Benau
758581d13c
Merge branch 'origin/game_protocol'
2018-03-16 17:11:40 +08:00
Deve
022dd68a17
Some fixes for gamepad on android
2018-03-06 23:23:15 +01:00
Deve
e00074cb14
Some work on gamepad support on android.
...
Still it works only for single gamepad, but at least it's preconfigured and google shouldn't complain about stupid button names.
2018-03-06 00:19:01 +01:00
Deve
4157eef894
Get device orientation only if accelerometer is used
2018-03-02 21:38:15 +01:00
Benau
43cf29af86
Merge remote-tracking branch 'origin/network_improvements'
2018-03-02 17:39:16 +08:00
Deve
0ee00ad1e5
Make accelerometer values relative to device orientation
2018-02-28 22:01:30 +01:00
Deve
6b4fb50876
Convert tabs to spaces
2018-02-27 23:24:29 +01:00
Deve
36c6ea52ae
Allow to detect device rotation for better accelerometer support
2018-02-27 23:24:29 +01:00
Benau
6536a311b3
Allow logging save only to a file
2018-02-27 13:22:58 +08:00
Deve
bfb862645d
Print some debug info
2018-02-14 22:28:55 +01:00
hiker
b3243a3589
Merge branch 'speed-cap-to-physics'
2018-02-09 09:38:34 +11:00
Deve
a18351c052
Some fixes for gamepad buttons
2018-02-08 22:34:53 +01:00
Deve
5e8343a068
Add basic gamepad support for android
2018-02-08 01:24:35 +01:00
hiker
2e3e594967
Merge remote-tracking branch 'origin/master' into speed-cap-to-physics
2018-02-06 11:27:02 +11:00
Deve
8742420c23
Allow to navigate with dpad
2018-02-05 22:54:50 +01:00
hiker
884e966ab9
Added capability to handle setting the maximum speed first to 0, and then
...
later to a higher value (which happens in overworld, which sets max speed
to 0, but the value got later overwritten with the normal supertuxkart max_speed
handling.
2018-02-05 16:11:19 +11:00
Deve
48cde3e041
Try to create 32bit visual for gles if 24bit failed.
...
People need it for Odroid boards.
2018-02-02 22:15:31 +01:00
Deve
50ad5eed33
Try to fix VS build
2018-01-30 23:44:55 +01:00
Deve
4529189048
Upgrade enet
2018-01-30 23:10:30 +01:00
leper
47dc4bdbaa
Remove enet modifications. Fixes #21 .
2018-01-30 22:06:07 +01:00
Deve
853084e75a
Fixed mingw compilation
2018-01-29 22:14:43 +01:00
Deve
3345fa6e51
Try to fix travis.
...
It reverts commit:
https://sourceforge.net/p/angelscript/code/2278/
It looks that it's impossible to detect "real" clang version using compiler definitions, so that we can't check if std::is_trivially_default_constructible is available.
I mean that clang 4.0 on my machine is "newer" than clang 5.0 on travis, because it tries to use gcc 4.8 headers:
/usr/lib/gcc/*x86_64-linux-gnu/4.8*/../../../../include/c++/4.8/type_traits:1211:12:
note: 'has_trivial_default_constructor' declared here
struct has_trivial_default_constructor
At this stage we can just disable AS_CAN_USE_CPP11 for clang. It was disabled for clang before our angelscript upgrade, so that it's not worse than before.
Note that I don't use clang and I don't really know what are our requirements (for example for Mac OS build). Feel free to revert it after travis upgrade.
2018-01-29 20:48:15 +01:00
Deve
5aaf3a9c39
Comment out unused wayland code to avoid compilation errors with clang
2018-01-26 21:41:39 +01:00
Deve
4802c4d11c
Avoid cmake warning
2018-01-26 21:20:33 +01:00
Igor Gnatenko
aec7ca0ce9
libs: update angelscript to 2.32.0
...
Fixes: https://github.com/supertuxkart/stk-code/issues/2528
Signed-off-by: Igor Gnatenko <i.gnatenko.brain@gmail.com>
2018-01-26 21:19:01 +01:00
Deve
effa23d952
Some minor fixes in linux device
2018-01-15 23:15:27 +01:00
Benau
813b08bc73
Fix #3091
2018-01-14 10:19:37 +08:00
Benau
59045cd064
Merge remote-tracking branch 'origin/master'
2018-01-13 15:44:57 +08:00
Deve
e46a18ab61
Merge pull request #3060 from akien-mga/update-glew
...
GLEW: Update to pristine upstream 2.1.0
2018-01-13 00:22:18 +01:00
Deve
f220bb14f4
More improvements in wayland device
2018-01-12 22:31:21 +01:00
Benau
b1f1afb9c5
Use SSE2 in windows build for faster libsquish
2018-01-12 17:47:18 +08:00
Deve
6f4c1f41da
More work with xdg shell
2018-01-11 19:03:01 +01:00
Benau
7859a00967
Remove unused mesh code
2018-01-11 13:38:08 +08:00
Benau
68ceceb6e3
Remove unused texture code
2018-01-11 12:47:02 +08:00
Deve
55ea7625b3
Create xkb context before registry listener is created
2018-01-10 22:05:27 +01:00
Deve
4f9b46b20c
More work with xdg_shell
2018-01-10 21:31:54 +01:00
Deve
74b071494c
Some work on xdg shell support
2018-01-09 23:41:34 +01:00
Deve
b17920cf4c
Use server-side decorations for KDE wayland for now
2018-01-08 23:08:23 +01:00
Deve
f7654d3867
Fixed a crash with disabled repeating keys on wayland
2018-01-08 21:12:50 +01:00
Deve
5af835505c
Don't send too many useless events on touch move
2018-01-07 23:49:39 +01:00
Deve
9afbf9a772
Don't return fatal error if wayland libraries are not found
2018-01-07 21:11:37 +01:00
Deve
6ce1573cfd
Some cleanup
2018-01-07 02:22:58 +01:00
Deve
b0afa6ab3d
Add srgb attrib in egl only if requested
2018-01-07 02:22:58 +01:00
Deve
f6111d04fd
Use explicit display type in egl if possible.
2018-01-07 02:22:58 +01:00
Benau
5293a0dbef
Add b3d loader for SP
2018-01-06 12:07:22 +08:00
Benau
590850eacf
Add dynamic draw call for skidmarks
2017-12-28 16:14:09 +08:00
Deve
87d43063ed
Assume that "HandleSRGB == false" means "don't care".
...
It solves the issue with nvidia when HandleSRGB is set to false.
2017-12-25 23:59:49 +01:00
Benau
7797115867
Add SP for correct normal and easier shader system
2017-12-25 14:00:10 +08:00
Benau
3607c7d520
Adjust irrlicht CSkinnedMesh class for .spm
...
The last frame in .spm is usable
2017-12-02 15:24:05 +08:00
Benau
2161efd9c4
Allow configure animation set through scripting
2017-12-02 02:36:43 +08:00