Benau
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a2052b77b9
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Remove unneeded flat out
We can share the same uniform name, esp flat out is not working
for my adreno 306 in android 5.0
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2018-02-03 00:21:59 +08:00 |
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Benau
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45957af6f8
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Remove !sRGB in shader which is always true now
Also don't use tonemap in RTT
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2018-01-22 12:54:39 +08:00 |
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Benau
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7797115867
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Add SP for correct normal and easier shader system
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2017-12-25 14:00:10 +08:00 |
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Benau
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8a0232382a
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Some fixes for some shader compiler
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2017-10-20 09:25:43 +08:00 |
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Benau
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4573e51e98
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Fix #2427
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2017-10-15 19:14:07 +08:00 |
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Benau
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058f9163db
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Some work to make particle shader able to render billboard
The lifetime in height map stimulation will always now < 1.0f
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2017-10-15 13:57:01 +08:00 |
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Benau
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c3a22ddcf7
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Pre-generate some particles if max count is small
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2017-10-14 14:42:24 +08:00 |
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Benau
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a0c9ba2b8c
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Pack mixed color into instanced array
With half-floats for lifetime and size for same stride
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2017-10-14 12:33:08 +08:00 |
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Benau
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0b9a3e1c69
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Fix some issues found in first-try
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2017-10-14 09:47:13 +08:00 |
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Benau
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0066722dab
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Features completed cpu particle
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2017-10-14 00:19:59 +08:00 |
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