Commit Graph

6 Commits

Author SHA1 Message Date
Deve
14389925fe Minor optimization in pointlight scatter.
Compute some values before loop.
2018-12-23 23:31:22 +01:00
Benau
7797115867 Add SP for correct normal and easier shader system 2017-12-25 14:00:10 +08:00
deve
964baad705 Some fixes 2016-06-27 13:39:20 +02:00
deve
d5e30ee41e Port also other shaders to use #stk_include 2016-06-27 13:11:27 +02:00
Vincent Lejeune
a78b889b05 Modelise Beer Lambert absorption for fog 2014-11-20 21:23:33 +01:00
Vincent Lejeune
09fa1ee3cb Implement scattering for point light 2014-11-11 22:36:27 +01:00