vlj
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f06ad3c785
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Reenable transparent + fog material.
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2014-03-20 18:25:44 +01:00 |
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Vincent Lejeune
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af862cb6c5
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#version autoadded to shaders and turn some v120
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2014-02-28 17:29:05 +01:00 |
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Vincent Lejeune
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0243546e4d
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Use an openGL 3.3 compatibility context when available.
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2014-02-12 22:16:10 +01:00 |
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Vincent Lejeune
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653a695eda
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Fix fog looking weird on transparent.
But mixing alpha with 0 instead of 1.
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2014-02-05 15:07:57 +01:00 |
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Vincent Lejeune
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5964809f3c
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Forget to add transparentfog.frag shader.
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2014-02-03 20:14:12 +01:00 |
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