Commit Graph

8 Commits

Author SHA1 Message Date
Vincent Lejeune
c594295288 Tweak shadow blur 2014-11-18 03:44:45 +01:00
Vincent Lejeune
ddecd23472 Tweak values 2014-11-02 19:07:02 +01:00
Vincent Lejeune
ebe11370a2 Reenable bluring 2014-11-02 16:30:44 +01:00
Vincent Lejeune
c5186e3ab3 Use depth in exp space 2014-11-02 16:26:46 +01:00
Vincent Lejeune
b975b63eea Use proper depth linear value 2014-11-02 16:00:41 +01:00
Vincent Lejeune
6aed902ae0 Store depth in color buffer instead of depth
This allows for instance to blur it using already existing shaders
2014-11-01 22:38:38 +01:00
Vincent Lejeune
99b110cc99 Use uvec2 instead of sampler2D 2014-08-29 01:30:19 +02:00
Vincent Lejeune
7bff68870c Read sampler from attributes. 2014-08-24 21:50:59 +02:00