Now it works better with very big resolutions. Previously label height was used as a kind of margin for columns. But in extreme case it could be even bigger than child height.
* Always call buildInternalStructure when updating items to prevent font size issues
* Added word wrap for DynamicRibbonWidgets and enabled on the GP editor.
* Add a flag icon next to the lap counter
* Fix flag icon scaling across resolutions
* Add an option controlling minimap display
* Allow to display all the karts in the icon list if the minimap is hidden/on the right
* Remove useless scaling
* Fix minimap issues in splitscreen
* Align the spinners in the UI options
* Check for touch settings instead of a compile-time Android check
* Fix server-only compilation
* Make UI options checkboxes have the same size than checkboxes elsewhere
* Add translation cues for minimap options
* Don't look up icon paths every frame