Benau
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da1d41bf85
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Add resizing of GUIEngine (only works with some screen)
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2020-06-04 15:49:34 +08:00 |
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Benau
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7d16f2456a
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Add unicode text input with SDL2
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2020-06-02 10:58:39 +08:00 |
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Benau
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2eaca2091e
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Use SDL2 to handle window creation
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2020-06-02 10:36:06 +08:00 |
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Deve
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e2c0f83fb0
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Move patform specific code from irr_driver to irrlicht devices
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2017-09-27 17:37:56 +02:00 |
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Deve
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0dba3c8f67
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Add a prefix to irrlicht key codes
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2017-07-20 22:58:11 +02:00 |
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David Carlier
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2841c0e165
|
better alternative OSes handling + tiny C++ fix
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2015-12-19 07:05:45 +00:00 |
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hiker
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18bcb92afc
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Used better variable name.
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2014-11-03 21:36:54 +11:00 |
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hiker
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150941aad2
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Maintain a flag that indicates if the gamepad device name is 'useful'
(on windows we might get a dummy name, identical for all gamepads).
Only add a number to the gamepad if the device has a useless default
name.
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2014-11-03 16:37:19 +11:00 |
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hikerstk
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974deca5e1
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Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2012-11-01 02:00:02 +00:00 |
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