our wiki:
http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX
The Xcode project file is in /src/ide/Xcode/, but it still
requires that all dependencies are installed as explained on the wiki.
Player 3:
Steer : F / H key
Accelerate : T key
Brake : G key
Use item : N key
Wheelie : C key
Rescue : R key
Jump : V key
Look back : N key
UNIX
----
See INSTALL for details.
Player 4:
Steer : J / L key
Accelerate : I key
Brake : K key
Use item : . key
Wheelie : M key
Rescue : u key
Jump : , key
Look back : / key
The Escape key pauses the game and shows the race menu.
SUPPORT
=======
The main webpage is at:
http://supertuxkart.sourceforge.net
If you have any problems, please contact the SuperTuxKart mailing list at:
supertuxkart-devel@lists.sourceforge.net
The archives of this mailing list can be found at:
http://sourceforge.net/mailarchive/forum.php?forum_name=supertuxkart-devel
LICENSE
=======
@@ -57,15 +100,3 @@ This software is released under the GNU General Public License (GPL) which
can be found in the file 'LICENSE' in the same directory as this file.
Information about the licenses for artwork are contained in
data/licenses.
3D COORDINATES
==============
A reminder for those looking at the code and 3d models:
STK : X right, Y up, Z forwards
Blender: X right, Y forwards, Z up
The exporters perform the needed transform, so in Blender you just work
with XY plane as ground, and things will appear fine in STK (using XZ
as ground in the code, obviously).

28
README.cygwin Normal file
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@@ -0,0 +1,28 @@
Some short instruction on how to compile supertuxkart with cygwin:
1) You have to use supertuxkart revision 593 or later (which you are
probably doing since you are reading this readme :) ).
2) Install freeglut
This is part of the cygwin packages, so just select this in
the cygwin setup program.
3) Compile and install plib
This should work straight out of the box.
4) Unpack supteruxkart and run ./configure and make.
That should be all.
Comments:
1) A -DNOMINMAX is added for cygwin compilations, since otherwise
min and max are #defined, causing problems with all std::min and
std::max constructs.
2) The order in which plib/pu.h and plib/pw.h are included appears
to be important - pw should be included first.
If you have any problems, please post on the mailing list - I am
not a regular windows user, so am probably not able to help you.
hiker

529
README.macosx Normal file
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@@ -0,0 +1,529 @@
The latest information about compilation on Mac are on our wiki:
http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX
The older instructions should still work, and are quite detailed.
Note that we supply a modified version of plib (on our download page
at http://sourceforge.net/project/showfiles.php?group_id=202302)
which fixes a few compilation problems on Macs. We strongly recommend
to use this version (unless a newer plib version is released).
System requirements Mac:
PowerPC- or Intel-Mac with 800 MHz or more,
1 GHz recommended 3D-graphics card with 32 MB or more.
100 MB free disk space. Supporting Mac OS X 10.3.9 or later.
Compiling SuperTuxKart on OS X 10.4.x
01. Install all updates for OS X.
02. Download xcode 2.4.1_8m1910_6936315 from http://developer.apple.com/macosx/
You must be an Apple Developer Connection member to download this package.
03. Installing XCode.
04. Edit "/etc/profile":
--------------------------------------------------------------------------------------------------------
# System-wide .profile for sh(1)
PATH="/sw/bin:/bin:/sbin:/usr/bin:/usr/sbin:/usr/local/bin:/usr/X11R6/bin"
export PATH
PKG_CONFIG_PATH="/sw/lib/pkgconfig:/usr/lib/pkgconfig:/usr/X11R6/lib/pkgconfig:/usr/local/lib/pkgconfig"
export PKG_CONFIG_PATH
if [ "${BASH-no}" != "no" ]; then [ -r /etc/bashrc ] && . /etc/bashrc fi
--------------------------------------------------------------------------------------------------------
05. Download Fink from http://www.finkproject.org/download/index.php?phpLang=en
06. Installing Fink.
07. Copy the FinkCommander folder to Applications and launch FinkCommander.
08. Run selfupdate.
09. Run update-all.
10. Run the index command.
11. Installing the following 'fink' packages:
11.01 SDL
11.02 audiofile
11.03 esound
11.04 svn
11.05 svn-client
12. Download the SDL framework from http://www.libsdl.org/download-1.2.php and copy it to /Library/Frameworks.
13. Installing Vorbis.framework and Ogg.framework:
13.01 Download SuperTux from http://developer.berlios.de/project/showfiles.php?group_id=3467&release_id=11879
13.02 Right-click the SuperTux icon and select Show Package Contents from the context menu.
13.03 Change in the folder Contents:Frameworks. And copy Vorbis.framework and Ogg.framework to <hd>:Library:Frameworks.
14. Installing plib: ////////////////////////////////////////
14.01 Download PLIB from http://plib.sourceforge.net/download.html
14.02 Unpack plib-1.8.4.tar.gz.
14.03 Change in the folder PLIB.
14.04 Download "pwMacOSX.cxx"-patch from ftp://ftp.berlios.de/pub/supertuxkart/plib_patch_for_osx.zip
14.05 Installing pwMacOSX.cxx-patch.
14.06 Run ./configure --prefix=<..... Universal/plib_ppc>" in the folder PLIB.
e.g.: /Users/christian/Desktop/Universal/plib_ppc.
14.07 Modify the plib:
jsMacOSX.cxx:
#include <IOKit/IOkitLib.h>
replace with:
#include <IOKit/IOKitLib.h>
14.08 jsMacOSX.cxx:
static void os_specific_s::elementEnumerator( const void *element, void* vjs)
replace with:
void os_specific_s::elementEnumerator( const void *element, void* vjs)
14.09 make
14.10 make install
14.11 make clean
14.12 Run "./configure --prefix=<..... Universal/plib_x86>" in the folder PLIB.
e.g.: /Users/christian/Desktop/Universal/plib_x86.
14.13 Edit the following Makefiles:
<PLIB-Ordner>/Makefile
<PLIB-Ordner>/src/Makefile
<PLIB-Ordner>/src/fnt/Makefile
<PLIB-Ordner>/src/js/Makefile
<PLIB-Ordner>/src/net/Makefile
<PLIB-Ordner>/src/psl/Makefile
<PLIB-Ordner>/src/puAux/Makefile
<PLIB-Ordner>/src/pui/Makefile
<PLIB-Ordner>/src/pw/Makefile
<PLIB-Ordner>/src/sg/Makefile
<PLIB-Ordner>/src/sl/Makefile
<PLIB-Ordner>/src/ssg/Makefile
<PLIB-Ordner>/src/ssgAux/Makefile
<PLIB-Ordner>/src/util/Makefile
replace the line: "CXXFLAGS =" with "CXXFLAGS = -g -O2 -Wall -arch i386"
14.14 make install
14.15 Create a universal (multi-architecture) plib:
lipo -create /Users/christian/Desktop/Universal/plib_ppc/lib/libplibfnt.a /Users/christian/Desktop/Universal/
plib_x86/lib/libplibfnt.a -output /usr/lib/libplibfnt.a
Repeat this step for all libraries.
15. Installing Freealut-1.1.0 from OpenAL.org ////////////////////
15.01 Makefile.in:
Replace the line:
SUBDIRS = admin src include examples test_suite
with
SUBDIRS = admin src include
15.02 configure:
Replace the line
for ac_header in AL/alc.h AL/al.h basetsd.h ctype.h math.h stdio.h time.h
with
for ac_header in OpenAL/alc.h OpenAL/al.h basetsd.h ctype.h math.h stdio.h time.h
15.03 export CXXFLAGS="-framework OpenAL"
15.04 export LDFLAGS="-framework OpenAL"
15.05 ./configure --prefix=/usr
15.06 make
15.07 Open admin/pkgconfig/freealut.pc
Replace the line
Requires: openal
with
Requires:
15.08 Replace the line:
Libs: -L${libdir} -lalut Cflags: -I${includedir}
with
Libs: -framework OpenAL -L${libdir} -lalut Cflags: -framework OpenAL -I${includedir}
15.09 sudo make install
16. Copy the plib files to "/usr/local":
16.01 sudo cp /usr/lib/libplib* /usr/local/lib/
16.02 sudo cp -R /usr/include/plib /usr/local/include/
Installing SuperTuxKart //////////
1. Copy the following code and paste it in the new file "buildUB.sh".
buildUB.sh:
---------------------------------------------------------------------------------------------------------
#!/bin/bash
if [ -r ./configure ]; then
echo "Configure found!"
else
echo "No Config file found! Runing autogen.sh..."
sh autogen.sh
fi
if [ -r ./config.guess ]; then
echo "config.guess found!"
else
echo "config.guess not present! Copying it..."
cp /usr/share/libtool/config.guess ./config.guess
fi
if [ -r ./config.sub ]; then
echo "config.sub found!"
else
echo "config.sub not present! Copying it..."
cp /usr/share/libtool/config.sub ./config.sub
fi
if [ -r ./Makefile ]; then
echo "Makefile found!"
else
echo "Makefile missing! Running ./configure..."
./configure
if [ -r ./Makefile ]; then
echo "Makefile present, ready to compile!"
else
echo "Configure not completed, Makefile still missing! Exiting..."
exit 1
fi
fi
echo "Setting environment variables..."
export sdl_LIBS=""
export LDFLAGS="-framework OpenAL -Wl,-framework,Cocoa -framework SDL -framework Cocoa -lSDLmain
-framework Vorbis -framework Ogg -L/usr/local/lib -L/opt/local/lib -L/sw/lib"
export openal_LIBS="/usr/local/lib/libmikmod.a"
if [ -r ./bin/supertuxkartPPC ]; then
echo "supertuxkartPPC is present, nothing to do."
else
echo "Cleaning up..."
make clean -s
echo "Building PPC Binary..."
make -e -s
echo "Copying PPC Binary..."
mkdir ./bin
if [ -r ./src/supertuxkart ]; then
cp ./src/supertuxkart ./bin/supertuxkartPPC
else
echo "Error!"
exit 1
fi
fi
if [ -r ./bin/supertuxkartx86 ]; then
echo "supertuxkartx86 is present, nothing to do."
else
echo "Cleaning up..."
make clean -s
echo "Building x86 Binary..."
export CXXFLAGS="-g -O2 -Wall -arch i386 `sdl-config --cflags`"
export LDFLAGS=$LDFLAGS" -isysroot /Developer/SDKs/MacOSX10.4u.sdk -arch i386 -L/usr/local/lib -L/opt/local/lib -L/sw/lib"
make -e -s
echo "Copying x86 Binary..."
if [ -r ./src/supertuxkart ]; then
cp ./src/supertuxkart ./bin/supertuxkartx86
else
echo "Error!"
exit 1
fi
fi
echo "Creating Universal Binary..."
lipo -create ./bin/supertuxkartPPC ./bin/supertuxkartx86 -output ./bin/supertuxkart
echo "Done!"
-------------------------------------------------------------------------------------------------------------
2. Set the permissions for the script "buildUB.sh"
e.g.: chmod 744 buildUB.sh
3. Download SuperTuxKart-Source from "http://sourceforge.net/project/showfiles.php?group_id=202302".
4. Go in the folder SuperTuxKart.
5. Copy the script "buildUB.sh" in the directory "SuperTuxKart".
6. ./buildUB.sh
7. Check-up:
7.01 Go in the folder "bin".
7.02 ./supertuxkart --version
Print version information
e.g.:
-------------------------------------------------------------------------
SuperTuxKart, 0.3alpha.
SuperTuxKart, SVN revision number '975M'.
-------------------------------------------------------------------------
7.03 Is this a universal binary?
file supertuxkart
e.g.:
-------------------------------------------------------------------------
supertuxkart: Mach-O fat file with 2 architectures
supertuxkart (for architecture ppc): Mach-O executable ppc
supertuxkart (for architecture i386): Mach-O executable i386
-------------------------------------------------------------------------
7.04 otool -L supertuxkart
Print shared library dependencies.
e.g.:
------------------------------------------------------------------------------------------------
supertuxkart:
/System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL (compatibility version 1.0.0,
current version 1.0.0)
/System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0,
current version 11.0.0)
@executable_path/../Frameworks/SDL.framework/Versions/A/SDL (compatibility version 1.0.0, current
version 1.0.0)
@executable_path/../Frameworks/Vorbis.framework/Versions/A/Vorbis (compatibility version 1.0.0,
current version 1.0.0)
@executable_path/../Frameworks/Ogg.framework/Versions/A/Ogg (compatibility version 1.0.0, current
version 1.0.0)
/System/Library/Frameworks/Carbon.framework/Versions/A/Carbon (compatibility version 2.0.0, current
version 128.0.0)
/System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current
version 1.0.0)
/System/Library/Frameworks/IOKit.framework/Versions/A/IOKit (compatibility version 1.0.0, current
version 275.0.0)
/System/Library/Frameworks/AGL.framework/Versions/A/AGL (compatibility version 1.0.0, current version
1.0.0)
/usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 7.4.0)
/usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 88.1.8)
---------------------------------------------------------------------------------------------------------
************* S T A R T T H E G A M E A N D H A V E F U N! **************
Please post to the development list if you have any problems.

