hiker
a18766e3e6
Handle looping in sfx thread.
2014-10-16 16:57:12 +11:00
hiker
aae834ba4b
Run the music manager from the sfx thread.
2014-10-16 08:13:55 +11:00
hiker
bba7156aff
Handle the setting of the listener position in the sfx thread.
2014-10-15 23:42:59 +11:00
hiker
8fcc373b2a
Add volume, speed, and position settings to be done by the sfx
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thread. Removed more unnecessary error checks (which mostly flood
stdout with 'not playing ...' messages), and renamed volume, position
and speed to setVolume, setPosition and setSpeed.
2014-10-15 07:55:18 +11:00
hiker
665f146923
Moved SFXStatus enum to SFXBase.
2014-10-14 08:05:04 +11:00
hiker
bfe84612fa
Let all SFX commands be handled by the sfx manager thread (otherwise
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events could be handled in the wrong order, e.g. a delete from the
main thread before the play in the manager thread, resulting in a crash).
Should fix #1511 and #1604 .
2014-10-13 08:26:45 +11:00
hiker
216575a732
Started to let all sfx related command be executed from the sfx manager
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to avoid race condition and crashes.
2014-10-11 11:55:02 +11:00
hiker
99fd49bdc0
Run SFX in a separate thread (for #1511 ).
2014-09-22 17:04:14 +10:00
hiker
c147dacbc2
Queue up sfx instead of starting them immediately. Preparation for
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threading the sfx manager.
2014-09-18 11:43:26 +10:00
hiker
64fc2dd968
Added comments.
2014-09-18 07:55:24 +10:00
hiker
8c3beef69b
Removed unnecessary static variable.
2014-09-18 07:48:31 +10:00
hiker
66da6d9435
Removed old/unused declaration.
2014-09-17 22:08:43 +10:00
hiker
86b351fbf4
Turn sfx_manager into a singleton.
2014-09-17 21:38:21 +10:00
hikerstk
c5b8732087
Probably biggest commit (in terms of number of files) ever -
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updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 11:43:21 +00:00
curaga
5d7e846969
Parallelize SFX loading, 7% speedup in load time
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Vorbis and AL are thread-safe.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13549 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-22 15:43:24 +00:00
curaga
e3ebbbbb04
sfx mgr: Remove unused function declaration
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13079 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-04 19:31:19 +00:00
curaga
57c3cbae3e
Space cleanup pass on the headers
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-30 19:47:39 +00:00
auria
78d964b79d
try to fix sound leaks
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12222 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-12-09 23:30:26 +00:00
auria
65d897915a
Manually implement muting sounds when too far since OpenAL doesn't seem to have that feature, and use it to finally make the spaceship sound in the intro work
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11422 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-07-22 20:05:38 +00:00
auria
9f909b4c26
undo my attempts at configuring the attenuation model per-source, after closer inspection OpenAL doesn't support what I was trying to do :(
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11421 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-07-22 19:20:41 +00:00
auria
1574ff472d
Add specifying SFX rolloff type
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11356 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-06-30 18:49:35 +00:00
auria
92eb0ebd2a
Ran a small bash script to remove all of those annoying strings. The only thing they gave us were the need to rebuild after committing
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10363 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-12-06 18:43:36 +00:00
auria
407c5319b5
More work to fix building without OpenAL for Android
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10267 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-27 18:15:12 +00:00
auria
c5ddfb1d6d
Add nice little race end fanfare and race summary song by Dundersylt
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8648 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-05-21 01:07:06 +00:00
auria
16158e434f
Make per-material sounds always positional
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8428 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-23 16:09:23 +00:00
auria
cdc61fda1e
Fixed non-positional bridge sound in canyon
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8338 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-13 20:59:22 +00:00
auria
7f97094b87
Fixed numerous leaks, especially audio leaks + add debug functions to be able to easily check for audio leaks
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6903 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-08 22:18:55 +00:00
auria
2df77fbc5e
Fixed machine gun effect when riding on zipper ramps
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6576 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-15 19:15:34 +00:00
auria
3f0f1d4b57
More work on audio : enabling SFX in-game now works significantly better, cakes and zippers now work properly. Disabling SFX in-game still not checked; when when enabling SFX in-game, looping sounds like kart engines are not started
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6245 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-10-11 02:13:45 +00:00
auria
65fdc2f2ee
Link each Sound Source to a Buffer, even if OpenAL is not inited. This will help correct the SFX enable bug
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-10-11 02:00:36 +00:00
auria
3adaeef476
Started refactoring audio code so that the SFX enable bug can be fixed easier later (bug not yet fixed)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6243 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-10-11 01:45:12 +00:00
hikerstk
c13933a792
Added more NoCopy.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5922 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-09-08 11:39:19 +00:00
hikerstk
f1438d6354
Added support for terrain specific sfx. As an example
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this has been used for the wooden terrain in snowtuxpeak.
