Vincent Lejeune
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c594295288
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Tweak shadow blur
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2014-11-18 03:44:45 +01:00 |
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Vincent Lejeune
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ddecd23472
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Tweak values
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2014-11-02 19:07:02 +01:00 |
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Vincent Lejeune
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ebe11370a2
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Reenable bluring
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2014-11-02 16:30:44 +01:00 |
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Vincent Lejeune
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c5186e3ab3
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Use depth in exp space
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2014-11-02 16:26:46 +01:00 |
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Vincent Lejeune
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b975b63eea
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Use proper depth linear value
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2014-11-02 16:00:41 +01:00 |
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Vincent Lejeune
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6aed902ae0
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Store depth in color buffer instead of depth
This allows for instance to blur it using already existing shaders
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2014-11-01 22:38:38 +01:00 |
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