Commit Graph

117 Commits

Author SHA1 Message Date
Benau
885aec8020 Add 3d animation ipo copying to child track objects 2020-02-28 19:52:23 +08:00
Benau
3725013135 Discard ThreeDAnimation with no IPO 2018-10-12 01:20:57 +08:00
Benau
359c468604 Split track animation with physical or graphical objects 2018-10-12 00:55:37 +08:00
Benau
2b4d062911 Try to fix the remaining ipo issues 2018-07-20 14:09:27 +08:00
Benau
35e2916981 Add the missing calculation for ipo constructor 2018-07-08 15:29:15 +08:00
Benau
3347cac92d Make track object with ipo animation depend on world up ticks 2018-07-08 14:08:33 +08:00
Benau
9ccb34c2a1 Adjust graphics presets for SP 2018-01-12 12:03:31 +08:00
Deve
f96863c421 Add a possibility to totally disable particles.
Particles cause a crash on some radeon devices, so people can at least disable it to make the game working.
Also tfb causes quite big slowdown on slow devices even if there is no particles displayed, so it can give few more fps.
2017-09-08 00:33:46 +02:00
hiker
71f247ecb7 Fix 2809. 2017-03-15 12:46:20 +11:00
hiker
2436161b05 Approximate bezier curves better to avoid stuttering in cannons. 2017-03-07 22:24:46 +11:00
hiker
ae375c50b6 Allow the player to go to the left and right when in a cannon. 2017-03-07 22:11:15 +11:00
hiker
a17b537699 Make cannon smoother. 2017-02-20 07:48:43 +11:00
Odd0002
47bac3b33d Fix debug build on GCC 5.3.0 2016-03-26 22:36:22 -05:00
Flakebi
fbf26df23d Merge branch 'master' into fixes
Conflicts:
	src/graphics/2dutils.cpp
	src/graphics/graphics_restrictions.cpp
	src/graphics/render_skybox.cpp
	src/graphics/rtts.hpp
2015-07-03 15:29:53 +02:00
hiker
8d07d26c25 Updated (c) year to include 2015. 2015-03-30 11:42:50 +11:00
Marianne Gagnon
5e34ac3a44 Fix bug #2037 (objects in library objects with curve animations not working) 2015-03-18 21:48:22 -04:00
Flakebi
32a044e292 Fix some clang warnings and bugs 2015-02-04 18:30:27 +01:00
Vincent Lejeune
d5330a8f39 Fix VS2013 "dereferencing null ptr" static analysis error 2014-11-16 04:40:19 +01:00
Sachith Hasaranga Seneviratne
e9fc465a32 changed back to working version 2014-08-14 15:57:25 +05:30
Marianne Gagnon
ba3027b6bb Little improvement to for_in macro. Still only works on PtrVector though 2014-08-13 19:47:59 -04:00
Sachith Hasaranga Seneviratne
07d5527ee0 Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine 2014-06-24 18:16:55 +05:30
Marianne Gagnon
1be98dc5db Support animated textures in non-static objects too 2014-06-23 20:02:31 -04:00
Sachith Hasaranga Seneviratne
f0622f425d Added pausing capabilities to curve based (IPO) animations, bound ThreeDanimation class to scripts as type Animator 2014-06-16 20:42:48 +05:30
Flakebi
db4699781a Fix my fix 2014-06-05 18:47:15 +02:00
Flakebi
e490874a90 Fix compiler warnings 2014-06-05 18:27:19 +02:00
Marianne Gagnon
dc5d7f707d Work on GP end cutscene 2014-05-03 19:19:00 -04:00
konstin
9d22b74b54 Fixing compilation issues on linux 2014-04-11 20:14:20 +02:00
hiker
38bdca2038 Fixed typo. 2014-03-03 09:17:45 +11:00
auria
6b7e33a267 Convert a bunch of prints to our logging system, it's long overdue we fix that
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14874 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 19:11:01 +00:00
auria
5899a26aad Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
hikerstk
c5b8732087 Probably biggest commit (in terms of number of files) ever -
updated the (c) line of all files to -2013, added missing (c), 
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 11:43:21 +00:00
auria
35d3807904 Add missing includes for some recent compilers
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14299 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-24 00:29:05 +00:00
auria
2693043395 The hayball in farm will now flatten you (exporter still left to do)
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13473 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-13 00:36:37 +00:00
curaga
9ddeac772a Likewise for userconfigparams
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12986 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 13:32:02 +00:00
curaga
ead8c059cb Remove some unused irr_driver includes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12985 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 13:31:38 +00:00
curaga
57c3cbae3e Space cleanup pass on the headers
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-30 19:47:39 +00:00
curaga
b56bf4dc53 Remove trailing space, git doesn't like it
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12797 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-29 22:04:35 +00:00
auria
61720b2661 Add back ability to programmatically add track objects, use it in 3 strikes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12610 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-05 01:30:34 +00:00
auria
6bc216f203 Add full support for LOD in track objects
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12608 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-05 00:20:14 +00:00
hikerstk
ca39376f25 Fixed windows compilation, updated VS9 project file.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12597 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-04 01:32:45 +00:00
auria
bc1d1e7d31 First part of track object refactor
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12596 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-04 01:15:37 +00:00
hikerstk
9c0e002f0a Fixed 'No newline at end of file' warnings.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12362 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-15 06:28:41 +00:00
hikerstk
fe6294d0d4 Fixed two uninitialised variables, removed unnecessary #include.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12017 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-20 02:57:21 +00:00
auria
8111440317 Make ipo animations always enabled. + start of work to have music on the challenge completed screen but doesn't appear to work yet
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11801 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-28 22:54:40 +00:00
auria
19d0c04774 properly implement sphere collision shape support
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11694 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 22:45:44 +00:00
auria
4f7f1379df Add small feature : in addition to allow resetting a kart when touching something, allow making it 'explode' the kart like when receiving a cake
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11687 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 00:09:33 +00:00
auria
a6c2efc48a Fix converting HPR to bullet quaternion
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-15 23:51:36 +00:00
auria
c76c418ef7 Improve physics body synchronisation
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11673 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-12 22:38:35 +00:00
auria
48d480a67d Add tricks I hope help dramatically improve the synchronisation between the STK physics and irlricht animations in cutscene
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11633 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-28 01:52:09 +00:00
auria
fe65f46035 Work on end cutscene. Code to start particles based on a condition
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 01:52:55 +00:00