Commit Graph

8 Commits

Author SHA1 Message Date
Deve
27a79526b1 Allow to use particles heightmap simulation in GLES 2017-10-02 23:05:12 +02:00
Deve
28d85d7ba3 Use explicit attrib location when the extension is available.
It allows to enable it easily in GLES renderer. And we check if this extension is available anyway because it's needed for shadows, so we can use it for other shaders too.
2017-02-01 21:58:10 +01:00
Vincent Lejeune
8fd97615f3 Fix particle for hd3000 2014-09-10 01:42:51 +02:00
Vincent Lejeune
8117260bf6 Factorise attribute location of simulation program. 2014-08-13 22:26:52 +02:00
Vincent Lejeune
af862cb6c5 #version autoadded to shaders and turn some v120 2014-02-28 17:29:05 +01:00
Vincent Lejeune
0243546e4d Use an openGL 3.3 compatibility context when available. 2014-02-12 22:16:10 +01:00
vincentlj
80faf282dc GPUParticles: Fix glsl versions.
Only heightmap sim require version 140.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14995 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-10 17:42:43 +00:00
vincentlj
ba61e2cbe4 GPUParticles: Finish refactorisation.
Heightmap are enabled again for snow.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14994 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-10 17:40:25 +00:00