Commit Graph

7 Commits

Author SHA1 Message Date
Vincent Lejeune
20ea7ca271 GI use sun color value 2014-10-06 22:51:41 +02:00
Vlj
d3ec1a27ce Completly unroll the loop 2014-08-15 00:02:43 +02:00
Vlj
4829b8ddd8 Manually unroll rh shader 2014-08-14 23:58:11 +02:00
vlj
6c3aeceb51 Fix GI
It was using wrong swizzle for depth texture.
2014-08-07 22:32:42 +02:00
vlj
23bc1f9344 Remove use of texture2d in rh.frag 2014-07-17 02:11:04 +02:00
vlj
55ddffaf54 Another round of big triangle port. 2014-06-03 20:28:42 +02:00
Vincent Lejeune
5caf028a71 Add RH support 2014-05-28 07:47:06 +02:00