Sam
e75f1cb799
Merge branch 'master' of https://github.com/supertuxkart/stk-code
2018-01-26 10:52:23 +01:00
Sam
a1c9ad107f
Add the possibility to disable an object for shadow pass
2018-01-26 10:51:42 +01:00
Benau
2448b10cd4
Fix correct spelling of deferred
2018-01-25 15:38:10 +08:00
Benau
40552b3fa0
Preload all visible spm (not including physics node) properly
...
Also change reset-button.spm to swatter_anim.spm, reset button
was replaced by thunderbird long time ago
2018-01-23 13:32:30 +08:00
Benau
86393ba0a9
Use alphatest as a fallback shader for unlit
...
Adjust graph shader when advanced pipeline off, and no srgb prefilled
texture when advanced pipeline off
2018-01-22 13:27:21 +08:00
Benau
39f4f8e966
Allow tracks and library objects to use custom shader
2018-01-22 10:34:49 +08:00
Benau
a39977d550
Use shared_ptr SPShader in mesh buffer
2018-01-21 15:35:38 +08:00
Benau
5b440ae04b
Don't abuse the use of std::shared_ptr for moving texture
2018-01-18 13:49:35 +08:00
Benau
a37b60ac6e
Only add RenderInfo if the material has a list of random color
2018-01-15 15:43:50 +08:00
Benau
a3a00f70f8
Remove unused entries in materials and fog settings
2018-01-15 13:23:21 +08:00
Benau
bb0cf72635
Add required code and color selector for rainbow karts
2018-01-13 00:38:46 +08:00
Benau
9ccb34c2a1
Adjust graphics presets for SP
2018-01-12 12:03:31 +08:00
Benau
7859a00967
Remove unused mesh code
2018-01-11 13:38:08 +08:00
Benau
4823c46ad9
Preload the container id of materials
2018-01-10 13:10:12 +08:00
Benau
f4fb2cb41c
Fix no graphics and server only run
2018-01-10 11:35:02 +08:00
Benau
5293a0dbef
Add b3d loader for SP
2018-01-06 12:07:22 +08:00
Benau
1de1cdf530
Port line debug to SP, removing all unicolor code too
2018-01-03 15:28:29 +08:00
Benau
52b19dd83a
Use glVertexAttrib only in debug view
2017-12-27 13:50:17 +08:00
Benau
daf1294e6f
Add minimap and adjust unlit shader for it
2017-12-26 14:34:34 +08:00
Benau
7797115867
Add SP for correct normal and easier shader system
2017-12-25 14:00:10 +08:00
Benau
d9937d7b33
Fix physical object from meta library
2017-12-03 23:58:17 +08:00
Benau
7ab8477a53
Reserve onReset of scripting method for library nodes (unused atm)
2017-12-02 15:24:36 +08:00
Benau
60a3890c78
Add support for meta library objects
2017-12-01 13:59:00 +08:00
Benau
69c86930e8
Don't raycast driveable objects that are not enabled
2017-11-05 01:32:41 +08:00
Benau
628bc7ce50
Allow light to be disabled by scripting
2017-11-04 14:01:47 +08:00
Benau
fa48d099f2
Fix the remaining msvc warnings
2017-10-17 10:51:52 +08:00
Benau
88e15147b8
Merge remote-tracking branch 'origin/win-64bit'
2017-10-17 00:55:22 +08:00
Benau
7e0d706946
Don't call setLastTriggeredCheckline for check cannon
...
It will override the track check line
2017-10-16 13:47:21 +08:00
Benau
4573e51e98
Fix #2427
2017-10-15 19:14:07 +08:00
Benau
998b11ed51
Add an option to disable pre-generation for explosion particles
...
Also remove some unused code
2017-10-15 11:32:58 +08:00
Benau
0066722dab
Features completed cpu particle
2017-10-14 00:19:59 +08:00
Deve
f96863c421
Add a possibility to totally disable particles.
...
Particles cause a crash on some radeon devices, so people can at least disable it to make the game working.
Also tfb causes quite big slowdown on slow devices even if there is no particles displayed, so it can give few more fps.
2017-09-08 00:33:46 +02:00
Deve
6710fc2a5c
Don't add absolute path if screenshot name is empty
2017-09-02 23:47:25 +02:00
Benau
f07a7062b3
Add min / max height testing for all graphs
2017-09-01 14:12:10 +08:00
Deve
69e26d7561
Remove unclear warning.
...
Weather node without particles is fine and it's used in Blackhill Mansion (just for lightning). The warning was suggesting that something is wrong there.
2017-08-30 21:21:43 +02:00
hiker
ab6fbd2609
Merge remote-tracking branch 'origin/master' into fix-ball-cannon
2017-08-29 09:19:41 +10:00
hiker
f3d56b37df
Merge branch 'master' into win-64bit
2017-08-16 17:29:57 +10:00
Benau
3031fabcf9
Add spm loader
2017-08-16 13:48:27 +08:00
Benau
ea97258b65
Add scripting code for throwing banana monkeys
2017-08-09 12:23:37 +08:00
Benau
ac406e1e00
Fix #2891
2017-08-03 01:34:35 +08:00
hiker
1b75ed9b4c
First fix for the basket-ball in cannon - make the ball follow
...
the cannon.
2017-05-12 17:11:46 +10:00
hiker
c23873da37
Properly fix driving no physical objects to enable smoothing (e.g.
...
volcano in both directions).
2017-04-18 23:07:24 +10:00
hiker
efec344738
Fixed more 64-bit related compiler warnings.
2017-04-11 22:30:57 +10:00
hiker
f2138e062d
Tried to fix all 64-bit related compiler warnings triggered from files
...
in graphics.
2017-04-08 23:25:33 +10:00
hiker
668fdd3b49
Fixed some 64-bit related compiler warnings.
2017-04-07 23:25:52 +10:00
hiker
00bba293ad
Merge remote-tracking branch 'origin/master' into physics-tweaks
2017-04-05 23:59:34 +10:00
hiker
f55c39b3b1
Support setting of friction for karts, moveable and track in stk_config.xml
...
and kart_characteristics.xml (for now no changed settings, all are at
tbe default of 0.5).
2017-03-22 19:52:03 +11:00
hiker
5bbacfc72d
Allow tracks to set their friction (defaults to the bullet default 0f 0.5).
2017-03-21 16:24:29 +11:00
Benau
de3c9d7411
Allow to preserve more texture config
2017-03-16 16:20:05 +08:00
hiker
e5eb40b773
Smooth skidding rotation when entering a cannon.
2017-03-14 12:51:10 +11:00