Benau
e992bb9cef
Fix simulator missing in Xcode project
2021-05-21 17:47:40 +08:00
Benau
33459e852c
Use libsamplerate to handle pitch for MojoAL
2021-05-19 11:29:48 +08:00
Benau
ec02331c73
Use MojoAL instead of OpenAL for Apple
...
Because OpenAL in iOS is broken at the moment
2021-05-14 23:51:24 +08:00
Benau
fc387fa30d
Fix broken accelerometer with iOS
...
After some iOS version it gets reversed for orientation handling
2021-05-07 22:18:16 +08:00
Benau
75f14740ad
Add a way to print message to stk gui from java
2021-05-04 09:03:38 +08:00
Benau
4081efbcaa
Use initial orientation for device rotation instead of hardcoded values
2021-05-01 16:39:06 +08:00
Benau
b56a042cd3
Fix compiler warnings
2021-04-29 01:13:26 +08:00
Benau
0e9d45665b
Update LLVM MinGW toolchain and CMake scripts for ARM64 Windows support
2021-04-27 16:19:17 +08:00
Benau
a5f29bc560
Add GEDX9Texture
2021-04-23 10:58:19 +08:00
Benau
18690fad3a
Add scissor test for CD3D9Driver
2021-04-21 16:39:45 +08:00
Benau
b9b5ac2fec
Add DirectX 9 driver
2021-04-21 16:33:52 +08:00
Benau
c58de0a91f
Make GEGLTexture texture locking read only
2021-04-21 11:43:01 +08:00
Benau
7367610c1f
Fix broken billboard text in legacy gl driver
2021-04-21 10:24:29 +08:00
Benau
f3d8b96149
Move scissor test reverse code to gl drivers
2021-04-21 07:56:37 +08:00
Benau
b21c620fea
Make SDL device handle non-gl drivers
2021-04-20 00:51:42 +08:00
Benau
23ec5ba379
Don't crash if null image
2021-04-19 12:43:35 +08:00
Benau
af7d6cf391
Move scissor test to IVideoDriver
2021-04-19 12:17:10 +08:00
Benau
2c3922f64f
Move RGBA conversion to GEGLTexture
2021-04-19 11:41:22 +08:00
Benau
b3aa499cd4
Fix mingw build
2021-04-18 09:46:44 +08:00
Benau
64c5762eeb
Implement updateTexture for GEGLTexture
2021-04-18 00:50:12 +08:00
Benau
4f9471dcff
Add createFontTexture
2021-04-17 15:32:33 +08:00
Benau
c4cae7d622
Add GEGLTexture
2021-04-17 12:44:25 +08:00
Benau
7496609bfa
Use dedicated function to handle sky textures
2021-04-14 09:34:59 +08:00
Benau
c5bbefd476
Use 64bit texture handler for pointer later
2021-04-14 01:05:44 +08:00
Benau
4ec4fda91b
Implement display cutout support for android
2021-03-22 07:04:21 +08:00
Mary Strodl
67af723087
Fix switch compilation
2021-03-11 20:13:27 -05:00
Benau
f1aa29634b
Add dns c library
2021-03-12 09:07:14 +08:00
Mary
8daf149895
Switch fixes (rest of cherry pick) ( #4504 )
...
* InputManager: support split joycons, fix mappings
* CFileSystem: getAbsoluteFilename() - replace double slashes
* CFileSystem: typo in macro
* debug: use touch handler for debug (strange behaviour on switch SDL)
* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
* CFileSystem: getAbsoluteFilename() - replace double slashes
* MaterialManager: hack to make material properties apply properly
2021-03-10 09:59:48 +08:00
Mary
cc125c5f68
Switch fixes ( #4503 )
...
* InputManager: support split joycons, fix mappings
* CFileSystem: getAbsoluteFilename() - replace double slashes
* CFileSystem: typo in macro
* debug: use touch handler for debug (strange behaviour on switch SDL)
* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
2021-03-09 23:42:48 +08:00
Mary
d9b8b7acad
Support for Nintendo Switch ( #4491 )
...
* WIP support for Nintendo Switch
* OpenAL is usable
* Remove some debug code, add manual crash when DEBUG_NXLINK is on
* Remove more debug logs
* Support touch, account name detection, language detection. Remove resolution settings
* Stylistic changes
* SFXManager: update on main thread
* Add build script, remove crypto.hpp changes, disable opengl recorder on switch
* make: use sudo where needed, libs=>lib, portlib=>portlibs
* make: build harfbuzz with freetype
* main: remove DEBUG_NXLINK
* socket_address: this comment is no longer relevant
* Fix indentation in SDL, remove extra debug logs from InputManager
* InputManager: make log debug, not info
* CMakeLists: add mbedtls include dirs on switch
* main: deinitialize stuff
* main_loop: fix format
2021-03-04 09:23:23 +08:00
jean
89acc4e6a0
Removing sky dome (not used anywhere + deprecated even in irrlicht)
2021-02-07 21:56:58 +01:00
Benau
fa4318b6ad
Implement smooth frame transition for animated mesh
2021-02-05 14:41:39 +08:00
Benau
65f23987f1
Fix inconsistent kart size with server
2021-01-26 14:52:22 +08:00
QwertyChouskie
6d3ee0ce31
Add Render resolution (scale_rtts) slider with auto-mode
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Auto mode adjusts based on your display's DPI in order to hit a target DPI. Currently it will default to Always Full for render resolution, but High Quality or even Quality might make a good default, community testing is needed.
2021-01-19 00:12:20 +01:00
David CARLIER
2899cf8977
Mac M1 build fix proposal avoiding mixing up with homwbrew for Rosetta
...
as well.
2021-01-09 22:33:42 +00:00
Benau
922296f5eb
Use correct calling method for jni functions
2020-12-08 09:03:47 +08:00
Benau
5500b4dcc9
Avoid making filenames lower case in windows
...
It breaks fallback translation (zh_TW to zh_tw) which tinygettext
uses zh_TW to detect
2020-12-04 11:08:20 +08:00
Benau
3f0eb215f7
Replace glew with glad with vulkan support
2020-12-04 09:39:06 +08:00
David Carlier
eace0982a2
DragonFlyBSD support, mainly FreeBSD codepath.
2020-10-10 14:14:49 +01:00
Adnan1091
995fdf8c81
Optimize images
2020-09-09 19:47:37 +03:00
Benau
fd4be023d5
Make tinygettext use stk logging
2020-09-09 14:46:29 +08:00
Benau
f1fb30250b
Generate plural forms in tinygettext using python script
2020-09-09 13:43:26 +08:00
Benau
1a8b5cd2e1
Fix windows build of tinygettext
2020-09-09 13:36:21 +08:00
Benau
c51d464839
Add new languages to tinygettext
2020-09-09 13:32:53 +08:00
Benau
767ba27598
Add get_all_used_chars to tinygettext
2020-09-09 13:31:37 +08:00
Benau
22fb981fca
Disable iconv in tinygettext
2020-09-09 13:29:17 +08:00
Benau
842278ffd9
Update bundled tinygettext
...
Remove unneeded files like gitignore and test and keep a simplified CMakeLists.txt
2020-09-09 13:27:10 +08:00
Benau
13fa56d951
Fix #4368
2020-08-31 08:46:02 +08:00
Benau
2e990ac7b3
Fix #4360
2020-08-30 00:44:12 +08:00
Benau
7b4d1dca6b
Fix valgrind warnings
2020-08-24 00:58:11 +08:00