deve
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d5e30ee41e
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Port also other shaders to use #stk_include
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2016-06-27 13:11:27 +02:00 |
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Vincent Lejeune
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fd2da4085b
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Rename some shader to improve their meaning
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2014-12-05 00:20:16 +01:00 |
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Vincent Lejeune
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58c094917e
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Use an header included in every shaders.
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2014-08-02 00:50:56 +02:00 |
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Vincent Lejeune
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71969acd22
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Use a precomputed invmatrix in gi.frag
(General) matrix inversion is costly, it's better if it's done a single
time on cpu. Improve performance.
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2014-06-20 23:10:31 +02:00 |
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vlj
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55ddffaf54
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Another round of big triangle port.
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2014-06-03 20:28:42 +02:00 |
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vlj
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d4fe539385
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Do not write specular value in gi/diffuseenvmap
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2014-06-03 17:40:21 +02:00 |
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vlj
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af16682a9e
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Add GI support
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2014-05-28 07:47:06 +02:00 |
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