Commit Graph

5 Commits

Author SHA1 Message Date
hikerstk
c21c9b5573 1) Removed some memory leaks in physics.
2) Fixed bug 1827284 (sand track bridge could not be used with bullet) by not
   converting triangles which have the 'ignore' property set.
3) Fixed bug 1826773 (jumping while in air was possible)
4) Started adding support for projectiles which stay close
   to the ground (not finished yet).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1284 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-11-08 12:31:54 +00:00
hikerstk
b5c7b8233b Bullet only:
1) Added bullet collision handling, e.g. rocket hits are now
   detected by bullet code, bombs will be passed on etc.
2) Rockets are now handled by bullet as well.
3) Moved expected location of bullet from STK/bullet to
   STK/src/bullet.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1280 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-11-03 13:13:26 +00:00
hikerstk
638970bd46 Bullet only:
1) some minor restructuring as preparation for
   converting the missiles to bullet.
2) Added support for later bullet versions (using
   btBroadphaseInterface instead of btOverlappingPairCache
   in ctor of btDiscreteDynamicsWorld).
   Default is still the old interface, use -DNEWBULLET for
   physics.cpp if a newer bullet version is available


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1270 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-09-30 14:17:28 +00:00
hansthefarmer
5b38597687 Bug 1779446, Player kart rescue does not work, fixed.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1217 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-08-22 17:30:39 +00:00
grumbel
7a6d165641 - moved trunk/ to trunk/supertuxkart
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1118 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2007-05-27 16:01:53 +00:00