getMusicFile to searchMusic and getTextureFile to
searchTexture. Removed m_root_dir from file_manager.
Added convenience function getTexture to irr_driver
which takes an asset type, so now less code is needed
to load textures (though that's proably not used
everywhere yet).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14736 178a84e3-b1eb-0310-8ba1-8eac791a3b58
from data can now be moved out (except music). STK prints
an overview of which directory is taken from where. More
cleanups and improvements will come.
Also moved skins into a separate directory under data (from
data/skins), since it's likely that skins will be part
of a binary package (i.e. changes to skins not really
related to code), while gui files will more likely stay
with the code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14731 178a84e3-b1eb-0310-8ba1-8eac791a3b58
updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
- move displaySoccerResult() from displayOneEntry loop
- don't display more results than it fits in table
- also set max number of goals to 10. playing game to 30 goals doesn't have sense and it's hard to display 30 entries in a half of 800x600 screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14276 178a84e3-b1eb-0310-8ba1-8eac791a3b58
On some resolutions longer (translated) title was drawn on ball image.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
Also use one standard color for both cases when red and blue team wins. It looks IMO better, I hope it's not a problem for others.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14254 178a84e3-b1eb-0310-8ba1-8eac791a3b58
I'm not sure where it should be to keep order.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13698 178a84e3-b1eb-0310-8ba1-8eac791a3b58
Visually now everything looks good for me :-P
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13695 178a84e3-b1eb-0310-8ba1-8eac791a3b58
which (imho) describes a bit better where this goes to. Removed
"Setup New race" when selecting a challenge from the overworld, since
it is confusing to come from the overworld and end up on the game
mode selection screen.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12774 178a84e3-b1eb-0310-8ba1-8eac791a3b58
is completely unlocked (before only 4 tracks will
be in the last GP).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12095 178a84e3-b1eb-0310-8ba1-8eac791a3b58
race result gui is active while there is no world).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11961 178a84e3-b1eb-0310-8ba1-8eac791a3b58
a demo after T seconds of idle time, --demo-tracks a,b,c
to specify a list of tracks to use for demo mode, --demo-karts
to specify the number of karts.
This is WIP, esp. it crashes if ESC is pressed during a race
(other keys will successfully return to main menu).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11189 178a84e3-b1eb-0310-8ba1-8eac791a3b58