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@@ -0,0 +1,69 @@
NOTE
====
If you have downloaded the 0.4 version and it does not start, please
install the Microsoft Visual C++ redistributable package ('vcredist_x86.exe')
included in this directory.
If you don't hear any sound, you have to install OpenAL (see http://ww.openal.org).
Simply install the OpenAL redistributable ('oalinst.exe').
The release comes with a full installer, which includes these redistributables.
If you are downloading a source version and want to compile it yourself:
There are two documented ways to compile an executable for windows: using
cygwin, and using visual c++ (tested with the free Express version).
If you have any problems, please post on the mailing list - I am
not a regular windows user, so am probably not able to help you.
hiker
Cygwin
======
1) Install freeglut
This is part of the cygwin packages, so just select this in
the cygwin setup program.
2) Compile and install plib
This should work straight out of the box.
3) Unpack supertuxkart and run ./configure and make.
That should be all.
Comments:
1) A -DNOMINMAX is added for cygwin compilations, since otherwise
min and max are #defined, causing problems with all std::min and
std::max constructs. This is done automatically by the configure
script.
2) The order in which plib/pu.h and plib/pw.h are included appears
to be important - pw should be included first.
Visual C++ Express
==================
There are now project files included for building SuperTuxKart with
Visual C++ - have a look at the src/ide/vc8 folder.
Since version r793 SuperTuxKart compiles with Visual C++ Express,
version 8.0, since rev 1267 Visual C++ project files are included.
The main project file is .../src/ide/vc8/supertuxkart.vcproj,
and it includes a sub project for the bullet library. More details
can be found in .../src/ide/vc8/README.
You still have to install all dependencies, and:
1) Modify plib:
Best choice would be to use the plib version from our download page,
since it contains all bugfixes that are necessary. Otherwise:
In src/ssg/ssgLoadAC.cxx replace:
loader_fd = fopen ( filename, "ra" ) ;
with
loader_fd = fopen ( filename, "r" ) ;
This patch will be submitted to PLIB, but we don't know if and
when it will be applied.
2) Compile plib (project files for visual c++ are included)

View File

@@ -1,34 +0,0 @@
# Please, make sure your SVN client uses something that matches the
# following config. Specially the autoprops part, that way new files
# will be added with the right settings. Default config for command line
# svn is in ~/.subversion/config. If you use SVN for multiple projects
# simultaneously, remember you can use different configs, at least in
# cmd line (via --config-dir and for example ~/.subversion/supertuxkart/
# with a new config file inside).
[miscellany]
global-ignores = *.o *.lo *.la #*# .*.rej *.rej .*~ *~ .#* ._* .DS_Store
enable-auto-props = yes
[auto-props]
*.c = svn:eol-style=native;svn:keywords=Author Date Id Revision
*.cpp = svn:eol-style=native;svn:keywords=Author Date Id Revision
*.h = svn:eol-style=native;svn:keywords=Author Date Id Revision
*.hpp = svn:eol-style=native;svn:keywords=Author Date Id Revision
*.dsp = svn:eol-style=CRLF
*.dsw = svn:eol-style=CRLF
*.sh = svn:eol-style=native;svn:executable;svn:keywords=Author Date Id Revision
*.txt = svn:eol-style=native
*.png = svn:mime-type=image/png
*.jpg = svn:mime-type=image/jpeg
Makefile = svn:eol-style=native;svn:keywords=Author Date Id Revision
*.jpeg = svn:mime-type=image/jpeg
*.gif = svn:mime-type=image/gif
*.svg = svn:mime-type=image/svg+xml
*.htm = svn:mime-type=text/html
*.html = svn:mime-type=text/html
*.css = svn:mime-type=text/css
*.pdf = svn:mime-type=application/pdf
SConstruct = svn:eol-style=native;svn:keywords=Author Date Id Revision
*.xml = svn:eol-style=native;svn:mime-type=text/xml
*.py = svn:eol-style=native;svn:keywords=Author Date Id Revision

86
TODO
View File

@@ -39,5 +39,87 @@ Thanks in advance!
The SuperTuxKart-Team
For details, see
http://supertuxkart.sourceforge.net/Get_involved
********************************
********************************
** **
** Incomplete(!!) TODO List **
** **
********************************
********************************
Known bugs
==========
This contains either hard, or not reproducible errors.
- Fix keyboard bug: the first time turning left/right while
pressing the up key is ignored. See bug 6168
Might be difficult to fix, since it occurs (it appears) in the interface
between X and plib.
Things that would be nice to fix, but are not urgent
=====================================================
- Write some documentation. Things to include:
- taking shortcuts might result in not finishing a lap
- lap display colour for all karts changes colour whenever
a lap is finished
- Display skid marks again (currently disabled due to problems of
skid marks being 'in the air').
- Added settings menu (e.g. for MPH vs KPH (vs. KM/H), ...)
- Enable real fullscreen support
- Top 10 lists for time trial, and grand prix.
- Display the time difference to either the
kart in front of the kart, or to the first kart.
- Add track sections which must be passed in order to finish
a lap. This would avoid karts taking shortcuts.
That's already in the code, but currently the user does
not get any feedback if a driveline is skipped --> after
crossing the finishing line, the race might not end for a
kart. Well, there is the 'wrong direction' message (?)
- Add a tutorial course
- Valgrind for memory bugs.
- Update the web page, make more screen shots, ...
- Tight/wide corner steering for AI. The AI is hitting the wall
in very tight corners (e.g. subseatrack) [coz]
long term
=========
- OpenAL support (optional) [patrick]
- Improved physics to support skidding
- Improved collision handling
- Add network multiplayer
- Make full use of OpenAL
- Performance tuning
- Support for multi-core CPUs
(while this is not strictly necessary, it might be a nice headline
for news entries. The physics/collision detection would be
easy to parallelise)
- More gadgets
- Positive: - squirt oil on track to make karts slip, ...
- Negative: - 'dirt on windscreen' - partial blackout of screen
- More flexibility for items. E.g.
- Tracks might hard code some items, change the distribution of some
others (e.g. only a rocket at a certain location, but random choice
which one the kart gets. Instead of just specifying
GREENHERRING, one could write: ZIPPER:ANVIL and one of the listed
things would be picked randomly)
- Grand prixs might want to overwrite this, e.g.:
"war" grand prix: only rockets for all gadgets
- Perhaps make good and bad things indistinguishable?
- sound/music manager needed
Make it easy to replace sounds (which are currently hardcoded), e.g
via a config file. Sound/music should be selectable for a track,
but a grand prix should be able to overwrite this to create a consistent
ambience, ...
- More tracks
- More grand prixs
- Support for translations(?)
- Support for easy-to-plugin different AIs, and allow different karts
to have different AIs
- Code cleanup
- Consistent style (which needs to be defined)
- Replace (as far as possible) all char* with std::string
- Rather complicated way of passing information to world, a
mixture of CupData, raceSetup, race_manager. This could
probably all be simplified by only using the race_manager,
removing the raceSetup class completely.

0
acinclude.m4 Normal file → Executable file
View File

View File

@@ -1,4 +1,47 @@
#!/bin/sh
# [Re]generate autoconf files.
autoreconf --install "$@"
OSTYPE=`uname -s`
MACHINE=`uname -m`
AUTO_MAKE_VERSION=`automake --version | head -1 | awk '{print $4}' | sed -e 's/\.\([0-9]*\).*/\1/'`
if test $AUTO_MAKE_VERSION -lt 15; then
echo ""
echo "You need to upgrade to automake version 1.5 or greater."
echo "Most distributions have packages available to install or you can"
echo "find the source for the most recent version at"
echo "ftp://ftp.gnu.org/gnu/automake"
exit 1
fi
echo "Host info: $OSTYPE $MACHINE"
echo -n " automake: `automake --version | head -1 | awk '{print $4}'`"
echo " ($AUTO_MAKE_VERSION)"
echo ""
echo "Running aclocal"
aclocal
echo "Running automake --add-missing"
automake --add-missing
echo "Running autoconf"
autoconf
if [ ! -e configure ]; then
echo "ERROR: configure was not created!"
exit 1
fi
echo ""
echo "======================================"
if [ -f config.cache ]; then
echo "config.cache exists. Removing the config.cache file will force"
echo "the ./configure script to rerun all it's tests rather than using"
echo "the previously cached values."
echo ""
fi
echo "Now you are ready to run './configure'"
echo "======================================"
# EOF #

