Benau
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5293a0dbef
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Add b3d loader for SP
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2018-01-06 12:07:22 +08:00 |
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Corentin Pazdera
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201f8eca59
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Add a github issue template to the project (#3071)
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2018-01-05 20:10:16 -05:00 |
|
Benau
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a06d9e858b
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Add some fallback
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2018-01-05 23:46:23 +08:00 |
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Benau
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e1c7efd68c
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Add sam's formula for pbr
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2018-01-05 16:45:33 +08:00 |
|
Benau
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294f0d79d1
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Port feature unlocked to use SP
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2018-01-05 01:06:58 +08:00 |
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Benau
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60b173559a
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Disable cull face after drawing mesh (for gui)
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2018-01-04 14:39:32 +08:00 |
|
hiker
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8a25effa5c
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While it does not make a difference in this case, it should be &&, not &.
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2018-01-03 22:03:33 +11:00 |
|
hiker
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92426606c0
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Fixed profiler in case that rendering is not done from main thread.
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2018-01-03 21:48:52 +11:00 |
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Benau
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d24796aa6f
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Use win / lose animation in grand prix result screen
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2018-01-03 16:33:55 +08:00 |
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Benau
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511c8e316b
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Make skidding show curve compile
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2018-01-03 15:35:25 +08:00 |
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Benau
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1de1cdf530
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Port line debug to SP, removing all unicolor code too
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2018-01-03 15:28:29 +08:00 |
|
Benau
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2eabf87ffe
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Remove stk_mesh*
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2018-01-03 14:40:34 +08:00 |
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Benau
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345f2bc64b
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Port god ray to use SP
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2018-01-03 14:29:20 +08:00 |
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Benau
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1400257a60
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Port debug sphere to SP
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2018-01-03 13:29:19 +08:00 |
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Benau
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df6fbc455b
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Port show curve to SP
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2018-01-03 12:46:35 +08:00 |
|
Benau
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938e6629fc
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Add a dummy normal for rubber band
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2018-01-02 12:48:00 +08:00 |
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Benau
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d34277c35f
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Hide shadow when kart eliminated
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2018-01-02 12:47:42 +08:00 |
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Benau
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3a24d0ed1f
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Port slipstream to SP
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2018-01-02 12:19:36 +08:00 |
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Benau
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17c337284e
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Make SPMeshBuffer uniform-assignable (for slipstream)
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2018-01-01 14:24:11 +08:00 |
|
Benau
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0da5922722
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Use upper kart position to fix culling for rubber band
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2018-01-01 12:27:44 +08:00 |
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Benau
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1400542194
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Make dynamic draw call update independent of culling result
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2018-01-01 11:00:45 +08:00 |
|
hiker
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28bc8c8e8f
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Merge branch 'master' of github.com:supertuxkart/stk-code
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2018-01-01 00:36:24 +11:00 |
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Benau
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9f8475bda1
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Fix fading
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2017-12-31 12:57:28 +08:00 |
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Benau
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2bde6d1325
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Use shared_ptr for dynamic draw call
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2017-12-31 12:15:55 +08:00 |
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Benau
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c8aea0bf9e
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Add bounding boxes visualization for SP
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2017-12-31 10:34:55 +08:00 |
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Benau
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cce8abe6f3
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Port billboard text
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2017-12-30 15:28:04 +08:00 |
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Benau
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ec59e3f573
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Don't delete vao each frame when update vertex buffer
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2017-12-29 23:42:45 +08:00 |
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Benau
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63267391ef
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BufferData with new size vector
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2017-12-29 23:26:50 +08:00 |
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Benau
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8a93b07c5e
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Don't clean the current skidmarking
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2017-12-29 23:26:29 +08:00 |
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Benau
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8919f42894
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Use dynamic draw call for rubber band
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2017-12-29 19:41:17 +08:00 |
|
Benau
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d71ea71e35
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Remove some ifdef
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2017-12-29 18:10:51 +08:00 |
|
Benau
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711fb8211a
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Add samuncle way to sample texture slot
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2017-12-29 15:39:22 +08:00 |
|
Benau
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4ad7934a85
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Clean sp framebuffer individually
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2017-12-29 14:50:15 +08:00 |
|
Benau
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1e0b611c7d
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Draw kart shadow with dynamic draw call
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2017-12-29 01:36:36 +08:00 |
|
Benau
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f040be710e
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Fix normal visualizer
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2017-12-29 00:52:29 +08:00 |
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Benau
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590850eacf
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Add dynamic draw call for skidmarks
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2017-12-28 16:14:09 +08:00 |
|
Ben Krajancic
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7c10a5559d
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Ghost replay selection fix (#3081)
* Label unknown replay makers as "Unknown"
* Language neutral result
|
2017-12-27 21:08:34 -05:00 |
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Benau
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52b19dd83a
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Use glVertexAttrib only in debug view
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2017-12-27 13:50:17 +08:00 |
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Benau
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62e0effed6
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Rename input variables
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2017-12-27 12:31:21 +08:00 |
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Benau
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dbc3cd5ff5
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Normalize in shader for broken drivers
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2017-12-27 11:33:30 +08:00 |
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Benau
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891b053358
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Add more functions to normal visualizer
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2017-12-27 01:33:21 +08:00 |
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Benau
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ce45605c18
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Use half float for texture matrix
|
2017-12-26 15:28:01 +08:00 |
|
Benau
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daf1294e6f
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Add minimap and adjust unlit shader for it
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2017-12-26 14:34:34 +08:00 |
|
Deve
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87d43063ed
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Assume that "HandleSRGB == false" means "don't care".
It solves the issue with nvidia when HandleSRGB is set to false.
|
2017-12-25 23:59:49 +01:00 |
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Benau
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7797115867
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Add SP for correct normal and easier shader system
|
2017-12-25 14:00:10 +08:00 |
|
Ben Krajancic
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c35599f3e2
|
Flashing bubble gum (#3080)
* Initial Implementation
* Name values to give meaning
|
2017-12-22 19:06:24 -05:00 |
|
Deve
|
31f8b7ec35
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Allow to install debug version without uninstalling release version on android
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2017-12-22 21:51:41 +01:00 |
|
Deve
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6f6ac84495
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Fixed android compilation
|
2017-12-22 21:02:37 +01:00 |
|
Deve
|
2b8737a75b
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Remove known issues from android readme.
We can use github issues for it.
|
2017-12-12 23:07:01 +01:00 |
|
Benau
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a55e7d204a
|
Fix wrong newline in linux terminal
|
2017-12-11 11:00:06 +08:00 |
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