Commit Graph

22 Commits

Author SHA1 Message Date
hikerstk
8d2779495b (See r1587 on 0.4rc1):
1) empty robot templates have been moved from
   'tools' to src/robots (documentation was updated),
   and are now included in source distributions
   Removed tools directory which is now empty.
2) Include documentation in source distributions
   (but only player_manual will be installed)
3) Added missing bullet documentation files
   and removed unnecessary cmake files. 


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1588 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-25 02:22:04 +00:00
hikerstk
10368e5a5b Bugfixes to get 'make dist' to work:
1) file names longer than 99 characters require [tar-ustar]
   option in AM_INIT_AUTOMAKE
2) Added some missing bullet files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1523 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-19 03:06:57 +00:00
scifly
445bfbb649 Bugfix: ogg folder was not installed by make.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1469 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-12 07:54:36 +00:00
hikerstk
3ac760d4e0 1) Added warning message to configure when ogg files can't be played.
2) Removed more mikmod #ifdefs.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1455 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-11 00:46:37 +00:00
hikerstk
d7057c7980 Converted all mod files to ogg, moved the ogg files into the media
repository, and switched the track data to use the ogg files.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1448 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-07 23:09:25 +00:00
hikerstk
2d849d0efb Revmoed -DBULLET, and disables bullet profiling.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1435 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-02-01 13:35:37 +00:00
cosmosninja
ad86255e48 Fixed a minor bug with the configure script and and added an option to avoid optimizing.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1411 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-21 19:04:00 +00:00
cosmosninja
a71229dd18 Applied Dominique's patch to check for a C++ compiler.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1392 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-14 21:00:15 +00:00
cosmosninja
c74956453f Reverted removing the 'simple c++ program', and instead added a C program, since it works fine, which isn't what we want, but it's better than nothing.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1388 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-13 00:50:59 +00:00
cosmosninja
dade1f78cb Removed the check for a 'simple c++ program', since it didn't really worked well after all.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1387 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-13 00:44:06 +00:00
cosmosninja
166837d3f1 Passing --enable-debug to the configure script now causes that the program is compiled with -g(enable debugger info) and -pg(enable profiling info), and #defines DEBUG for the code. Also, I enabled a simple check to see if we can compile c++ in response to Dominique's message where he wrote that if we did not have a C++ compiler the configure script would say that plib is missing instead.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1386 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-12 23:34:11 +00:00
cosmosninja
1563552346 Passing --enable-debug to the configure script now causes that the program is compiled with -g(enable debugger info) and -pg(enable profiling info), and #defines DEBUG for the code.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1384 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-12 23:08:27 +00:00
cosmosninja
fbfec1c54f Fixed another compilation problem with the Macs
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1372 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-06 22:03:04 +00:00
cosmosninja
bad4e96bcd Fixed one of the Mac OS X compilation issues.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1371 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-01-06 06:06:58 +00:00
hikerstk
d79777f1a2 1) Added DEBUG define which enables some cheats, which are not
to be used in a release. Currently DEBUG enables the F1/2/3
   cheats to give a player sparks, missiles, homing missiles, and
   enables the player to call for a rescue while not touching
   the ground.
2) Added many casts from size_t to int (and similar), to remove
   warnings when compiling with windows.
3) Disabled F4 'bullet debug' shortcut, since it doesn't work
   and it's not too useful anyway. 


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1333 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-12-10 01:39:30 +00:00
hikerstk
7ed846ca3e 1) Improved rockets and sparks for bullet physics
Parameters for rockets etc. can for now be
   set in data/*.projectile
2) Fixed bugs causing rockets not to explode (and
   potentialy start rotating)
3) Added (somewhat temporarily) some cheats to get
   rockets, homing missiles and sparks as F1/2/3
4) Fixed several memory leaks.
5) Fixed (very rare) occurring crash when deleting
   phsyics.
6) Started to remove non-bullet physics code
7) Bullet physics is now the default, and it
   can not be disabled anymore!!
Important note: 
From this revision on, non-bullet physics is NOT
supported anymore, and will (most likely) not
compile. For now a -DBULLET is still necessary (it
is added as default), but the code will be cleaned
up in the near future.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1325 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-12-08 13:04:56 +00:00
hikerstk
81b078d16f Bullet only: included bullet 2.64 in the STK sources
and build environment. Default is still to build the non-bullet
version, to get bullet, configure with '--enable-bullet'.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1282 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-11-05 13:38:57 +00:00
hikerstk
b5c7b8233b Bullet only:
1) Added bullet collision handling, e.g. rocket hits are now
   detected by bullet code, bombs will be passed on etc.
2) Rockets are now handled by bullet as well.
3) Moved expected location of bullet from STK/bullet to
   STK/src/bullet.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1280 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-11-03 13:13:26 +00:00
hikerstk
921c2621dc 1) Fixed incorrect pitch of rockets when firing.
2) The 'unlimited rocket' cheat is now bound to F7 
   (before it was a clear key, which isn't available on
   all keyboards - at least not on mine).
Bullet only:
3) Gear parameters are now configureable and can
   be specified in stk_config.data and separately
   for each kart.
4) An explosion will somewhat push other karts that
   are close by away (some feedback on this feature
   is welcome - the impulse can be set in the 
   stk_config file).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1214 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-08-21 14:50:45 +00:00
cosmosninja
1a86523364 Changed configure.ac from 0.3SVN to SVN. Mostly testing sourceforge.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1200 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-08-08 01:07:29 +00:00
hiker
097254958c Fixed big endian issue for ogg files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1175 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-07-12 02:08:34 +00:00
grumbel
7a6d165641 - moved trunk/ to trunk/supertuxkart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1118 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-05-27 16:01:53 +00:00