View File

@@ -1,666 +0,0 @@
#! /bin/sh
# Output a system dependent set of variables, describing how to set the
# run time search path of shared libraries in an executable.
#
# Copyright 1996-2007 Free Software Foundation, Inc.
# Taken from GNU libtool, 2001
# Originally by Gordon Matzigkeit <gord@gnu.ai.mit.edu>, 1996
#
# This file is free software; the Free Software Foundation gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# The first argument passed to this file is the canonical host specification,
# CPU_TYPE-MANUFACTURER-OPERATING_SYSTEM
# or
# CPU_TYPE-MANUFACTURER-KERNEL-OPERATING_SYSTEM
# The environment variables CC, GCC, LDFLAGS, LD, with_gnu_ld
# should be set by the caller.
#
# The set of defined variables is at the end of this script.
# Known limitations:
# - On IRIX 6.5 with CC="cc", the run time search patch must not be longer
# than 256 bytes, otherwise the compiler driver will dump core. The only
# known workaround is to choose shorter directory names for the build
# directory and/or the installation directory.
# All known linkers require a `.a' archive for static linking (except MSVC,
# which needs '.lib').
libext=a
shrext=.so
host="$1"
host_cpu=`echo "$host" | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\1/'`
host_vendor=`echo "$host" | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\2/'`
host_os=`echo "$host" | sed 's/^\([^-]*\)-\([^-]*\)-\(.*\)$/\3/'`
# Code taken from libtool.m4's _LT_CC_BASENAME.
for cc_temp in $CC""; do
case $cc_temp in
compile | *[\\/]compile | ccache | *[\\/]ccache ) ;;
distcc | *[\\/]distcc | purify | *[\\/]purify ) ;;
\-*) ;;
*) break;;
esac
done
cc_basename=`echo "$cc_temp" | sed -e 's%^.*/%%'`
# Code taken from libtool.m4's AC_LIBTOOL_PROG_COMPILER_PIC.
wl=
if test "$GCC" = yes; then
wl='-Wl,'
else
case "$host_os" in
aix*)
wl='-Wl,'
;;
darwin*)
case $cc_basename in
xlc*)
wl='-Wl,'
;;
esac
;;
mingw* | cygwin* | pw32* | os2*)
;;
hpux9* | hpux10* | hpux11*)
wl='-Wl,'
;;
irix5* | irix6* | nonstopux*)
wl='-Wl,'
;;
newsos6)
;;
linux* | k*bsd*-gnu)
case $cc_basename in
icc* | ecc*)
wl='-Wl,'
;;
pgcc | pgf77 | pgf90)
wl='-Wl,'
;;
ccc*)
wl='-Wl,'
;;
como)
wl='-lopt='
;;
*)
case `$CC -V 2>&1 | sed 5q` in
*Sun\ C*)
wl='-Wl,'
;;
esac
;;
esac
;;
osf3* | osf4* | osf5*)
wl='-Wl,'
;;
rdos*)
;;
solaris*)
wl='-Wl,'
;;
sunos4*)
wl='-Qoption ld '
;;
sysv4 | sysv4.2uw2* | sysv4.3*)
wl='-Wl,'
;;
sysv4*MP*)
;;
sysv5* | unixware* | sco3.2v5* | sco5v6* | OpenUNIX*)
wl='-Wl,'
;;
unicos*)
wl='-Wl,'
;;
uts4*)
;;
esac
fi
# Code taken from libtool.m4's AC_LIBTOOL_PROG_LD_SHLIBS.
hardcode_libdir_flag_spec=
hardcode_libdir_separator=
hardcode_direct=no
hardcode_minus_L=no
case "$host_os" in
cygwin* | mingw* | pw32*)
# FIXME: the MSVC++ port hasn't been tested in a loooong time
# When not using gcc, we currently assume that we are using
# Microsoft Visual C++.
if test "$GCC" != yes; then
with_gnu_ld=no
fi
;;
interix*)
# we just hope/assume this is gcc and not c89 (= MSVC++)
with_gnu_ld=yes
;;
openbsd*)
with_gnu_ld=no
;;
esac
ld_shlibs=yes
if test "$with_gnu_ld" = yes; then
# Set some defaults for GNU ld with shared library support. These
# are reset later if shared libraries are not supported. Putting them
# here allows them to be overridden if necessary.
# Unlike libtool, we use -rpath here, not --rpath, since the documented
# option of GNU ld is called -rpath, not --rpath.
hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
case "$host_os" in
aix3* | aix4* | aix5*)
# On AIX/PPC, the GNU linker is very broken
if test "$host_cpu" != ia64; then
ld_shlibs=no
fi
;;
amigaos*)
hardcode_libdir_flag_spec='-L$libdir'
hardcode_minus_L=yes
# Samuel A. Falvo II <kc5tja@dolphin.openprojects.net> reports
# that the semantics of dynamic libraries on AmigaOS, at least up
# to version 4, is to share data among multiple programs linked
# with the same dynamic library. Since this doesn't match the
# behavior of shared libraries on other platforms, we cannot use
# them.
ld_shlibs=no
;;
beos*)
if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then
:
else
ld_shlibs=no
fi
;;
cygwin* | mingw* | pw32*)
# hardcode_libdir_flag_spec is actually meaningless, as there is
# no search path for DLLs.
hardcode_libdir_flag_spec='-L$libdir'
if $LD --help 2>&1 | grep 'auto-import' > /dev/null; then
:
else
ld_shlibs=no
fi
;;
interix[3-9]*)
hardcode_direct=no
hardcode_libdir_flag_spec='${wl}-rpath,$libdir'
;;
gnu* | linux* | k*bsd*-gnu)
if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then
:
else
ld_shlibs=no
fi
;;
netbsd*)
;;
solaris*)
if $LD -v 2>&1 | grep 'BFD 2\.8' > /dev/null; then
ld_shlibs=no
elif $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then
:
else
ld_shlibs=no
fi
;;
sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX*)
case `$LD -v 2>&1` in
*\ [01].* | *\ 2.[0-9].* | *\ 2.1[0-5].*)
ld_shlibs=no
;;
*)
if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then
hardcode_libdir_flag_spec='`test -z "$SCOABSPATH" && echo ${wl}-rpath,$libdir`'
else
ld_shlibs=no
fi
;;
esac
;;
sunos4*)
hardcode_direct=yes
;;
*)
if $LD --help 2>&1 | grep ': supported targets:.* elf' > /dev/null; then
:
else
ld_shlibs=no
fi
;;
esac
if test "$ld_shlibs" = no; then
hardcode_libdir_flag_spec=
fi
else
case "$host_os" in
aix3*)
# Note: this linker hardcodes the directories in LIBPATH if there
# are no directories specified by -L.
hardcode_minus_L=yes
if test "$GCC" = yes; then
# Neither direct hardcoding nor static linking is supported with a
# broken collect2.
hardcode_direct=unsupported
fi
;;
aix4* | aix5*)
if test "$host_cpu" = ia64; then
# On IA64, the linker does run time linking by default, so we don't
# have to do anything special.
aix_use_runtimelinking=no
else
aix_use_runtimelinking=no
# Test if we are trying to use run time linking or normal
# AIX style linking. If -brtl is somewhere in LDFLAGS, we
# need to do runtime linking.
case $host_os in aix4.[23]|aix4.[23].*|aix5*)
for ld_flag in $LDFLAGS; do
if (test $ld_flag = "-brtl" || test $ld_flag = "-Wl,-brtl"); then
aix_use_runtimelinking=yes
break
fi
done
;;
esac
fi
hardcode_direct=yes
hardcode_libdir_separator=':'
if test "$GCC" = yes; then
case $host_os in aix4.[012]|aix4.[012].*)
collect2name=`${CC} -print-prog-name=collect2`
if test -f "$collect2name" && \
strings "$collect2name" | grep resolve_lib_name >/dev/null
then
# We have reworked collect2
:
else
# We have old collect2
hardcode_direct=unsupported
hardcode_minus_L=yes
hardcode_libdir_flag_spec='-L$libdir'
hardcode_libdir_separator=
fi
;;
esac
fi
# Begin _LT_AC_SYS_LIBPATH_AIX.
echo 'int main () { return 0; }' > conftest.c
${CC} ${LDFLAGS} conftest.c -o conftest
aix_libpath=`dump -H conftest 2>/dev/null | sed -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; }
}'`
if test -z "$aix_libpath"; then
aix_libpath=`dump -HX64 conftest 2>/dev/null | sed -n -e '/Import File Strings/,/^$/ { /^0/ { s/^0 *\(.*\)$/\1/; p; }
}'`
fi
if test -z "$aix_libpath"; then
aix_libpath="/usr/lib:/lib"
fi
rm -f conftest.c conftest
# End _LT_AC_SYS_LIBPATH_AIX.
if test "$aix_use_runtimelinking" = yes; then
hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath"
else
if test "$host_cpu" = ia64; then
hardcode_libdir_flag_spec='${wl}-R $libdir:/usr/lib:/lib'
else
hardcode_libdir_flag_spec='${wl}-blibpath:$libdir:'"$aix_libpath"
fi
fi
;;
amigaos*)
hardcode_libdir_flag_spec='-L$libdir'
hardcode_minus_L=yes
# see comment about different semantics on the GNU ld section
ld_shlibs=no
;;
bsdi[45]*)
;;
cygwin* | mingw* | pw32*)
# When not using gcc, we currently assume that we are using
# Microsoft Visual C++.
# hardcode_libdir_flag_spec is actually meaningless, as there is
# no search path for DLLs.
hardcode_libdir_flag_spec=' '
libext=lib
;;
darwin* | rhapsody*)
hardcode_direct=no
if test "$GCC" = yes ; then
:
else
case $cc_basename in
xlc*)
;;
*)
ld_shlibs=no
;;
esac
fi
;;
dgux*)
hardcode_libdir_flag_spec='-L$libdir'
;;
freebsd1*)
ld_shlibs=no
;;
freebsd2.2*)
hardcode_libdir_flag_spec='-R$libdir'
hardcode_direct=yes
;;
freebsd2*)
hardcode_direct=yes
hardcode_minus_L=yes
;;
freebsd* | dragonfly*)
hardcode_libdir_flag_spec='-R$libdir'
hardcode_direct=yes
;;
hpux9*)
hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir'
hardcode_libdir_separator=:
hardcode_direct=yes
# hardcode_minus_L: Not really in the search PATH,
# but as the default location of the library.
hardcode_minus_L=yes
;;
hpux10*)
if test "$with_gnu_ld" = no; then
hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir'
hardcode_libdir_separator=:
hardcode_direct=yes
# hardcode_minus_L: Not really in the search PATH,
# but as the default location of the library.
hardcode_minus_L=yes
fi
;;
hpux11*)
if test "$with_gnu_ld" = no; then
hardcode_libdir_flag_spec='${wl}+b ${wl}$libdir'
hardcode_libdir_separator=:
case $host_cpu in
hppa*64*|ia64*)
hardcode_direct=no
;;
*)
hardcode_direct=yes
# hardcode_minus_L: Not really in the search PATH,
# but as the default location of the library.
hardcode_minus_L=yes
;;
esac
fi
;;
irix5* | irix6* | nonstopux*)
hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
hardcode_libdir_separator=:
;;
netbsd*)
hardcode_libdir_flag_spec='-R$libdir'
hardcode_direct=yes
;;
newsos6)
hardcode_direct=yes
hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
hardcode_libdir_separator=:
;;
openbsd*)
if test -f /usr/libexec/ld.so; then
hardcode_direct=yes
if test -z "`echo __ELF__ | $CC -E - | grep __ELF__`" || test "$host_os-$host_cpu" = "openbsd2.8-powerpc"; then
hardcode_libdir_flag_spec='${wl}-rpath,$libdir'
else
case "$host_os" in
openbsd[01].* | openbsd2.[0-7] | openbsd2.[0-7].*)
hardcode_libdir_flag_spec='-R$libdir'
;;
*)
hardcode_libdir_flag_spec='${wl}-rpath,$libdir'
;;
esac
fi
else
ld_shlibs=no
fi
;;
os2*)
hardcode_libdir_flag_spec='-L$libdir'
hardcode_minus_L=yes
;;
osf3*)
hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
hardcode_libdir_separator=:
;;
osf4* | osf5*)
if test "$GCC" = yes; then
hardcode_libdir_flag_spec='${wl}-rpath ${wl}$libdir'
else
# Both cc and cxx compiler support -rpath directly
hardcode_libdir_flag_spec='-rpath $libdir'
fi
hardcode_libdir_separator=:
;;
solaris*)
hardcode_libdir_flag_spec='-R$libdir'
;;
sunos4*)
hardcode_libdir_flag_spec='-L$libdir'
hardcode_direct=yes
hardcode_minus_L=yes
;;
sysv4)
case $host_vendor in
sni)
hardcode_direct=yes # is this really true???
;;
siemens)
hardcode_direct=no
;;
motorola)
hardcode_direct=no #Motorola manual says yes, but my tests say they lie
;;
esac
;;
sysv4.3*)
;;
sysv4*MP*)
if test -d /usr/nec; then
ld_shlibs=yes
fi
;;
sysv4*uw2* | sysv5OpenUNIX* | sysv5UnixWare7.[01].[10]* | unixware7* | sco3.2v5.0.[024]*)
;;
sysv5* | sco3.2v5* | sco5v6*)
hardcode_libdir_flag_spec='`test -z "$SCOABSPATH" && echo ${wl}-R,$libdir`'
hardcode_libdir_separator=':'
;;
uts4*)
hardcode_libdir_flag_spec='-L$libdir'
;;
*)
ld_shlibs=no
;;
esac
fi
# Check dynamic linker characteristics
# Code taken from libtool.m4's AC_LIBTOOL_SYS_DYNAMIC_LINKER.
# Unlike libtool.m4, here we don't care about _all_ names of the library, but
# only about the one the linker finds when passed -lNAME. This is the last
# element of library_names_spec in libtool.m4, or possibly two of them if the
# linker has special search rules.
library_names_spec= # the last element of library_names_spec in libtool.m4
libname_spec='lib$name'
case "$host_os" in
aix3*)
library_names_spec='$libname.a'
;;
aix4* | aix5*)
library_names_spec='$libname$shrext'
;;
amigaos*)
library_names_spec='$libname.a'
;;
beos*)
library_names_spec='$libname$shrext'
;;
bsdi[45]*)
library_names_spec='$libname$shrext'
;;
cygwin* | mingw* | pw32*)
shrext=.dll
library_names_spec='$libname.dll.a $libname.lib'
;;
darwin* | rhapsody*)
shrext=.dylib
library_names_spec='$libname$shrext'
;;
dgux*)
library_names_spec='$libname$shrext'
;;
freebsd1*)
;;
freebsd* | dragonfly*)
case "$host_os" in
freebsd[123]*)
library_names_spec='$libname$shrext$versuffix' ;;
*)
library_names_spec='$libname$shrext' ;;
esac
;;
gnu*)
library_names_spec='$libname$shrext'
;;
hpux9* | hpux10* | hpux11*)
case $host_cpu in
ia64*)
shrext=.so
;;
hppa*64*)
shrext=.sl
;;
*)
shrext=.sl
;;
esac
library_names_spec='$libname$shrext'
;;
interix[3-9]*)
library_names_spec='$libname$shrext'
;;
irix5* | irix6* | nonstopux*)
library_names_spec='$libname$shrext'
case "$host_os" in
irix5* | nonstopux*)
libsuff= shlibsuff=
;;
*)
case $LD in
*-32|*"-32 "|*-melf32bsmip|*"-melf32bsmip ") libsuff= shlibsuff= ;;
*-n32|*"-n32 "|*-melf32bmipn32|*"-melf32bmipn32 ") libsuff=32 shlibsuff=N32 ;;
*-64|*"-64 "|*-melf64bmip|*"-melf64bmip ") libsuff=64 shlibsuff=64 ;;
*) libsuff= shlibsuff= ;;
esac
;;
esac
;;
linux*oldld* | linux*aout* | linux*coff*)
;;
linux* | k*bsd*-gnu)
library_names_spec='$libname$shrext'
;;
knetbsd*-gnu)
library_names_spec='$libname$shrext'
;;
netbsd*)
library_names_spec='$libname$shrext'
;;
newsos6)
library_names_spec='$libname$shrext'
;;
nto-qnx*)
library_names_spec='$libname$shrext'
;;
openbsd*)
library_names_spec='$libname$shrext$versuffix'
;;
os2*)
libname_spec='$name'
shrext=.dll
library_names_spec='$libname.a'
;;
osf3* | osf4* | osf5*)
library_names_spec='$libname$shrext'
;;
rdos*)
;;
solaris*)
library_names_spec='$libname$shrext'
;;
sunos4*)
library_names_spec='$libname$shrext$versuffix'
;;
sysv4 | sysv4.3*)
library_names_spec='$libname$shrext'
;;
sysv4*MP*)
library_names_spec='$libname$shrext'
;;
sysv5* | sco3.2v5* | sco5v6* | unixware* | OpenUNIX* | sysv4*uw2*)
library_names_spec='$libname$shrext'
;;
uts4*)
library_names_spec='$libname$shrext'
;;
esac
sed_quote_subst='s/\(["`$\\]\)/\\\1/g'
escaped_wl=`echo "X$wl" | sed -e 's/^X//' -e "$sed_quote_subst"`
shlibext=`echo "$shrext" | sed -e 's,^\.,,'`
escaped_libname_spec=`echo "X$libname_spec" | sed -e 's/^X//' -e "$sed_quote_subst"`
escaped_library_names_spec=`echo "X$library_names_spec" | sed -e 's/^X//' -e "$sed_quote_subst"`
escaped_hardcode_libdir_flag_spec=`echo "X$hardcode_libdir_flag_spec" | sed -e 's/^X//' -e "$sed_quote_subst"`
LC_ALL=C sed -e 's/^\([a-zA-Z0-9_]*\)=/acl_cv_\1=/' <<EOF
# How to pass a linker flag through the compiler.
wl="$escaped_wl"
# Static library suffix (normally "a").
libext="$libext"
# Shared library suffix (normally "so").
shlibext="$shlibext"
# Format of library name prefix.
libname_spec="$escaped_libname_spec"
# Library names that the linker finds when passed -lNAME.
library_names_spec="$escaped_library_names_spec"
# Flag to hardcode \$libdir into a binary during linking.
# This must work even if \$libdir does not exist.
hardcode_libdir_flag_spec="$escaped_hardcode_libdir_flag_spec"
# Whether we need a single -rpath flag with a separated argument.
hardcode_libdir_separator="$hardcode_libdir_separator"
# Set to yes if using DIR/libNAME.so during linking hardcodes DIR into the
# resulting binary.
hardcode_direct="$hardcode_direct"
# Set to yes if using the -LDIR flag during linking hardcodes DIR into the
# resulting binary.
hardcode_minus_L="$hardcode_minus_L"
EOF

