Benau
885aec8020
Add 3d animation ipo copying to child track objects
2020-02-28 19:52:23 +08:00
Benau
3725013135
Discard ThreeDAnimation with no IPO
2018-10-12 01:20:57 +08:00
Benau
359c468604
Split track animation with physical or graphical objects
2018-10-12 00:55:37 +08:00
Benau
2b4d062911
Try to fix the remaining ipo issues
2018-07-20 14:09:27 +08:00
Benau
35e2916981
Add the missing calculation for ipo constructor
2018-07-08 15:29:15 +08:00
Benau
3347cac92d
Make track object with ipo animation depend on world up ticks
2018-07-08 14:08:33 +08:00
Benau
9ccb34c2a1
Adjust graphics presets for SP
2018-01-12 12:03:31 +08:00
Deve
f96863c421
Add a possibility to totally disable particles.
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Particles cause a crash on some radeon devices, so people can at least disable it to make the game working.
Also tfb causes quite big slowdown on slow devices even if there is no particles displayed, so it can give few more fps.
2017-09-08 00:33:46 +02:00
hiker
71f247ecb7
Fix 2809.
2017-03-15 12:46:20 +11:00
hiker
2436161b05
Approximate bezier curves better to avoid stuttering in cannons.
2017-03-07 22:24:46 +11:00
hiker
ae375c50b6
Allow the player to go to the left and right when in a cannon.
2017-03-07 22:11:15 +11:00
hiker
a17b537699
Make cannon smoother.
2017-02-20 07:48:43 +11:00
Odd0002
47bac3b33d
Fix debug build on GCC 5.3.0
2016-03-26 22:36:22 -05:00
Flakebi
fbf26df23d
Merge branch 'master' into fixes
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Conflicts:
src/graphics/2dutils.cpp
src/graphics/graphics_restrictions.cpp
src/graphics/render_skybox.cpp
src/graphics/rtts.hpp
2015-07-03 15:29:53 +02:00
hiker
8d07d26c25
Updated (c) year to include 2015.
2015-03-30 11:42:50 +11:00
Marianne Gagnon
5e34ac3a44
Fix bug #2037 (objects in library objects with curve animations not working)
2015-03-18 21:48:22 -04:00
Flakebi
32a044e292
Fix some clang warnings and bugs
2015-02-04 18:30:27 +01:00
Vincent Lejeune
d5330a8f39
Fix VS2013 "dereferencing null ptr" static analysis error
2014-11-16 04:40:19 +01:00
Sachith Hasaranga Seneviratne
e9fc465a32
changed back to working version
2014-08-14 15:57:25 +05:30
Marianne Gagnon
ba3027b6bb
Little improvement to for_in macro. Still only works on PtrVector though
2014-08-13 19:47:59 -04:00
Sachith Hasaranga Seneviratne
07d5527ee0
Merge branch 'master' of https://github.com/supertuxkart/stk-code into ScriptEngine
2014-06-24 18:16:55 +05:30
Marianne Gagnon
1be98dc5db
Support animated textures in non-static objects too
2014-06-23 20:02:31 -04:00
Sachith Hasaranga Seneviratne
f0622f425d
Added pausing capabilities to curve based (IPO) animations, bound ThreeDanimation class to scripts as type Animator
2014-06-16 20:42:48 +05:30
Flakebi
db4699781a
Fix my fix
2014-06-05 18:47:15 +02:00
Flakebi
e490874a90
Fix compiler warnings
2014-06-05 18:27:19 +02:00
Marianne Gagnon
dc5d7f707d
Work on GP end cutscene
2014-05-03 19:19:00 -04:00
konstin
9d22b74b54
Fixing compilation issues on linux
2014-04-11 20:14:20 +02:00
hiker
38bdca2038
Fixed typo.
2014-03-03 09:17:45 +11:00
auria
6b7e33a267
Convert a bunch of prints to our logging system, it's long overdue we fix that
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14874 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-01 19:11:01 +00:00
auria
5899a26aad
Merge cand's graphical improvements branch!! There are many known issues folks, so don't cry victory just now, this is just the beginning. Especially, shadows do not work correctly at this time
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14590 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-30 21:33:06 +00:00
hikerstk
c5b8732087
Probably biggest commit (in terms of number of files) ever -
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updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-11-15 11:43:21 +00:00
auria
35d3807904
Add missing includes for some recent compilers
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14299 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-10-24 00:29:05 +00:00
auria
2693043395
The hayball in farm will now flatten you (exporter still left to do)
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13473 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-08-13 00:36:37 +00:00
curaga
9ddeac772a
Likewise for userconfigparams
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12986 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 13:32:02 +00:00
curaga
ead8c059cb
Remove some unused irr_driver includes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12985 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-06-26 13:31:38 +00:00
curaga
57c3cbae3e
Space cleanup pass on the headers
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12817 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-30 19:47:39 +00:00
curaga
b56bf4dc53
Remove trailing space, git doesn't like it
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12797 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-05-29 22:04:35 +00:00
auria
61720b2661
Add back ability to programmatically add track objects, use it in 3 strikes
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12610 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-05 01:30:34 +00:00
auria
6bc216f203
Add full support for LOD in track objects
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12608 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-05 00:20:14 +00:00
hikerstk
ca39376f25
Fixed windows compilation, updated VS9 project file.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12597 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-04 01:32:45 +00:00
auria
bc1d1e7d31
First part of track object refactor
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12596 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-04-04 01:15:37 +00:00
hikerstk
9c0e002f0a
Fixed 'No newline at end of file' warnings.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12362 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-01-15 06:28:41 +00:00
hikerstk
fe6294d0d4
Fixed two uninitialised variables, removed unnecessary #include.
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12017 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-20 02:57:21 +00:00
auria
8111440317
Make ipo animations always enabled. + start of work to have music on the challenge completed screen but doesn't appear to work yet
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11801 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-28 22:54:40 +00:00
auria
19d0c04774
properly implement sphere collision shape support
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11694 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 22:45:44 +00:00
auria
4f7f1379df
Add small feature : in addition to allow resetting a kart when touching something, allow making it 'explode' the kart like when receiving a cake
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11687 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-16 00:09:33 +00:00
auria
a6c2efc48a
Fix converting HPR to bullet quaternion
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11686 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-15 23:51:36 +00:00
auria
c76c418ef7
Improve physics body synchronisation
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11673 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-12 22:38:35 +00:00
auria
48d480a67d
Add tricks I hope help dramatically improve the synchronisation between the STK physics and irlricht animations in cutscene
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11633 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-28 01:52:09 +00:00
auria
fe65f46035
Work on end cutscene. Code to start particles based on a condition
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11516 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-08-23 01:52:55 +00:00