Commit Graph

12 Commits

Author SHA1 Message Date
hilnius
057c8f46be adding things in order to be able to leave the world at the end of a network race
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13397 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-01 01:03:07 +00:00
hilnius
ea2b52a663 merging hilnius's branch
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/uni@13394 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-31 18:03:11 +00:00
hilnius
38f32b14cc adding protocols for game events (still not written) and controller events (partially written)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13298 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-20 17:32:23 +00:00
hilnius
3be0d70ce0 adding a protocol to update positions over network during a race
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13259 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-16 14:45:48 +00:00
hilnius
e139380a59 cleaning the logs now everything works. Now a player can connect to a server, select a kart (all in console), and the server can start a game. The game starts on clients when the server tells it.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13256 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 16:50:17 +00:00
hilnius
dec7a74c99 fix a bug in asynchronous protocols update management
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13252 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 15:58:08 +00:00
hilnius
dc3b5fe35c correcting a bug in events propagation
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13250 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 15:32:36 +00:00
hilnius
e954bde7ee more debug info in console
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13249 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 15:06:11 +00:00
hilnius
3bb6122f8e modifying the protocol system to have bon synchronous and asynchronous updates (required by gui and graphics to avoid crashes because of threads)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13246 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 14:31:14 +00:00
hilnius
4134f65dd7 a player can now start an online game. synchronization should work now
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13244 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 13:50:39 +00:00
hilnius
13aa1d52c8 fix a blocking infinite while
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13243 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-15 13:44:17 +00:00
hilnius
2f08ee8902 had forgot to add new files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/hilnius@13209 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-07-13 23:16:40 +00:00