View File

@@ -1,60 +1,69 @@
# Process this file with autogen.sh to produce a configure script.
dnl Process this file with autogen.sh to produce a configure script.
AC_INIT(supertuxkart,0.7.2)
AC_INIT(supertuxkart, 0.4)
AC_CONFIG_SRCDIR([src/main.cpp])
AC_PREREQ(2.61)
dnl Require at least automake 2.59
AC_PREREQ(2.59)
# ================================================
# Initialize the automake stuff
# set the $host variable based on local machine/os
# ================================================
AC_CANONICAL_HOST
AM_INIT_AUTOMAKE([foreign tar-ustar])
dnl ================================================
dnl Initialize the automake stuff
dnl set the $host variable based on local machine/os
dnl ================================================
AC_CANONICAL_TARGET
AM_INIT_AUTOMAKE([tar-ustar])
# =====================================================
# Set the default CFLAGS/CXXFLAGS
# If these were not set, the AC_PROG_CC and AC_PROG_CXX
# scripts set them to "-g -O2".
# =====================================================
dnl =====================================================
dnl Set the default CFLAGS/CXXFLAGS
dnl If these were not set, the AC_PROG_CC and AC_PROG_CXX
dnl scripts set them to "-g -O2".
dnl =====================================================
CFLAGS="$CFLAGS -Wall -Wstrict-prototypes -Wmissing-prototypes"
CXXFLAGS="$CXXFLAGS -Wall"
# ===================
# Check for compilers
# ===================
dnl ===================
dnl Check for compilers
dnl ===================
AC_PROG_CC
AC_PROG_CPP
AC_PROG_CXX
# This macro defines WORDS_BIGENDIAN if building for a big endian machine.
AC_C_BIGENDIAN
AC_LANG(C++)
# Do a quick check to ensure the c++ compiler works
AC_RUN_IFELSE([
int main() { return 0; }
],[],
[
echo
echo "Compiling a simple program failed, so something is broken with"
echo "the building process. Please check that your system is setup"
echo "so it can compile C++ code."
echo
echo "Configure aborted."
exit
])
# ===========================
# Check for `configure' flags
# ===========================
dnl =============================================
dnl Define debug which enables some cheats
dnl This should be DISABLED when doing a release!
dnl =============================================
SUMMARY="\nSummary of optional components:\n==============================="
AC_ARG_ENABLE(debug, [AS_HELP_STRING(--enable-debug,
[enable debugging info])])
if test "x$with_plib" != "x" ; then
echo "plib prefix is $with_plib"
EXTRA_DIRS="${EXTRA_DIRS} $with_plib"
fi
AC_ARG_ENABLE(debug, [ --enable-debug Enable debugging info])
if test x$enable_debug = xyes; then
AC_DEFINE([DEBUG], [], [enable debugging cheats and shortcuts])
AC_DEFINE([DEBUG], [], [Enable debugging cheats and shortcuts])
CFLAGS="$CFLAGS -g -pg"
CXXFLAGS="$CXXFLAGS -g -pg"
SUMMARY="$SUMMARY\nEnabled debugging, please disable for a release!!"
else
CFLAGS="$CFLAGS -DNDEBUG"
CXXFLAGS="$CXXFLAGS -DNDEBUG"
SUMMARY="$SUMMARY\nDisabled debugging, asserts have been turned off"
fi
AC_ARG_ENABLE(optimization, [AS_HELP_STRING(--disable-optimization,
[disable compiler optimizations])],,
AC_ARG_ENABLE(optimization, [ --disable-optimization Disable compiler optimizations],,
enable_optimization=yes)
if test x$enable_optimization = xyes; then
CFLAGS="$CFLAGS -O2"
@@ -63,397 +72,352 @@ else
SUMMARY="$SUMMARY\nDisabled compiler optimizations."
fi
# ===================
# Checks for programs.
# ===================
dnl ===================
dnl Checks for programs.
dnl ===================
AC_PROG_MAKE_SET
AC_PROG_RANLIB
AC_PROG_INSTALL
# ===============================
# Check for MS Windows environment
# ================================
dnl ===============================
dnl Check for MS Windows environment
dnl ================================
AC_CHECK_HEADER(windows.h)
# ==================================
# check for OpenGL related libraries
# ==================================
dnl ================================================
dnl Add special compiler flags for certain platforms
dnl ================================================
case "${host}" in
*darwin*|*macosx*)
AC_CHECK_PROGS(have_pkg_config,[pkg-config],"no")
if test x$have_pkg_config != xno; then
LDFLAGS="$LDFLAGS `pkg-config --libs freealut`"
fi
esac
dnl ==================================
dnl check for OpenGL related libraries
dnl ==================================
dnl We check for openal headers here, too - since otherwise
dnl the test further down is even more complicated. This test
dnl depends on the platform, since Macs are using OpenAL/al.h
dnl instead of AL/al.h.
case "${host}" in
*darwin*|*macosx*)
opengl_LIBS="$LIBS -framework Carbon -framework OpenGL -framework IOKit -framework AGL"
;;
*-*-cygwin* | *-*-mingw32*)
# CygWin under Windoze.
dnl CygWin under Windoze.
echo Win32 specific hacks...
AC_DEFINE([WIN32], 1, [Define for Win32 platforms])
AC_DEFINE([NOMINMAX], 1, [Define for Win32 platforms])
opengl_LIBS="-lopengl32 -luser32 -lgdi32 -lm -lwinmm"
opengl_LIBS="-lglut32 -lglu32 -lopengl32 -luser32 -lgdi32 -lm -lwinmm"
joystick_LIBS="$joystick_LIBS -lwinmm"
LDFLAGS="$LDFLAGS -mwindows"
echo "Will link apps with $LIBS"
;;
*)
# X-Windows based machines
dnl X-Windows based machines
save_LIBS=$LIBS
AC_SEARCH_LIBS(glNewList, [ GL GLcore MesaGL ])
opengl_LIBS="$LIBS"
LIBS=$save_LIBS
if test "x$ac_cv_search_glNewList" = "x-lGLcore"; then
# if GLcore found, then also check for GL
dnl if GLcore found, then also check for GL
AC_SEARCH_LIBS(glXCreateContext, GL)
fi
;;
esac
# ========================================
# check for OpenAL libraries
# ========================================
save_LIBS=$LIBS
dnl ========================================
dnl check for OpenAL (al and alut) libraries
dnl ========================================
dnl FIXME: this all appears too complicated, doing unnecesary
dnl tests etc --> needs cleanup
dnl The check for OpenAL headers depends on the OS, since
dnl Apple has the headers in OpenAL/al.h instead of AL/al.h
AC_SEARCH_LIBS(alGenBuffers, [openal alut], have_al_lib=yes)
dnl We also check for ogg vorbis support now.
dnl we have 4 sound libraries to check, first we check for OpenAL
if test x$have_al_lib = xyes; then
case "${host}" in
*darwin*|*macosx*)
AC_CHECK_HEADER(OpenAL/al.h, have_al_hdr=yes)
;;
*)
AC_CHECK_HEADER(AL/al.h, have_al_hdr=yes)
;;
esac
fi
case "${host}" in
*darwin*|*macosx*)
# search for OpenAL installed in a UNIX way first. This is necessary since OS X 10.4
# comes with an OpenAL framework that's too old, so to retain 10.4 support we need to
# build OpenAL from source, and can't use Apple's framework.
AC_SEARCH_LIBS(alGenBuffers, [openal alut], have_al_lib=yes)
# We couldn't find OpenAL installed the UNIX way, so fall back to using frameworks
if test x$have_al_lib != xyes; then
LIBS="-framework OpenAL $LIBS"
have_al_lib=yes
fi
;;
*)
AC_SEARCH_LIBS(alGenBuffers, [openal alut], have_al_lib=yes)
;;
esac
dnl default unix style machines
if test x$have_al_lib = xyes; then
# Apple has the headers in OpenAL/al.h instead of AL/al.h
AC_CHECK_HEADERS([AL/al.h OpenAL/al.h], have_al_hdr=yes)
fi
dnl check for libraries
save_LIBS=$LIBS
if test x$have_al_hdr != xyes; then
AC_MSG_ERROR([[cannot find useable OpenAL installation. You need to install OpenAL.]])
fi
dnl AL/al.h is checked before, since Macs need a different path
openal_LIBS="$LIBS"
LIBS="$save_LIBS"
dnl check for freealut
AC_SEARCH_LIBS(alutInit, alut, have_alut_lib=yes)
if test x$have_alut_lib = xyes; then
AC_CHECK_HEADER(AL/alut.h, have_alut_hdr=yes)
# ====================
# check for Ogg Vorbis
# ====================
if test x$have_alut_hdr = xyes; then
AC_MSG_CHECKING([for alut version 1.0.0 or later ])
save_LIBS=$LIBS
dnl check for right version of alut, must be at least 1.0
AC_RUN_IFELSE([
# include <AL/alut.h>
# define MIN_ALUT_VERSION 1
int main() {
/* if(alutGetMajorVersion()<MIN_ALUT_VERSION) return -1;*/
return 0; }
# also check in /usr/local
CPPFLAGS="${CPPFLAGS} -I/usr/local/include"
LDFLAGS="$LDFLAGS -L/usr/local/lib"
],
alut_version_ok=yes
[ AC_MSG_RESULT(yes)],
AC_MSG_FAILURE(too old alut version - using plib instead),
alut_version_ok=yes
[ AC_MSG_RESULT(yes)])
fi
fi
# search for the libraries needed to use ogg vorbis
AC_SEARCH_LIBS(ov_open, [vorbisfile], have_vorbisfile_lib=yes, have_vorbisfile_lib=no, [-lvorbis])
dnl search for the libraries needed to use ogg vorbis
AC_SEARCH_LIBS(ov_open, vorbisfile, have_vorbisfile_lib=yes)
if test x$have_vorbisfile_lib = xyes; then
# check for the headers needed by ogg vorbis
if test x$have_vorbisfile_lib = xyes; then
dnl check for the headers needed by ogg vorbis
AC_CHECK_HEADER(vorbis/vorbisfile.h, have_vorbisfile_hdr=yes)
AC_CHECK_HEADER(ogg/ogg.h, have_ogg_hdr=yes)
fi
SUMMARY="$SUMMARY\n"
fi
if test x$have_vorbisfile_hdr = xyes -a x$have_ogg_hdr = xyes; then
dnl create OpenAL defines and a summary of the optional sound components
SUMMARY="$SUMMARY\n"
if test x$have_al_hdr != xyes; then
SUMMARY="$SUMMARY You DO NOT have OpenAL."
fi
if test x$have_alut_hdr = xyes; then
if test x$alut_version_ok != xyes; then
SUMMARY="$SUMMARY You need to update freealut."
fi
else
SUMMARY="$SUMMARY You DO NOT have freealut."
fi
if test x$have_al_hdr = xyes -a x$alut_version_ok = xyes; then
openal_LIBS="$LIBS"
AC_DEFINE([HAVE_OPENAL], 1, [Defined when OpenAL is available])
SUMMARY="$SUMMARY\nUsing OpenAL for sound."
if test x$have_vorbisfile_hdr = xyes -a x$have_ogg_hdr = xyes; then
AC_DEFINE([HAVE_OGGVORBIS], 1, [Defined when Ogg Vorbis is available])
SUMMARY="$SUMMARY\nWe have Ogg Vorbis support."
else
AC_MSG_ERROR([[cannot find useable Ogg Vorbis installation. You need to install libogg and libvorbis.]])
#SUMMARY="$SUMMARY\nNo Ogg Vorbis support - the game will play with sound effects, but without music."
#SUMMARY="$SUMMARY\nPlease install ogg vorbis!"
fi
# ov_read for ogg music needs endianness flag. This macro defines
# WORDS_BIGENDIAN if it's a big endian machine. See music_ogg.cpp
AC_C_BIGENDIAN
else
SUMMARY="$SUMMARY\nNo Ogg Vorbis support - the game will play with sound effects, but without music."
SUMMARY="$SUMMARY\nPlease install ogg vorbis!"
fi
else
SUMMARY="$SUMMARY\nInstall OpenAL and freealut for better sound!"
fi
oggvorbis_LIBS="$LIBS"
LIBS=$save_LIBS
LIBS=$save_LIBS
esac
# The following are C++ items that need to be tested for with the c++
# compiler
AC_LANG_PUSH(C++)
# ==================
# Check for irrlicht
# ==================
AC_ARG_WITH(irrlicht, [AS_HELP_STRING(--with-irrlicht=PREFIX,
[specify the prefix path to irrlicht])])
if test "x$with_irrlicht" != "x" ; then
CPPFLAGS="${CPPFLAGS} -I $with_irrlicht/include -I $with_irrlicht/include/irrlicht"
AC_CHECK_HEADER(irrlicht.h, have_irrlicht_hdr=yes)
if test x$have_irrlicht_hdr != xyes; then
AC_MSG_ERROR([Can't find irrlicht in $with_irrlicht.])
fi
else
CPPFLAGS_Save=$CPPFLAGS
# check in /usr
echo " in /usr/ : "
CPPFLAGS="${CPPFLAGS_Save} -I/usr/include/irrlicht"
