* RichPresence: support addon tracks and karts
* RichPresence: use 'Story Mode' for internal tracks
* RichPresence: only cache is assets has data
* RichPresence: update RPC after asset list retrieved
* RichPresence: move AssetRequest processing to main thread
* WIP RPC support
* Might have windows support now, don't peek
* Windows support
* RichPresence: __SWITCH__ => DISABLE_RPC (for MOBILE_STK support)
* RichPresence: Handle JSON strings according to spec, support for addons icon
* RichPresence: use translated difficulty name
* RichPresence: disable when client_id=-1
* RichPresence: thread connection, show server name on RPC
* RichPresence: destroy on close
* RichPresence: don't compile methods at all if DISABLE_RPC
* RichPresence: fix windows compile (untested)
* RichPresence: fix for mac
* RichPresence: Linux needs MSG_NOSIGNAL still
* RichPresence: fix memory leaks, don't spam update while not connected
* RichPresence: free thread on terminate
* RichPresence: handle initial registration
* RichPresence: fix compiler warning
* WIP support for Nintendo Switch
* OpenAL is usable
* Remove some debug code, add manual crash when DEBUG_NXLINK is on
* Remove more debug logs
* Support touch, account name detection, language detection. Remove resolution settings
* Stylistic changes
* SFXManager: update on main thread
* Add build script, remove crypto.hpp changes, disable opengl recorder on switch
* make: use sudo where needed, libs=>lib, portlib=>portlibs
* make: build harfbuzz with freetype
* main: remove DEBUG_NXLINK
* socket_address: this comment is no longer relevant
* Fix indentation in SDL, remove extra debug logs from InputManager
* InputManager: make log debug, not info
* CMakeLists: add mbedtls include dirs on switch
* main: deinitialize stuff
* main_loop: fix format
* first version of svg support
* merge some nanosvg pr
* look for svg icons first
* bug fix
* scale svg depends on screen size
* use irrlicht headers to get screen size
* finish isALoadableFileFormat for svg
* delete dynamically allocated memory
* fix wrong delete
* only rescale icons, due to size settings in stkskin.xml depends on the size of the image file
* check svg in FileManager::getAsset
* fix large icon in list