David Carlier
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21cf075e41
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FreeBSD build fix proposal.
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2020-02-05 15:16:12 +00:00 |
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Benau
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85bd8c3146
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Add unlit and normal map skinned mesh shader
Also fix normal map with skinned mesh, now vertices and joints
will be recalculated for tangents mesh
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2016-12-14 16:28:37 +08:00 |
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Vincent Lejeune
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c1d85e8674
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Remove shadow volume code
We use shadowmap
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2015-01-16 01:51:56 +01:00 |
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hikerstk
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974deca5e1
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Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2012-11-01 02:00:02 +00:00 |
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