AC_CHECK_HEADER(irrlicht.h, irrlicht_found_in_usr=yes, irrlicht_found_in_usr=no)
# if it's not found there, try /usr/local instead
if test x$irrlicht_found_in_usr == xyes; then
with_irrlicht="/usr"
else
# I'd like to fall back to check /usr/local second, but stupid autotools does not support
# checking for a header in 2 directories because it caches results
#AC_MSG_ERROR([Can't find irrlicht installation in /usr, use --with-irrlicht...])
# erase cached result
unset ac_cv_header_irrlicht_h
echo " in /usr/local/ : "
CPPFLAGS="${CPPFLAGS_Save} -I/usr/local/include/irrlicht"
AC_CHECK_HEADER(irrlicht.h, irrlicht_found_in_usr_local=yes, irrlicht_found_in_usr_local=no)
if test x$irrlicht_found_in_usr_local == xyes; then
with_irrlicht="/usr/local"
else
AC_MSG_ERROR([Can't find irrlicht installation in standard prefixes, use --with-irrlicht...])
fi
fi
CPPFLAGS="${CPPFLAGS_Save} -I ${with_irrlicht}/include/irrlicht"
# ==============================================
# Check for "plib" without which we cannot go on
# ==============================================
# specify the plib location
AC_ARG_WITH(plib, [ --with-plib=PREFIX Specify the prefix path to plib])
if test "x$with_plib" != "x" ; then
echo "plib prefix is $with_plib"
EXTRA_DIRS="${EXTRA_DIRS} $with_plib"
fi
case "${host}" in
*-*-linux* )
irrlicht_LIBS="-L/$with_irrlicht/lib/Linux -L/$with_irrlicht/lib -lIrrlicht"
;;
*darwin*|*macosx*)
irrlicht_LIBS="-L/$with_irrlicht/lib/ -lIrrlicht -framework Cocoa"
;;
*freebsd*)
irrlicht_LIBS="-L/$with_irrlicht/lib/ -lIrrlicht -lpthread"
esac
AC_CHECK_HEADER(plib/ul.h)
if test "x$ac_cv_header_plib_ul_h" != "xyes"; then
echo
echo "You *must* have the plib library installed on your system to build!"
echo
echo "Please see README for more details."
echo
echo "configure aborted."
exit
fi
# ---- Check these flags do work by building a small irrLicht sample
echo "checking for irrlicht libraries..."
save_LIBS=$LIBS
LIBS="$LIBS $irrlicht_LIBS $opengl_LIBS"
AC_MSG_CHECKING([for plib 1.8.4 or newer])
AC_TRY_RUN([
# include <plib/ul.h>
irrlicht_sample_built_fine="false"
AC_TRY_RUN(
[
# include "irrlicht.h"
# define MIN_PLIB_VERSION 184
int main() {
irr::createDevice(irr::video::EDT_NULL);
if ( PLIB_VERSION < MIN_PLIB_VERSION ) {
return -1;
}
return 0;
}
],
irrlicht_sample_built_fine="true",
irrlicht_sample_built_fine="false"
AC_MSG_RESULT(yes),
[ AC_MSG_RESULT(wrong version);
AC_MSG_ERROR([Install plib 1.8.4 or later first...])],
AC_MSG_RESULT(yes)
)
dnl =======================
dnl check for SDL libraries
dnl =======================
dnl Potentially sdl-config could be used, but apparently that might not
dnl exist on all platforms, so doing the 'classical' test is safer :(
case "${host}" in
*-*-linux* )
# If base irrLicht flags failed, try again with Xxf86vm
# FIXME: this program when run prints out two lines (version numbers) to stdout
if test x$irrlicht_sample_built_fine = xfalse; then
LIBS="$LIBS -lXxf86vm"
works_with_Xxf86vm="false"
*)
dnl default unix style machines
dnl check for libraries
save_LIBS=$LIBS
AC_SEARCH_LIBS(SDL_Init, SDL, have_SDL_lib=yes)
sdl_LIBS="$LIBS"
LIBS=$save_LIBS
dnl check for header files
AC_CHECK_HEADER(SDL/SDL.h, have_SDL_hdr=yes)
if test x$have_SDL_hdr != xyes -o x$have_SDL_lib != xyes; then
AC_MSG_ERROR([Install SDL first...])
fi
AC_TRY_RUN([
# include "irrlicht.h"
# include <SDL/SDL.h>
int main() {
irr::createDevice(irr::video::EDT_NULL);
if ( SDL_VERSION_ATLEAST(1,2,10)) {
return 0;
}
return -1;
}
],
works_with_Xxf86vm="true",
:,
AC_MSG_WARN([Your SDL version uses deprecated
headers update to version 1.2.10 or higher if possible. Currently this
doesn't affects the game at all.])
)
if test x$works_with_Xxf86vm = xtrue; then
irrlicht_LIBS="$irrlicht_LIBS -lXxf86vm"
irrlicht_sample_built_fine="true"
fi
fi
;;
esac
if test x$irrlicht_sample_built_fine = xfalse; then
AC_MSG_ERROR([Can't build test irrLicht program. Check config.log to see the errors])
fi
dnl =======================================================
dnl Add special compiler flags for SDL on certain platforms
dnl =======================================================
case "${host}" in
*darwin*|*macosx*)
dnl SDL on Macs needs to link in SDLmain, since it includes the
dnl actual main program (on Macs #include "SDL/SDL.h" renames
dnl main into SDL_main, which then gets called from the new
dnl main program included in SDLmain. This is necessary to
dnl install a proper framework for SDL).
dnl This can't be done earlier, since all SDL tests program
dnl from configure do NOT include SDL/SDL.h, therefore the
dnl main program gets not replaced, and then getting an linking
dnl error about main defined twice :((
LDFLAGGS="$LDFLAGS -framework OpenAL"
AC_CHECK_PROGS(have_sdl_config,[sdl-config],"no")
if test x$have_sdl_config != xno; then
LDFLAGS="$LDFLAGS `sdl-config --libs`"
CXXFLAGS="$CXXFLAGS `sdl-config --cflags`"
fi
esac
# ---- Check we have the minimum required irrLicht version
echo -n "checking irrlicht version is recent enough... "
irrlicht_min_version_met="false"
# Note that irrlicht 1.8 potentially needs additional flags (-lXcursor, or
# undefine _IRR_LINUX_XCURSOR_ # in IrrCompileConfig.h). Since there might
# be other changes, for now I remove support for irrlicht trunk/1.8
AC_TRY_RUN(
[
# include "irrlicht.h"
int main() {
#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR == 7)
#error "STK needs irrlicht 1.8* to work properly (which might be only available"
#error "as svn trunk atm"
#else
// ok
#endif
return 0;
}
],
irrlicht_min_version_met="true",
irrlicht_min_version_met="false"
)
if test x$irrlicht_min_version_met = xfalse; then
AC_MSG_ERROR([Your irrLicht is too old, please update irrLicht.
You need irrlicht 1.8.
While irrlicht 1.8 is not released, we recommend using version 3843 from irrlicht SVN trunk.])
else
echo "yes"
fi
LIBS=$save_LIBS
# ==================
# Check for Fribidi
# ==================
save_LIBS=$LIBS
# also check in /usr/local
CPPFLAGS="${CPPFLAGS} -I/usr/local/include"
LDFLAGS="$LDFLAGS -L/usr/local/lib"
# search for the libraries needed to use ogg vorbis
AC_SEARCH_LIBS(fribidi_log2vis, [fribidi], have_fribidi=yes, have_fribidi=no)
if test x$have_fribidi = xyes; then
AC_CHECK_HEADER(fribidi/fribidi.h, have_fribidi_hdr=yes)
fi
SUMMARY="$SUMMARY\n"
if test x$have_fribidi = xyes -a x$have_fribidi_hdr = xyes; then
AC_DEFINE([ENABLE_BIDI], 1, [Defined when Fribidi is available])
SUMMARY="$SUMMARY\nFribidi (RTL languages support) support enabled."
fribidi_LIBS="$LIBS"
else
SUMMARY="$SUMMARY\nFribidi (RTL languages support) support disabled."
fribidi_LIBS=""
fi
LIBS=$save_LIBS
# Libcurl is needed in all build modes
PKG_CHECK_MODULES(LIBCURL, libcurl >= 0.1)
# ======================================================
# Try to supply the SVN revision number for the compiler
# ======================================================
dnl ======================================================
dnl Try to supply the SVN revision number for the compiler
dnl ======================================================
AC_CHECK_PROGS(have_svnversion,[svnversion],"no")
if test x$have_svnversion != xno; then
SVNVERSION="`svnversion $srcdir`"
SVNVERSION="`svnversion .`"
AC_DEFINE_UNQUOTED([SVNVERSION],"$SVNVERSION",["SVN revision number"])
fi
# ==============
# Bullet physics
# ==============
AC_DEFINE([BT_NO_PROFILE], [], [Disable bullet internal profiling])
BULLETTREE="src/bullet"
bullet_LIBS="-Lbullet/src -lbulletdynamics -lbulletcollision -lbulletmath"
# ====
# enet
# ====
AC_CHECK_FUNC(gethostbyaddr_r, [AC_DEFINE(HAS_GETHOSTBYADDR_R)])
AC_CHECK_FUNC(gethostbyname_r, [AC_DEFINE(HAS_GETHOSTBYNAME_R)])
AC_CHECK_FUNC(poll, [AC_DEFINE(HAS_POLL)])
AC_CHECK_FUNC(fcntl, [AC_DEFINE(HAS_FCNTL)])
AC_CHECK_FUNC(inet_pton, [AC_DEFINE(HAS_INET_PTON)])
AC_CHECK_FUNC(inet_ntop, [AC_DEFINE(HAS_INET_NTOP)])
AC_CHECK_MEMBER(struct msghdr.msg_flags, [AC_DEFINE(HAS_MSGHDR_FLAGS)], , [#include <sys/socket.h>])
AC_CHECK_TYPE(socklen_t, [AC_DEFINE(HAS_SOCKLEN_T)], ,
#include <sys/types.h>
#include <sys/socket.h>
)
AC_EGREP_HEADER(MSG_MAXIOVLEN, /usr/include/sys/socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN]))
AC_EGREP_HEADER(MSG_MAXIOVLEN, socket.h, AC_DEFINE(ENET_BUFFER_MAXIMUM, [MSG_MAXIOVLEN]))
case "${host}" in
*-*-cygwin* | *-*-mingw32*)
enet_LIBS="-Lenet -lenet -lws2_32"
;;
*)
enet_LIBS="-Lenet -lenet"
;;
esac
ENETTREE="src/enet"
# ==========================================
# Check for a known compiler bug, details in
# src/bullet/src/Makefile.am
# ==========================================
ORIGCXXFLAGS="$CXXFLAGS"
CXXFLAGS="$CXXFLAGS -fno-elide-constructors"
AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
AC_MSG_RESULT(yes); NOELIDE=-fno-elide-constructors,
AC_MSG_RESULT(no); NOELIDE="")
CXXFLAGS="$ORIGCXXFLAGS"
AC_SUBST(NOELIDE)
# =========================
# subst bars in Makefile.am
# =========================
AC_SUBST(irrlicht_LIBS)
AC_SUBST(fribidi_LIBS)
AC_SUBST(bullet_LIBS)
AC_SUBST(enet_LIBS)
AC_SUBST(opengl_LIBS)
AC_SUBST(openal_LIBS)
AC_SUBST(oggvorbis_LIBS)
AC_SUBST(BULLETTREE)
AC_SUBST(ENETTREE)
AC_SUBST(sdl_LIBS)
# ================
# Create makefiles
# ================
AC_MSG_CHECKING([for gcc -fno-regmove option ])
dnl =========================
dnl test regmove compiler bug
dnl =========================
dnl Test if -fno-regmove is supported, since -fregmove (which is part of -O2 on
dnl g++) triggers an optimisation problem with static_ssg:
ORIGCXXFLAGS="$CXXFLAGS"
CXXFLAGS="$CXXFLAGS -fno-regmove"
AC_COMPILE_IFELSE([AC_LANG_PROGRAM()],
AC_MSG_RESULT(yes); NOREGMOVE=-fno-regmove,
AC_MSG_RESULT(no); NOREGMOVE="")
CXXFLAGS="$ORIGCXXFLAGS"
AC_SUBST(NOREGMOVE)
dnl ==============
dnl Bullet physics
dnl ==============
AC_DEFINE([BT_NO_PROFILE], [], [Disable bullet internal profiling])
CXXFLAGS="$CXXFLAGS -Ibullet/src"
SUMMARY="$SUMMARY\nUsing bullet physics."
BULLETTREE="src/bullet"
case "${host}" in
*darwin*|*macosx*)
bullet_LIBS="-Lbullet/Demos/OpenGL -lbulletopenglsupport -Lbullet/src -lbulletdynamics -lbulletcollision -lbulletmath -framework GLUT"
;;
*)
bullet_LIBS="-Lbullet/Demos/OpenGL -lbulletopenglsupport -Lbullet/src -lbulletdynamics -lbulletcollision -lbulletmath -lglut"
;;
esac
AC_SUBST(BULLETTREE)
dnl ================
dnl Create makefiles
dnl ================
AC_CONFIG_FILES([ \
Makefile \
data/Makefile \
data/challenges/Makefile \
data/fonts/Makefile \
data/gfx/Makefile \
data/grandprix/Makefile \
data/gui/Makefile \
data/karts/Makefile \
data/models/Makefile \
data/music/Makefile \
data/po/Makefile \
data/sfx/Makefile \
data/textures/Makefile \
data/tracks/Makefile \
doc/Makefile \
doc/players_manual/Makefile \
fonts/Makefile \
images/Makefile \
models/Makefile \
oggs/Makefile \
src/Makefile \
src/ide/Makefile \
src/robots/Makefile \
src/bullet/Makefile \
src/bullet/src/Makefile \
src/enet/Makefile \
src/bullet/Demos/OpenGL/Makefile \
wavs/Makefile \
wavs/radio/Makefile \
wavs/tintagel/Makefile \
models/herrings/Makefile
])
AC_OUTPUT
echo -e $SUMMARY

