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stk-code_catmod
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Vincent Lejeune
1e2656dc88
Use clamp instead of max(0, dot(normalized, normalized))
...
Should help GLSL compiler to optimize them.
2014-12-05 17:51:18 +01:00
Vincent Lejeune
fd2da4085b
Rename some shader to improve their meaning
2014-12-05 00:20:16 +01:00