collisions happend in a short time).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1373 178a84e3-b1eb-0310-8ba1-8eac791a3b58
heading after being rescued
2) Partly fixed 'automatic rescue' bug: karts get
rescued when touching a reset material (though it
currently can take a bit before it happens).
3) Restructured code: track loading and converting
is now done in the track object.
4) Fixed several warnings for windows.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1345 178a84e3-b1eb-0310-8ba1-8eac791a3b58
Parameters for rockets etc. can for now be
set in data/*.projectile
2) Fixed bugs causing rockets not to explode (and
potentialy start rotating)
3) Added (somewhat temporarily) some cheats to get
rockets, homing missiles and sparks as F1/2/3
4) Fixed several memory leaks.
5) Fixed (very rare) occurring crash when deleting
phsyics.
6) Started to remove non-bullet physics code
7) Bullet physics is now the default, and it
can not be disabled anymore!!
Important note:
From this revision on, non-bullet physics is NOT
supported anymore, and will (most likely) not
compile. For now a -DBULLET is still necessary (it
is added as default), but the code will be cleaned
up in the near future.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1325 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Added command line option to select if messages
are written to a file or terminal
3) Added some error checking if the log file can't
be opened (though this is apparently only working for
stdout, but not for stderr???)
4) Replaced the #ifdef DIR_SEPATAROR with a
static const in loader.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1302 178a84e3-b1eb-0310-8ba1-8eac791a3b58
1) Added bullet collision handling, e.g. rocket hits are now
detected by bullet code, bombs will be passed on etc.
2) Rockets are now handled by bullet as well.
3) Moved expected location of bullet from STK/bullet to
STK/src/bullet.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1280 178a84e3-b1eb-0310-8ba1-8eac791a3b58
* set max. sample-frequency to 30 frames per second
* put sample-freq-statistic in the end of replay-file as comments
* did some replay-cleaning
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1265 178a84e3-b1eb-0310-8ba1-8eac791a3b58
with about 10 karts in tuxtrack and islandtrack).
The number of karts is additionally now limited
to 10 (see stk_config.data), the only reason for this
is to avoid the same bug report when someone is using
more karts than the number of specified start locations.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1261 178a84e3-b1eb-0310-8ba1-8eac791a3b58
* interpolation between sampled frames
* restart game works with replay
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1254 178a84e3-b1eb-0310-8ba1-8eac791a3b58
* no interpolation of ghosts position between sampled frames
* no transparency or something else to distinguish
to see it:
* run a game, rename file replay/test.rph to replay/test1.rph - this file is shown in replay
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1253 178a84e3-b1eb-0310-8ba1-8eac791a3b58
all code related to it must be activated with compiler-switch HAVE_GHOST_REPLAY
folder "replay" added to store the replay-files
there are 2 main classes. ReplayRecorder & ReplayPlayer. both are members of class World. the first is for recording/saving a replay and the latter one for showing the replay/loading/ghost-replay
*recording* a game works already very basic, only karts position-struct is stored and some data about the game (track,karts,player...)
the replay file currently is written to replay-folder in world's destructor to replay/test.rph
and it is loaded into ReplayPlayer in World's constructor
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1243 178a84e3-b1eb-0310-8ba1-8eac791a3b58
was not being displayed)
2) Removed number of points from quick race and time trial
result display (since it's meaningless anyway).
3) Fixed highscores for time trials.
(see 1141 commit on 0.3rc1 branch).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1142 178a84e3-b1eb-0310-8ba1-8eac791a3b58