3
contrib/Makefile.am Normal file
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@@ -0,0 +1,3 @@
# contrib/
EXTRA_DIST =

Binary file not shown.

View File

@@ -1,28 +1,17 @@
# data/
SUBDIRS = challenges fonts gfx gui karts models music po sfx textures tracks grandprix
pkgdatadir = $(datadir)/games/$(PACKAGE)/data
pkgdatadir = $(datadir)/games/@PACKAGE@/data
dist_pkgdata_DATA = \
$(shell find $(srcdir) -name "*.data") \
$(shell find $(srcdir) -name "*.items") \
$(shell find $(srcdir) -name "*.projectile") \
$(shell find $(srcdir) -name "*.cup") \
$(shell find $(srcdir) -maxdepth 1 -name "*.challenge") \
$(shell find $(srcdir) -name "*.collectable") \
stk_config.xml powerup.xml items.xml \
CREDITS
pkgdata_DATA = $(wildcard *.dat) $(wildcard *.data) $(wildcard *.herring) \
$(wildcard *.loc) $(wildcard *.drv?) $(wildcard *.projectile) \
$(wildcard *.cup) $(wildcard *.tkkf) $(wildcard *.collectable)\
$(wildcard *.track) CREDITS licenses \
supertuxkart_32.xpm supertuxkart_64.xpm supertuxkart.desktop
desktopdir = $(prefix)/share/applications
desktop_DATA = supertuxkart.desktop
icondir = $(prefix)/share/pixmaps
dist_icon_DATA = supertuxkart_32.xpm supertuxkart_64.xpm
icon_DATA = supertuxkart_32.xpm supertuxkart_64.xpm
# The desktop file needs the absolute path to the binary
# since e.g. /usr/games might not be in the standard path
EXTRA_DIST = supertuxkart_desktop.template
CLEANFILES = supertuxkart.desktop
supertuxkart.desktop: Makefile supertuxkart_desktop.template
sed 's#PREFIX#$(prefix)#' $(srcdir)/supertuxkart_desktop.template >supertuxkart.desktop
EXTRA_DIST = $(pkgdata_DATA)

10
data/all.cup Normal file
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@@ -0,0 +1,10 @@
;; -*- mode: lisp -*-
(supertuxkart-cup
(name "All tracks")
(description "All 13 tracks included in SuperTuxKart")
(tracks "beach" "startrack" "lighthouse" "volcano" "gownsbow" "islandtrack" "bsodcastle" "geekopeak" "littlevolcano" "olivermath" "race" "subseatrack" "tuxtrack")
(laps 2 3 4 3 2 2 3 3 3 4 5 3 2)
)
;; EOF ;;

9
data/anvil.collectable Normal file
View File

@@ -0,0 +1,9 @@
;; -*- mode: lisp -*-
(tuxkart-collectable
(name "anvil")
(model "anvil.ac")
(icon "anvil.rgb")
)
;; EOF ;;

292
data/beach.drvl Normal file
View File

@@ -0,0 +1,292 @@
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292
data/beach.drvr Normal file
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@@ -0,0 +1,292 @@
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data/beach.loc Normal file
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data/beach.track Normal file
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;; -*- mode: lisp -*-
(tuxkart-track
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modified by M. Gagnon")
(music "oggs/CaribbeanMusic.ogg")
(screenshot "sshot-beach.rgb")
(topview "topview-beach.rgb")
(AI-curve-speed-adjust 2.0)
(AI-angle-adjust 2.7)
)
;; EOF ;;

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data/bsodcastle.loc Normal file
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# Created by tuxkart.py v0.2 Blender Python script.
# Track itself.
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#
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"zipper.ac",85,-160,{},-45,{},{}
"zipper.ac",115,-110,{},0,{},{}

