hikerstk
6e00d4e141
Fixed compilation errors and warnings on linux.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12791 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-28 06:21:41 +00:00
auria
d0c2339915
Apply patch by KroArtem to prevent starting the tutorial from inside the tutorial, thanks
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12790 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-27 23:23:40 +00:00
hikerstk
bb1b18f602
Fix #974 : space in screenshot file names. Thanks to curaga for the patch.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12789 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-26 13:32:26 +00:00
unitraxx
ad3bf48b0d
Small change to the checking of a saved GP. (First commit, don't shoot me if I did anything wrong.)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12788 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-26 00:31:22 +00:00
auria
76532a81b5
disable fog on track selection screen
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12787 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-25 23:41:54 +00:00
auria
61a8fb802e
New lighthouse screenshot
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12786 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-25 23:29:51 +00:00
auria
b4b11fa3fc
Apply patch by belphegorr to fix nitro target
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12785 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-25 23:14:57 +00:00
mbjornstk
997ade4542
Update build system for GP saving.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12784 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-25 22:56:08 +00:00
hikerstk
c144d0a932
Fix #963 (replace printf), thanks to m0leman.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12783 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-24 23:51:08 +00:00
hikerstk
b3e7a7ebbf
Applied Unitraxx's patch to save GP. At this stage no GUI support
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was added.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12782 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-24 23:38:26 +00:00
hikerstk
7ac899ade7
Refactored wiimote handling, splitting into two separate files.
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Also added non-threading support (while it is too slow/too high
latency it's useful for debugging).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12781 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-22 11:28:57 +00:00
hikerstk
e45f728008
Applied mpujari80's patch to fix vs12 compilation - thanks!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12780 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-22 11:09:43 +00:00
hikerstk
7460418153
Code cleanup: renamed kinetic to 'is_dynamic' in order to follow the categorization of
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different rigid bodies in bullet. Some layout fixes, removed unused or unnecessary
functions and constructors.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12779 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-19 22:02:34 +00:00
auria
ff016a8c92
Fix issues with some drivers that don't like 1x1 textures by making the textures bigger
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12777 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-18 00:38:33 +00:00
funto66
6da6a225a5
Oops - forgot to commit the Irrlicht VS2012 project...
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12776 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-17 20:14:17 +00:00
hikerstk
3bbb6b30f3
Fixed performance bug: static objects were created as dynamic rigidbodies, causing
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constant collisions.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12775 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 23:40:39 +00:00
hikerstk
f3e9520339
Renamed 'back to track selectin' to 'back to challenge selection',
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which (imho) describes a bit better where this goes to. Removed
"Setup New race" when selecting a challenge from the overworld, since
it is confusing to come from the overworld and end up on the game
mode selection screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12774 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 06:53:01 +00:00
hikerstk
6d097b6ad5
Added --wiimote-debug command line option to print raw values read
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from a wiimote.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12773 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 06:50:41 +00:00
hikerstk
879e0248aa
Moved handling of fire from controller into kart, so now all
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events in the KartControl structure are handled by kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12772 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 01:08:55 +00:00
auria
f91448c4b3
Made the new lighthouse track the default, thanks samuncle\!
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12770 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 00:54:42 +00:00
auria
b7680d7177
Fix small fog bug
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12769 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 00:49:51 +00:00
samuncle
5f8979112a
Some bugs are corrected now
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12768 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-16 00:35:31 +00:00
hikerstk
2a0e456dbf
Fixed wiimote handling on OSX.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12766 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-15 12:22:16 +00:00
samuncle
d8cdc72c10
I forgot to 'ghost' some ojects
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12764 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-15 00:16:06 +00:00
samuncle
53e3236fc3
Add more objects now we have 65 000 poly. Like tux tollway
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12763 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-15 00:09:46 +00:00
auria
e74821e053
Still a bit more materials cleanup
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12761 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-14 23:46:52 +00:00
auria
568c96648f
More material cleanup, move splatting where it belongs
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12759 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-14 23:04:48 +00:00
hikerstk
40c02fba2e
Fixed #973 : the main track mesh added to the bullet physics twice, since
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the index 'main_track' was set at the wrong location (before the main
track was loaded, see r9757). Also removed unnecessary loop when reading
track.xml files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12756 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-14 13:53:43 +00:00
funto66
5dfa231a23
Added Visual Studio 2012 project files - but I got it to compile only for the "debug" target! That should hopefully become obsolete if we switch to a full CMake-based build system.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12755 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-14 11:16:13 +00:00
auria
9625eb58e3
Move sphere mapping in the GFX dropdown along other effects, no need for it to be a checkbox, especially since it can't be combined with others anyway
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12754 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-13 23:53:22 +00:00
auria
4d6e45ce00
Rework a bit material panel. For some reason, the flag that tells STK to produce a water splash upon collision was placed in a dropdown among a bunch of shaders... Left old settings in place for backwards compatibility for now, some day we can remove them
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12750 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-13 23:21:57 +00:00
hikerstk
1003e49984
Fix #969 - honk sound played when last item is fired. Thanks to unitraxx.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12748 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-13 23:20:42 +00:00
samuncle
bb5aa6c7b2
Improved grass + new object
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12744 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-13 00:40:57 +00:00
samuncle
cb6918f62f
Improved grass and pine tree
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12743 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 22:09:16 +00:00
hikerstk
0149544763
Fix #966 : replace printf, thanks to muditjaju.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12742 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 22:04:26 +00:00
hikerstk
6517830538
Fixed crash caused by new grass shaders (SHADER_COUNT was incorrect),
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changed array of pointer to a std::vector to track this kind of
problem earlier. Renamed Shader constants to have a common
prefix to make it easier to see that they are all related.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12741 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 12:15:45 +00:00
auria
0735e70f47
Remove Y changes from grass shader, that was intended
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12740 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 01:14:08 +00:00
auria
9a17110f33
Introduce a bit of random in grass
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12739 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 01:02:07 +00:00
auria
f1fe3e3428
Fix speed being computer per instance in grass shader
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12738 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 00:59:05 +00:00
samuncle
71740c527c
I forgot an object
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12737 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 00:37:29 +00:00
samuncle
c9fbfa0310
Add new grass with optimisation
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 00:34:48 +00:00
auria
3b20637b48
Make grass speed and amplitude configurable
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12735 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 00:14:53 +00:00
samuncle
fd54f68a92
Add Countless Blades of Waving Grass
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12734 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-12 00:01:43 +00:00
samuncle
9fd901fc4e
Add more object
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12733 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-11 23:21:57 +00:00
auria
3eb6c034d0
Add grass shader for samuncle
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12730 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-11 23:09:03 +00:00
samuncle
bb2c41b413
Add the new version of lighthouse
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12729 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-11 21:04:39 +00:00
hikerstk
da9d75bbae
Re-enabled windows console in debug mode - it's just handy to have ;)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12727 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-10 23:19:36 +00:00
auria
ad153aa14e
Make Nolok boss a little harder. To make it a real fight though the AI will need to stop falling into lava
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12725 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-05 19:59:59 +00:00
auria
ab2e864f1f
New bowling ball by Totoplus
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12724 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-05 19:25:42 +00:00
hikerstk
47675eac1f
Fixed #951 - use Log:: , thanks to alasin.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12723 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-03 07:07:19 +00:00