Commit Graph

16 Commits

Author SHA1 Message Date
hikerstk
92ef262bb0 Removed reversal of quads, instead fixed handling of the data structures
that depend on the orientation to properly handle reverse tracks.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10821 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-07 05:15:19 +00:00
mcmic
d81cc54fa8 Implementation of reversed track.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/reverse_mode@10799 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-02-03 23:18:14 +00:00
auria
92eb0ebd2a Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:43:36 +00:00
hikerstk
da8ec214ce Added a very first version of a swatter (or inflatable hammer).
Details are in the wiki (http://supertuxkart.sourceforge.net/Items).
Note that the model is _obviously_ a placeholder, and I  used
the icon for the bomb (which isn't used in game atm) for the
swatter. I hope someone can provide a better model and icon.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9011 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-06-22 12:27:48 +00:00
auria
b31cca3ccd Fixed warnings with Visual studio
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8664 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-22 19:30:24 +00:00
auria
a37008d014 More work on 'thou shalt not include irrlicht.h everywhere carelessly', plus add debug checks to track.hpp in a desperate attempt to make STK Arthur_D-proof
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8661 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-22 18:31:25 +00:00
auria
d501753ef2 Clean up irrlicht includes; avoiding including the huge irrlicht.h when we only need one specific class, especially in header files; use forwards when possible
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8660 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-22 18:03:28 +00:00
hikerstk
cc155932a0 Added support to mark certain drivelines so that they are ignored
by the AI.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7720 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-02-17 07:36:41 +00:00
auria
e272d8fcd0 More work to enhance Doxygen output
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5251 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-23 20:53:45 +00:00
hikerstk
e31d14fb2b Replaced off-road handling code, which hopefully fixes
all off-road problems.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5032 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-19 10:38:52 +00:00
hikerstk
35925432d5 Fixed potential incorrect order of karts when a kart is off track.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4999 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-15 09:21:21 +00:00
hikerstk
b67695fbd0 Added support for invisible driveline-segments.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4011 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-09-08 03:57:19 +00:00
hikerstk
83e19ff817 Added a test version for slipsteam support. Note that besides
tweaking parameter (and potentially the implementation) there is
currently no graphical indication that you are slipstreaming,
or using a speed boost due to slipstreaming.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3847 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-13 04:58:37 +00:00
hikerstk
864c1d6fff 1) More redesign of drivelines into quad graphs. Moved
graph related functions from Track to QuadGraph,
   removed plib usage. The AI is now able to drive
   a loop (re-using the same quad, before continuing
   on the original path). The beack track currently
   defines a simple look at the first right hand
   turn (the AI will drive down the hill, then
   up again and then keep on going).
2) During the conversion process some AI called
   function were significanly sped up, but it has
   to be tested if this has any ill effects for
   certain tracks or certain karts.
3) Tried to add support for moving sky domes, but
   that doesn't work yet.



git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-22 03:23:48 +00:00
mbjornstk
6042c2cb63 Remove exec prop/bit.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3526 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-20 00:05:01 +00:00
hikerstk
afdb422635 Added first version of track debug output showing all quads.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-05-19 03:24:56 +00:00