14
data/bsodcastle.track Normal file
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;; -*- mode: lisp -*-
(tuxkart-track
(name "BSODs Battlements")
(description "Created by Oliver & Steve Baker")
(music "oggs/Lava_Lagoon_2.ogg")
(screenshot "sshot-bsodcastle.rgb")
(topview "topview-bsodcastle.rgb")
(AI-curve-speed-adjust 2.0)
(AI-angle-adjust 2.0)
)
;; EOF ;;

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@@ -1,5 +0,0 @@
# challenges/
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/challenges
nobase_dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.challenge")

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@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="worldsend"
name="Win the At World's End Grand Prix"
description="Come first in the At World's End Grand Prix with 3 Expert AI karts."
unlock-gp="alltracks"
depend-on="islandfollow minestime"
major="grandprix"
minor="quickrace"
gp="atworldsend"
difficulty="hard"
karts="4"
position="1"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="islandfollow"
name="Follow the Leader on a Desert Island"
description="Win a Follow the Leader race with 3 AI karts on a Desert Island."
unlock-gp="atworldsend"
depend-on="canyon"
major="single"
minor="followtheleader"
track="islandtrack"
difficulty="hard"
laps="3"
karts="4"
position="2"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="tollway"
name="Win a race on Tux Tollway"
description="Win a 3 lap race on Tux Tollway against 4 Expert level AI karts."
depend-on="lighthousetime tothemoonandbackgp"
unlock-track="canyon"
major="single"
minor="quickrace"
track="tuxtollway"
difficulty="hard"
laps="3"
karts="5"
position="1"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="energymathclass"
name="Collect Nitro in Math Class"
description="Finish with at least 10 points of nitro on three laps of Oliver's Math Class in under 55 seconds."
unlock-track="crescentcrossing"
depend-on="penguinplaygroundgp"
major="single"
minor="quickrace"
track="olivermath"
difficulty="hard"
laps="3"
karts="1"
energy="10"
time="55"
/>

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@@ -1,16 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="penguinplaygroundgp"
name="Win Penguin Playground Grand Prix"
description="Win Penguin Playground Grand Prix with 3 Expert Level AI karts."
unlock-mode="FOLLOW_LEADER"
major="grandprix"
minor="quickrace"
gp="penguinplayground"
difficulty="hard"
karts="4"
position="1"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="minestime"
name="Finish Mines in 3:00"
description="Finish 3 laps in mines with 3 expert AI karts in under 3:00 minutes."
depend-on="energyxr591"
unlock-track="fortmagma"
major="single"
minor="quickrace"
track="mines"
difficulty="hard"
laps="3"
karts="4"
time="180"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="fortmagma"
name="Win a race on Fort Magma"
description="Win a 3 lap race on Fort Magma against 3 Expert level AI karts."
depend-on="worldsend"
unlock-kart="gnu"
major="single"
minor="quickrace"
track="fortmagma"
difficulty="hard"
laps="3"
karts="4"
position="1"
/>

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@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="farmtracktime"
name="Finish Farm in 2:30"
description="Finish 3 laps in Farm with 3 easy AI karts in under 2:30 minutes."
unlock-track="hacienda"
major="single"
minor="quickrace"
track="farm"
difficulty="easy"
laps="3"
karts="4"
time="150"
/>

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@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="snowmountain"
name="Win a race on Snow Mountain"
description="Win a 3 lap race on Snow Mountain under 3:05 against 3 medium AI karts."
unlock-track="islandtrack"
major="single"
minor="quickrace"
track="snowmountain"
difficulty="medium"
laps="3"
karts="4"
time="185"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="starfollow"
name="Follow the Leader around the Solar System"
description="Win a Follow the Leader race with 5 AI karts on Star track"
unlock-track="lighthouse"
depend-on="farmtracktime penguinplaygroundgp"
major="single"
minor="followtheleader"
track="startrack"
difficulty="medium"
laps="3"
karts="6"
position="2"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="energyxr591"
name="Collect fuel for your rocket"
description="Finish with at least 16 nitro points on 2 laps of XR591 in under 2:30 minutes."
unlock-track="mines"
depend-on="lighthousetime canyon"
major="single"
minor="quickrace"
track="xr591"
difficulty="hard"
karts="1"
laps="2"
energy="16"
time="150"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="gardenhead"
name="Win a Head to Head in the Secret Garden"
description="Win a 1 lap Head to Head in the Secret Garden against 1 easy level AI kart."
depend-on="snowmountain"
unlock-track="skyline"
major="single"
minor="timetrial"
track="secretgarden"
difficulty="easy"
laps="1"
karts="2"
position="1"
/>

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@@ -1,17 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="tothemoonandbackgp"
name="Win To the Moon and Back Grand Prix"
description="Win the To the Moon and Back Grand Prix with 3 Expert Level AI karts."
unlock-gp="snagdrive"
depend-on="energyshiftingsands starfollow gardenhead"
major="grandprix"
minor="quickrace"
gp="tothemoonandback"
difficulty="hard"
karts="4"
position="1"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="lighthousetime"
name="Finish Lighthouse in 1:30"
description="Finish 3 laps in Lighthouse with 3 Expert AI karts in under 1:30 minutes."
unlock-track="tuxtollway"
depend-on="starfollow"
major="single"
minor="quickrace"
track="lighthouse"
difficulty="hard"
laps="3"
karts="4"
time="90"
/>

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@@ -1,19 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="energyshiftingsands"
name="Collect the Pharaohs Treasure"
description="Finish with at least 12 nitro points on 3 laps of Shifting Sands in under 2:20 minutes."
unlock-gp="tothemoonandback"
depend-on="energymathclass farmtracktime"
major="single"
minor="quickrace"
track="sandtrack"
difficulty="medium"
karts="1"
laps="3"
energy="12"
time="140"
/>

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@@ -1,18 +0,0 @@
<?xml version="1.0"?>
<challenge
version="1"
id="canyon"
name="Win a race on Canyon"
description="Win a 3 lap race on Canyon against 4 Expert level AI karts."
depend-on="tollway"
unlock-track="xr591"
major="single"
minor="quickrace"
track="canyon"
difficulty="hard"
laps="3"
karts="5"
position="1"
/>

14
data/dinokart.tkkf Normal file
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;; -*- mode: lisp -*-
(tuxkart-kart
(name "Dino")
(model-file "dinokart-high.ac")
(icon-file "dinoicon.rgb")
(shadow-file "dinoshadow.rgb")
(red 1.0)
(green 0.7)
(blue 0.1)
)
;; EOF ;;

14
data/eviltux.tkkf Normal file
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;; -*- mode: lisp -*-
(tuxkart-kart
(name "Eviltux")
(model-file "eviltux.ac")
(icon-file "eviltuxicon.rgb")
(shadow-file "tuxkartshadow.rgb")
(red 0.3)
(green 0.1)
(blue 0.6)
)
;; EOF ;;

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# data/fonts/
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/fonts
dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.png") \
$(shell find $(srcdir) -name "*.xml")

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103
data/geekopeak.drvl Normal file
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103
data/geekopeak.drvr Normal file
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61
data/geekopeak.loc Normal file
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@@ -0,0 +1,61 @@
#
# Track itself.
#
"geekopeak.ac",0,0,0,0,0,0
#
"zipper.ac",-45,25,{},90,{},{}
"zipper.ac",-45,-35,{},90,{},{}
"zipper.ac",-152,-25,{},180,{},{}
"zipper.ac",-50,-90,{},90,{},{}
"zipper.ac",-15,-60,{},180,{},{}
#
#"roadblock.ac",60,-29,{},0,{},{}
#"roadcone.ac",58,-33,{},27,{},{}
#"roadcone.ac",56,-34,{},147,{},{}
#"roadcone.ac",54,-35,{},47,{},{}
#"icecreamtruck.ac",70,-30,{},-110,{},{}
#"mytruck.ac",-60,105,{},-100,{},{}
#
#"multisign.ac",26,85,{},-55,{},{}
#"multisign.ac",110,-90,{},-125,{},{}
#"tuxsign.ac",-30,80,0,45,0,0
#"vasign.ac",30,100,0,-90,0,0
#"susesign.ac",130,-40,5,-90,0,0
#
#"explode.ac",0,0,1,0,0,0
#
YHERRING,-115,-95
RHERRING,0,25
RHERRING,-60,30
RHERRING,-60,33
RHERRING,-60,27
RHERRING,-150,-20
RHERRING,-150,-40
RHERRING,-150,-60
RHERRING,-150,-80
RHERRING,-150,-100
RHERRING,-30,-110
RHERRING,-30,-113
RHERRING,-33,-110
RHERRING,-33,-113
RHERRING,20,-65
RHERRING,20,-90
SHERRING,70,-70
SHERRING,70,-80
SHERRING,70,-90
SHERRING,70,-100
GHERRING,0,-30
GHERRING,5,-30
GHERRING,-5,-30
GHERRING,-100,-10
GHERRING,-100,-20
GHERRING,-100,-30
GHERRING,-100,-40

14
data/geekopeak.track Normal file
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@@ -0,0 +1,14 @@
;; -*- mode: lisp -*-
(tuxkart-track
(name "Geeko Peak")
(description "Created by Oliver & Steve Baker")
(music "oggs/tk2.ogg" "oggs/kart_grand_prix.ogg")
(screenshot "sshot-geekopeak.rgb")
(topview "topview-geekopeak.rgb")
(AI-curve-speed-adjust 2.0)
(AI-angle-adjust 4.0)
)
;; EOF ;;

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@@ -1,5 +0,0 @@
#data/gfx
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/gfx
dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.xml")

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@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="box" box_x="0.75" box_y="0.75" box_z="0.75">
<spreading angle="25" />
<velocity x="0.000"
y="0.002"
z="0.000" />
<material file="smoke_acid.png" />
<!-- Amount of particles emitted per second -->
<rate min="300"
max="400" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1000"
max="1000" />
<!-- Size of the particles -->
<size min="0.2"
max="0.66" />
<color min="255 255 255"
max="0 0 0" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,29 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="24" />
<velocity x="0.000"
y="0.005"
z="0.000" />
<material file="explode.png" />
<!-- Amount of particles emitted per second -->
<rate min="30"
max="50" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.8" />
<color min="255 255 255"
max="255 255 255" />
<fadeout time="300" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="box" box_x="0.35" box_y="0.2" box_z="0.2">
<spreading angle="30" />
<velocity x="0.0"
y="0.001"
z="-0.003" />
<material file="nitro-particle.png" />
<!-- Amount of particles emitted per second -->
<rate min="400"
max="600" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="400"
max="600" />
<!-- Size of the particles -->
<size min="0.20"
max="0.40" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="100" />
</particles>

View File

@@ -1,40 +0,0 @@
<?xml version="1.0"?>
<!--
Particle system to simulate it's raining heavily in the ground.
Current tests done as kart particles, but this should be per camera
and placed like the cylinders that have rain drop textures, maybe
with some speed compensation, so it never wastes particles (out
of view) when camera moves really fast. Then rate can be trimmed
down to 150/180 or 100/120, with smaller box.
-->
<particles emitter="box" box_x="12.0" box_y="0.5" box_z="12.0">
<spreading angle="20" />
<velocity x="0.000"
y="0.005"
z="0.000" />
<material file="water-splash.png" />
<!-- Amount of particles emitted per second -->
<rate min="200"
max="240" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1000"
max="1000" />
<!-- Size of the particles -->
<size min="0.35"
max="0.70" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="750" />
<gravity strength="-0.01"
only-force-time="500" />
</particles>