Note that atm changing the pitch is used to make the sfx
depend on speed, but since I am not too happy with this
I might add support for a customisable pause between
looping the sfx.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5527 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-06-20 23:01:23 +00:00
auria
2810193fb2
Lots of small changes to make the output Doxygen file much more useful
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5249 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-23 20:36:13 +00:00
auria
c12618a48a
Moved some audio code around because the previous organisation was confusing, there was some SFX code among the music code
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5227 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-04-21 17:16:49 +00:00
hikerstk
9e9cac587f
1) Fixed crash when errors occurred during audio initialisation:
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quickSound did not test if sfx were correctly initialsed. There
are still outstanding bugs when audio doesn't work, related to
the sfx not loaded. Had to make quickSound non-static, since
otherwise it couldn't test if sfx were initialised.
2) Made several minor layout changes to follow our style and be
easier to understand.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5014 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-17 04:48:01 +00:00
mbjornstk
0d97bfe2c4
Add string include.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4732 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-15 22:32:53 +00:00
auria
100883034e
Remove unecessary #include (sorry everyone, will cause a full rebuild)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-15 21:57:39 +00:00
auria
93cc5209f7
Converted sound effects file to XML. Along the way, refactored the audio code to be more flexible. before, when a sound changed, you needed to edit the config file of STK, edit the enum in the header, edit the loader in the .cpp... was annoying. Now you only need to edit the config file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4728 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-15 19:17:35 +00:00
auria
2f1c755596
Added sound effect to using the Swapper powerup
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4723 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-15 02:37:54 +00:00
mbjornstk
5fe41e5625
Run expand -t4 to convert tabs to spaces. No other whitespace fixes, but
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there are still trailing spaces and lines with 5 spaces as indent (fix them
as the files are changed for other reasons). src/guiengine/CGUIFont.* and
src/bullet/ not processed to allow cleaner updates from upstream.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4320 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-12-18 00:36:35 +00:00
auria
8158bc01b0
Added ear-candy to previous commit + made it easier to add sound effects in menus
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4158 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-10-28 23:57:10 +00:00
auria
73a925e3b6
Started implementing locking (follow-the-leader is now locked) + 3 strikes must not appear in single player
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@4024 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-09-15 23:49:58 +00:00
rforder
bbfb30d4c5
Implemented voice event when attachment occurs.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3898 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-20 21:22:34 +00:00
rforder
8da41850d3
Cleaning up new custom kart sfx code, better documentation, more readable.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3896 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-20 20:04:24 +00:00
rforder
97bbad19e7
Implementing easily extensible kart sfx system. See sfx_manager.hpp for sparse notes.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3895 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-20 18:29:59 +00:00
rforder
4f2f272d37
Implemented ability to add custom horn sounds to each kart in order to test code that will support character voices. Adding a horn-sound
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tag to the .irrkart file that specifies the filename of the sound effect will ensure that sound effect will act as a horn for that kart
(see tux for an example). Added m_horn_sfx_file attribute to kart_properties class.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3892 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-20 03:44:32 +00:00
rforder
6c0f94190b
Created addSingleSfx() to the sfx_manager. Extends ability of sfx_manager to load custom sounds during run-time. Will be used for loading character voices. Replaced SFXType with int in several places and added bounds checking.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3891 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-08-19 18:34:49 +00:00
auria
87a274fc77
started removing SDL from STK. Gamepad input broken, maybe keyboard a bit too. Default bindings changed because some keys on mac are ignored by irrlicht (known bug, fixed in enxt version IIRC)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3421 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-25 17:55:39 +00:00
auria
35d046ee42
skinned gauges. default value is now read from audio managers - it just doesn't work for music yet because no default value is set for music volume in preferences.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3391 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-04-16 01:29:06 +00:00