27 Commits

Author SHA1 Message Date
coz
b35fd6d249 Added a new racer, Hexley the platypus! :) (see revision 1164 for the trunk)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/branches/supertuxkart/0.3rc1@1165 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-07-05 02:50:12 +00:00
coz
55b9c14976 Added island track.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@973 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-04-07 23:49:46 +00:00
coz
dee733128e Updated documentation in the file materials.dat
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@888 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-12-23 02:31:51 +00:00
coz
e0f9aeb33b Track zippers didn't worked because the zipper texture wasn't in the material.dat file, this commit fixes that.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@868 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-11-30 02:32:36 +00:00
coz
8877aeb29a Added topview pictures to the track selection screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@863 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-11-24 23:13:07 +00:00
canarix
47d55ce30d Change all images (1, lap, rev...) into font render
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@850 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-11-01 11:10:51 +00:00
canarix
84a3143257 Add bang indicating that the kart is not on the ground
Add arrow indicating the minimum speed for a wheelie


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@849 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-31 12:56:34 +00:00
canarix
7ddbdf1b84 First try of the speedometer
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-27 14:53:08 +00:00
canarix
4b2ed4df5e Add minus sign to indicate "no more laps"
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@842 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-24 12:04:50 +00:00
canarix
6b113b4403 New display of the Lap number and change a the sprite numbers
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@838 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-23 12:13:02 +00:00
coz
6bc60a844f Applied Canarix's draw position patch.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@835 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-21 04:14:55 +00:00
coz
3017d7fbfd Separates the zipper object image from the zipper collectable.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@834 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-20 22:06:06 +00:00
coz
295232a65d Removed useless models and images, moved images and models that might be useful to the contrib directory.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@826 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-18 19:23:54 +00:00
hiker
298136083d 1) Partly applied Robert's SDL patch (replaced plib's PW with SDL)
2) Fixed fullscreen for windows (windows needs to reload all
   textures when switching to/from fullscreen)
3) Disabled F9 switching during the race for windows
   (too many textures too reload during a race to be practical for windows)
4) Fixed wrong texture in tuxkart model

-This line, and those below, will be ignored--

M    models/tuxkart.ac
M    src/material.cpp
M    src/kart_manager.hpp
M    src/player.hpp
M    src/empty_screen.hpp
M    src/player_kart.cpp
M    src/kart_properties.cpp
AM   src/sdldrv.cpp
M    src/widget_set.hpp
M    src/gui/menu_manager.cpp
M    src/gui/race_menu.cpp
M    src/gui/menu_manager.hpp
M    src/gui/race_menu.hpp
M    src/gui/base_gui.cpp
M    src/gui/race_gui.cpp
M    src/gui/player_controls.cpp
M    src/gui/base_gui.hpp
M    src/gui/race_gui.hpp
M    src/gui/player_controls.hpp
M    src/gui/config_display.cpp
M    src/gui/options.cpp
M    src/gui/config_display.hpp
M    src/gui/main_menu.cpp
M    src/gui/scrolled_text.cpp
M    src/gui/help_menu.cpp
M    src/gui/main_menu.hpp
M    src/config.cpp
D    src/plibdrv.hpp
M    src/kart_manager.cpp
M    src/empty_screen.cpp
M    src/material_manager.hpp
M    src/start_screen.hpp
M    src/kart.cpp
M    src/player_kart.hpp
M    src/main.cpp
M    src/lisp/writer.hpp
M    src/world_screen.cpp
M    src/widget_set.cpp
D    src/plibdrv.cpp
AM   src/sdldrv.hpp
M    src/screen_manager.cpp
M    src/config.hpp
M    src/material_manager.cpp
M    src/Makefile.am
M    src/start_screen.cpp
M    configure.ac
M    data/materials.dat


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@812 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-10-07 11:43:57 +00:00
hiker
4b3360f029 Applied Hans de Goede's patch to remove/replace all (c)/(tm) pictures in tuxtrack and math class.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@798 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-09-27 07:29:20 +00:00
coz
0a63c72da0 2 new collectables, but proportions aren't set correctly yet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@775 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-09-16 06:20:31 +00:00
coz
d23090d86f Added screenshots to all tracks.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@772 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-09-15 05:12:06 +00:00
coz
89dd4ebaa9 Fixed all the graphical glitches that could find in all karts.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@696 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-08-29 10:29:29 +00:00
coz
6c7cb435f0 Fixed some track defects, mostly reset textures.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@678 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-08-25 09:14:15 +00:00
hiker
89d4f7e563 The water in the beach track is now tagged to trigger a kart rescue.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@661 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-08-18 02:29:27 +00:00
coz
b4b62f3a92 Minor graphical bugfix, text for the top 4 positions sometimes was aliased.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@643 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-07-26 11:53:21 +00:00
hiker
0964529fd6 1) Fixed turning when driving backwards.
2) New keyboard handling (though it is disabled as default for now).
   pressing left/right will gradually increase the steering angle,
   releasing a key will gradually decrease the steering angle.
   To enable this: set newKeyboardStyle in the tuxkart config file
   to #t .
3) A small steering wheel is displayed in the lower right corner
   indicating the current steering angle.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@610 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-05-31 01:40:03 +00:00
hiker
4fc011b54c Fixed all friction values to be non-zero (which could
cause an endless loop in the new physics).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@605 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-05-23 22:01:12 +00:00
hiker
7300463bb0 Main change: new turning physics (though sliding in corners still has to
be implemented).
Minor changes: - improved handling of anvils (which now feels more like the
                 original version)
               - switched the values of controls.lr (left=+1)
               - clamped the controls.lr value for AutoKart to be in [-1,1]
               - improved friction value for some materials to play better


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@596 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-05-19 03:32:18 +00:00
hiker
edf3f6ba9a This is a very first alpha version of the new physics, and
a significant code cleanup. While this version is playable,
the physics parameters are _not at all tuned_, neither has
the AI changed for the new physics. Detail:
1) removed old and unused HOT/collision
2) removed 2nd and unused PlayerKart steering part
3) removed old physics code
4) started work on new physics
   - considering terrain for friction
   - sliding when accelerating/braking
   - jumping handled in physics (--> AutoKart can jump now, not only
     PlayerKart)
   - changed frictrion values in data/materials.dat: the friction should
     become smaller on 'slippery' surfaces, causing slipping of the
     tires, which then reduces the force --> slowdown. So e.g. sand 
     should have a very small friction (not a big one).
   - moved all physics related computations from Auto/PlayerKart 
     to Kart
   - communication between Auto/PlayerKart and Kart (esp. physics)
     is only via the controls object in Kart. Nothing should
     change velocity directly (currently there is still some old
     code left, e.g. wheelies, so that's not completely done yet).
5) new PhysicsParameters object storing all
   important physic parameters and defaults for karts
   --> physics can be tuned without recompilation, see
   data/physics.data.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@591 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-05-04 13:54:01 +00:00
coz
8572219860 Joerg branch merge into the main trunk.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@580 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2006-05-01 03:32:31 +00:00
grumbel
c3d92a54ad - moved stuff into the right place, got rid of CVSROOT
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk@493 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2004-12-21 03:12:00 +00:00