View File

@@ -1,39 +0,0 @@
<?xml version="1.0"?>
<!--
Particle system to simulate it's raining heavily over an item/kart.
It should be applied no matter if kart is flying or on (any) ground,
and rotate to always fire up, it just simulates the rain bouncing
off the kart and being fired by wheels. It could also be applied to
bowling balls, for example.
-->
<particles emitter="box" box_x="0.5" box_y="1.0" box_z="1.0">
<spreading angle="10" />
<velocity x="0.000"
y="0.009"
z="0.000" />
<material file="water-splash.png" />
<!-- Amount of particles emitted per second -->
<rate min="50"
max="60" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1000"
max="1000" />
<!-- Size of the particles -->
<size min="0.35"
max="0.70" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="750" />
<gravity strength="-0.01"
only-force-time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.003"
z="0.003" />
<material file="smoke.png" />
<!-- Amount of particles emitted per second -->
<rate min="100"
max="250" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.2"
max="0.66" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.0047"
z="0.003" />
<material file="smoke_brown.png" />
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.9" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.0047"
z="0.003" />
<material file="smoke_red.png" />
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.9" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,30 +0,0 @@
<?xml version="1.0"?>
<particles emitter="point">
<spreading angle="90" />
<velocity x="0.003"
y="0.0047"
z="0.003" />
<material file="smoke_yellow.png" />
<!-- Amount of particles emitted per second -->
<rate min="150"
max="300" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="300"
max="500" />
<!-- Size of the particles -->
<size min="0.6"
max="0.9" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
</particles>

View File

@@ -1,32 +0,0 @@
<?xml version="1.0"?>
<!-- For sky particles, the size of the box is ignored -->
<particles emitter="box">
<spreading angle="3" />
<velocity x="0.0"
y="-0.01"
z="0.0" />
<material file="snowflake.png"/>
<!-- Amount of particles emitted per second -->
<rate min="400"
max="500" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="9000"
max="9000" />
<!-- Size of the particles -->
<size min="0.40"
max="0.60" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="100" />
</particles>

View File

@@ -1,32 +0,0 @@
<?xml version="1.0"?>
<particles emitter="box" box_x="0.75" box_y="0.75" box_z="0.75">
<spreading angle="120" />
<velocity x="0.000"
y="0.009"
z="0.000" />
<material file="water-splash.png" />
<!-- Amount of particles emitted per second -->
<rate min="1000"
max="1200" />
<!-- Minimal and maximal lifetime of a particle, in milliseconds. -->
<lifetime min="1600"
max="1900" />
<!-- Size of the particles -->
<size min="0.60"
max="0.90" />
<color min="255 255 255"
max="255 255 255" />
<!-- How much time in milliseconds before the particle is fully faded out -->
<fadeout time="500" />
<gravity strength="-0.01"
only-force-time="1000" />
</particles>

11
data/gotm.cup Normal file
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@@ -0,0 +1,11 @@
;; -*- mode: lisp -*-
(supertuxkart-cup
(name "Game-of-the-Month")
(description "All seven tracks done by the Game of the month team")
(herring "new")
(tracks "beach" "lighthouse" "startrack" "volcano" "littlevolcano" "race" "subseatrack" )
(laps 2 4 3 3 3 5 3)
)
;; EOF ;;

128
data/gownsbow.drvl Normal file
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128
data/gownsbow.drvr Normal file
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25
data/gownsbow.loc Normal file
View File

@@ -0,0 +1,25 @@
# Created by tuxkart.py v0.2 Blender Python script.
#
"gownsbow.ac",0,0,0,0,0,0
RHERRING,92.117531,22.639978,-6.948666
SHERRING,39.485138,53.766663,-3.883717
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SHERRING,-79.265205,36.466404,1.208766
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SHERRING,-88.074852,4.078266,-8.071375
RHERRING,-92.672829,1.576271,-8.071375
GHERRING,-12.3523,33.433136,-7.249914
GHERRING,-8.633256,31.083012,-7.249914
GHERRING,-185.02536,40.859051,0.77902
GHERRING,-189.140839,42.413788,0.77902
SHERRING,34.568569,-28.635675,-5.407206
SHERRING,34.923122,-32.48172,-5.407206
SHERRING,-143.287796,-10.704313,-3.564677
SHERRING,-143.642349,-6.858267,-3.564677
RHERRING,167.690552,25.821962,-3.158226
RHERRING,164.067322,24.48406,-3.158226
RHERRING,-191.045517,56.767242,-3.191819
RHERRING,-187.422287,58.105145,-3.191819
RHERRING,-12.558577,45.222679,-0.273835
RHERRING,-15.671188,42.935863,-0.273835

14
data/gownsbow.track Normal file
View File

@@ -0,0 +1,14 @@
;; -*- mode: lisp -*-
(tuxkart-track
(name "Gowns Bow")
(description "Created by Oliver & Steve Baker")
(music "oggs/another_caribbean_beat.ogg")
(screenshot "sshot-gownsbow.rgb")
(topview "topview-gownsbow.rgb")
(AI-curve-speed-adjust 1.3)
(AI-angle-adjust 2.3)
)
;; EOF ;;

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# data/music
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/grandprix
dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.grandprix") \
$(shell find $(srcdir) -name "*.challenge") \
$(shell find $(srcdir) -name "*.tutorial" )

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<supertuxkart_grand_prix name="All Tracks">
<track id="hacienda" laps="3" />
<track id="scotland" laps="3" />
<track id="startrack" laps="3" />
<track id="lighthouse" laps="4" />
<track id="jungle" laps="3" />
<track id="mines" laps="3" />
<track id="islandtrack" laps="2" />
<track id="sandtrack" laps="3" />
<track id="fortmagma" laps="3" />
<track id="snowtuxpeak" laps="3" />
<track id="crescentcrossing" laps="2" />
<track id="olivermath" laps="4" />
<track id="farm" laps="3" />
<track id="secretgarden" laps="3" />
<track id="city" laps="3" />
<track id="xr591" laps="3" />
<track id="canyon" laps="2" />
<track id="snowmountain" laps="3" />
<track id="tuxtollway" laps="2" />
<track id="skyline" laps="3" />
</supertuxkart_grand_prix>

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<supertuxkart_grand_prix name="At World's End">
<track id="fortmagma" laps="3" />
<track id="canyon" laps="2" />
<track id="xr591" laps="3" />
<track id="mines" laps="3" />
<track id="city" laps="3" />
</supertuxkart_grand_prix>

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<?xml version="1.0"?>
<tutorial
id="basicdriving"
name="Win the At World's End Grand Prix"
description="Come first in the At World's End Grand Prix with 3 Expert AI karts."
major="single"
minor="normal"
gp="canyon"
difficulty="easy"
karts="1"
position="1"
num_laps="99"
num_players="1"
/>

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<supertuxkart_grand_prix name="Penguin Playground">
<track id="sandtrack" laps="3" />
<track id="snowmountain" laps="3" />
<track id="olivermath" laps="4" />
<track id="scotland" laps="3" />
<track id="jungle" laps="2" />
</supertuxkart_grand_prix>

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<supertuxkart_grand_prix name="Snag Drive">
<track id="islandtrack" laps="2" />
<track id="tuxtollway" laps="2" />
<track id="crescentcrossing" laps="2" />
<track id="snowtuxpeak" laps="3" />
<track id="skyline" laps="3" />
</supertuxkart_grand_prix>

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<supertuxkart_grand_prix name="To the Moon and Back">
<track id="lighthouse" laps="4" />
<track id="startrack" laps="3" />
<track id="hacienda" laps="3" />
<track id="secretgarden" laps="2" />
<track id="farm" laps="3" />
</supertuxkart_grand_prix>

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All icons come from Open Game Art (art by onyum.com, comissionned by Bart Kelsey)
released under CC-BY-SA 3+
* options_players & random_kart were tweaked by Marianne Gagnon
Except :
main_*.png icons, hourglass, back, back_addons, next_addons, package.png
released under Creative-Commons BY-SA 3, By yeKcim (Anthony Carré)
mode_tt, released under Creative-Commons BY-SA 3, incorporatings artwork from yeKcim and onyum.com
Logo and Logo_slim : under CC-BY-SA 3.0+ by 'rastapax'
difficulty_*.png icons, released under Creative-Commons BY-SA 3, By Conso (Constantin Pelikan)
title_font, by Marianne Gagnon (Auria), released under CC-BY-SA 3+
screen*.png, by Marianne Gagnon (Auria), including elements from the public domain Tango icon set
Gauge and bar by Dakal, released under CC-BY-SA 3
====
Glass Skin by Auria, under CC-BY-SA 3+
except background, under CC-BY-SA, by 'elisee'

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# data/gui/
pkgdatadir = $(datadir)/games/$(PACKAGE)/data/gui
nobase_dist_pkgdata_DATA = $(shell find $(srcdir) -name "*.png" ) \
$(shell find $(srcdir) -name "*.jpg" ) \
$(shell find $(srcdir) -name "*.stkgui" ) \
$(shell find $(srcdir) -name "*.xml" ) \
$(shell find $(srcdir) -name "License.txt") \
$(shell find $(srcdir) -name "*.stkskin" )
EXTRA_DIST = $(nobase_pkgdata_DATA)

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<stkgui>
<div x="5%" y="5%" width="90%" height="90%" layout="vertical-row">
<div x="5%" y="0%" width="90%" proportion="6" layout="horizontal-row" >
<div width="50%" height="100%" layout="vertical-row" >
<icon id="icon" align="center" proportion="8" width="100%" icon="gui/loading.png"/>
<spacer proportion="1" />
</div>
<spacer proportion="1" />
<div width="50%" height="50%" layout="vertical-row" >
<label id="name" width="100%" text_align="left"/>
<label id="size" width="100%" text=""/>
<label id="revision" width="100%" text=""/>
<spacer height="10"/>
<label id="flags" width="100%" text="" word_wrap="true"/>
</div>
</div>
<bubble word_wrap="true" id="description" height="100%" width="90%" proportion="6" align="center" />
<div width="90%" proportion="2" align="center">
<button id="install" x="0" y="0" width="100%" height="100%" I18N="Addons" text="Install"/>
<progressbar id="progress" x="0" y="20%" width="100%" height="60%" />
</div>
<spacer height="10" />
<button id="cancel" proportion="2" width="90%" I18N="Addons" text="Back" align="center"/>
</div>
</stkgui>

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@@ -1,28 +0,0 @@
<stkgui>
<div x="0%" y="0%" width="100%" height="98%" layout="vertical-row" >
<div x="0" y="0" width="100%" layout="horizontal-row" height="8%">
<icon-button id="back" height="100%" icon="gui/back.png"/>
<header text_align="center" proportion="1" text="SuperTuxKart Addons" align="center"/>
<button id="reload" I18N="Reload button to reload addon data" text="Reload" />
<spacer width="15" height="10" />
</div>
<spacer height="15" width="10"/>
<tabs id="category" height="10%" max_height="110" width="90%" align="center">
<icon-button id="tab_kart" width="128" height="128" icon="gui/karts.png"
I18N="Section in the addons menu" text="Karts"/>
<icon-button id="tab_track" width="128" height="128" icon="gui/mode_normal.png"
I18N="Section in the addons menu" text="Tracks"/>
</tabs>
<spacer height="5" width="10"/>
<list id="list_addons" proportion="1" width="97%" align="center"/>
<spacer width="1" height="8" />
</div>
</stkgui>

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<stkgui>
<icon-button id="back" x="0" y="0" height="8%" icon="gui/back.png"/>
<div x="2%" y="1%" width="96%" height="99%" layout="vertical-row" >
<header width="80%" I18N="Section in arena tracks selection screen" text="Arenas"
align="center" text_align="center" />
<spacer width="20" height="5" />
<box proportion="1" width="100%" layout="vertical-row">
<ribbon_grid id="tracks" proportion="1" width="100%" square_items="true"
label_location="bottom" align="center" child_width="160" child_height="120" />
<spacer width="20" height="13" />
</box>
<tabs width="100%" height="25" id="trackgroups">
<button id="standard" I18N="track group" text="Standard"/>
<button id="addons" I18N="track group" text="Add-Ons"/>
<button id="all" I18N="track group" text="All"/>
</tabs>
<spacer width="20" height="3%" />
</div>
</stkgui>

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