Commit Graph

738 Commits

Author SHA1 Message Date
Benau
fc387fa30d Fix broken accelerometer with iOS
After some iOS version it gets reversed for orientation handling
2021-05-07 22:18:16 +08:00
Benau
75f14740ad Add a way to print message to stk gui from java 2021-05-04 09:03:38 +08:00
Benau
4081efbcaa Use initial orientation for device rotation instead of hardcoded values 2021-05-01 16:39:06 +08:00
Benau
b56a042cd3 Fix compiler warnings 2021-04-29 01:13:26 +08:00
Benau
a5f29bc560 Add GEDX9Texture 2021-04-23 10:58:19 +08:00
Benau
18690fad3a Add scissor test for CD3D9Driver 2021-04-21 16:39:45 +08:00
Benau
b9b5ac2fec Add DirectX 9 driver 2021-04-21 16:33:52 +08:00
Benau
f3d8b96149 Move scissor test reverse code to gl drivers 2021-04-21 07:56:37 +08:00
Benau
b21c620fea Make SDL device handle non-gl drivers 2021-04-20 00:51:42 +08:00
Benau
af7d6cf391 Move scissor test to IVideoDriver 2021-04-19 12:17:10 +08:00
Benau
c4cae7d622 Add GEGLTexture 2021-04-17 12:44:25 +08:00
Benau
7496609bfa Use dedicated function to handle sky textures 2021-04-14 09:34:59 +08:00
Benau
c5bbefd476 Use 64bit texture handler for pointer later 2021-04-14 01:05:44 +08:00
Benau
4ec4fda91b Implement display cutout support for android 2021-03-22 07:04:21 +08:00
Mary
8daf149895
Switch fixes (rest of cherry pick) (#4504)
* InputManager: support split joycons, fix mappings

* CFileSystem: getAbsoluteFilename() - replace double slashes

* CFileSystem: typo in macro

* debug: use touch handler for debug (strange behaviour on switch SDL)

* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS

* CFileSystem: getAbsoluteFilename() - replace double slashes

* MaterialManager: hack to make material properties apply properly
2021-03-10 09:59:48 +08:00
Mary
cc125c5f68
Switch fixes (#4503)
* InputManager: support split joycons, fix mappings

* CFileSystem: getAbsoluteFilename() - replace double slashes

* CFileSystem: typo in macro

* debug: use touch handler for debug (strange behaviour on switch SDL)

* InputManager: don't need SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS
2021-03-09 23:42:48 +08:00
Mary
d9b8b7acad
Support for Nintendo Switch (#4491)
* WIP support for Nintendo Switch

* OpenAL is usable

* Remove some debug code, add manual crash when DEBUG_NXLINK is on

* Remove more debug logs

* Support touch, account name detection, language detection. Remove resolution settings

