Commit Graph

4 Commits

Author SHA1 Message Date
Vincent Lejeune
72fdf816e7 Fix Importance sampling 2014-12-08 19:16:26 +01:00
Vincent Lejeune
2b0680d92d Use texture buffer instead of uniform for samples
Should fix nvidia glsl error
2014-12-08 18:24:43 +01:00
Vincent Lejeune
e491422bdc Weight sample in importance sampling 2014-12-07 18:26:51 +01:00
Vincent Lejeune
8f3b8cf448 Implement specular IBL properly 2014-12-05 16:42:49 +01:00