events could be handled in the wrong order, e.g. a delete from the
main thread before the play in the manager thread, resulting in a crash).
Should fix#1511 and #1604.
updated the (c) line of all files to -2013, added missing (c),
changed format in some cases so that it will be easier in
the future to change them by script. No actualy code change.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14447 178a84e3-b1eb-0310-8ba1-8eac791a3b58
updateAndDelete instead of update. The return
value indicates if the flyable/hit effect needs
to be deleted. That removes callbacks to the
projectile manager to indicate that something
needs to be deleted.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9619 178a84e3-b1eb-0310-8ba1-8eac791a3b58
projectile manager of special effects somewhat (now
no more calls from a hit effect to the projectile
manager are necessary).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9617 178a84e3-b1eb-0310-8ba1-8eac791a3b58