Commit Graph

10 Commits

Author SHA1 Message Date
Benau
4d72b118e3 Batch glyph for quicker text rendering 2020-05-01 09:34:04 +08:00
Benau
4025883243 Use sampleTextureLayer in shader files 2018-01-22 10:43:22 +08:00
Flakebi
a371338c14 Fix transparency of fallback characters 2015-02-21 18:06:27 +01:00
Vincent Lejeune
883ab43e29 Assume __VERSION >= 130 everywhere 2015-01-01 03:18:13 +01:00
Vincent Lejeune
af862cb6c5 #version autoadded to shaders and turn some v120 2014-02-28 17:29:05 +01:00
Vincent Lejeune
0243546e4d Use an openGL 3.3 compatibility context when available. 2014-02-12 22:16:10 +01:00
Vincent Lejeune
859be83074 Explicitly define fragment exported values. 2014-01-19 19:31:00 +01:00
Vincent Lejeune
fb6649eaad texture2D is deprecated, use texture instead 2014-01-19 18:53:35 +01:00
vincentlj
35f37a62c2 Font looks better now.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15061 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 22:28:10 +00:00
vincentlj
43a206ff2c Characters are now black again.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15060 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2014-01-13 22:16:04 +00:00