* Stylistic changes

* SFXManager: update on main thread

* Add build script, remove crypto.hpp changes, disable opengl recorder on switch

* make: use sudo where needed, libs=>lib, portlib=>portlibs

* make: build harfbuzz with freetype

* main: remove DEBUG_NXLINK

* socket_address: this comment is no longer relevant

* Fix indentation in SDL, remove extra debug logs from InputManager

* InputManager: make log debug, not info

* CMakeLists: add mbedtls include dirs on switch

* main: deinitialize stuff

* main_loop: fix format
2021-03-04 09:23:23 +08:00
jean
89acc4e6a0 Removing sky dome (not used anywhere + deprecated even in irrlicht) 2021-02-07 21:56:58 +01:00
Benau
fa4318b6ad Implement smooth frame transition for animated mesh 2021-02-05 14:41:39 +08:00
Benau
65f23987f1 Fix inconsistent kart size with server 2021-01-26 14:52:22 +08:00
QwertyChouskie
6d3ee0ce31 Add Render resolution (scale_rtts) slider with auto-mode
Auto mode adjusts based on your display's DPI in order to hit a target DPI.  Currently it will default to Always Full for render resolution, but High Quality or even Quality might make a good default, community testing is needed.
2021-01-19 00:12:20 +01:00
David CARLIER
2899cf8977 Mac M1 build fix proposal avoiding mixing up with homwbrew for Rosetta
as well.
2021-01-09 22:33:42 +00:00
Benau
922296f5eb Use correct calling method for jni functions 2020-12-08 09:03:47 +08:00
Benau
5500b4dcc9 Avoid making filenames lower case in windows
It breaks fallback translation (zh_TW to zh_tw) which tinygettext
uses zh_TW to detect
2020-12-04 11:08:20 +08:00
Benau
3f0eb215f7 Replace glew with glad with vulkan support 2020-12-04 09:39:06 +08:00
Benau
13fa56d951 Fix #4368 2020-08-31 08:46:02 +08:00
Benau
2e990ac7b3 Fix #4360 2020-08-30 00:44:12 +08:00
Benau
37527baf51 Remove unused functions to avoid deprecated sysctl 2020-08-18 12:16:03 +08:00
Benau
34b5b40d4e Don't exit if failed to init sensors
wine supertuxkart.exe at the moment doesn't support sensors
2020-08-11 13:32:32 +08:00
Benau
9599117c28 Add high dpi support to supported platforms 2020-07-22 09:41:15 +08:00
Benau
f2b774d63a Fix possible undismissed screen keyboard in iOS 2020-07-17 19:10:53 +08:00
Benau
3a62d5179e Fix in game chat dialog crash 2020-07-15 15:56:53 +08:00
Benau
dc8e4ba0dc Add missing key map 2020-07-15 14:49:46 +08:00
Benau
fa943c70e3 Fix missing joystick if device is reinitialized 2020-07-15 14:16:19 +08:00
Benau
cef6eb0558 Remove EGL linking dependency 2020-07-12 11:00:53 +08:00
Benau
8ede6dcaa7 Allow resizable activity in android 2020-07-12 10:15:21 +08:00
Benau
f4233977e5 Port moved height to android STK 2020-07-12 08:34:59 +08:00
Benau
8cc4dd3383 Initial work to make android STK use SDL2 completely 2020-07-12 08:25:06 +08:00
Benau
7f7815efb7 Add missing alt key mapping 2020-07-09 14:18:05 +08:00
Benau
453b834f85 Fix missing key binding 2020-07-05 08:39:36 +08:00
Benau
2171bd7bf3 Update SDL2 with screen keyboard height functions for iOS 2020-06-16 12:07:13 +08:00
Benau
2b0b941219 Add window position to creation parameters 2020-06-15 16:35:33 +08:00
Benau
964a13368c Fix branch new initialization of iOS STK 2020-06-15 12:02:16 +08:00
Panagiotis Vasilopoulos
d8709fde8f
Added support for Haiku operating system
* OpenGL and SDL2 are used
* Added Haiku platform in Irrlicht configurations
* Added support for Haiku in AngelScript
* Fixed multiple assertions
2020-06-14 22:03:37 +03:00
riso
4694223c03
SVG support (#4306)
* first version of svg support

* merge some nanosvg pr

* look for svg icons first

* bug fix

* scale svg depends on screen size

* use irrlicht headers to get screen size

* finish isALoadableFileFormat for svg

* delete dynamically allocated memory

* fix wrong delete

* only rescale icons, due to size settings in stkskin.xml depends on the size of the image file

* check svg in FileManager::getAsset

* fix large icon in list
2020-06-14 15:15:47 +08:00
Benau
fa8665a360 Add server only irrlicht device 2020-06-14 15:07:15 +08:00
Benau
5ca51fd2a9 Add support for adaptive vsync 2020-06-13 16:10:27 +08:00
Benau
84cf6b1ea0 Add pause main loop for mobile STK 2020-06-13 15:38:22 +08:00
Benau
b054c3b4a0 Add sensors handling to SDL2 2020-06-12 19:38:59 +08:00
Benau
a201507763 Clean up irrlicht linking 2020-06-12 12:23:43 +08:00