Commit Graph

14 Commits

Author SHA1 Message Date
hikerstk
62bc9990ca Irrlicht only: Added preliminary support for reading materials.xml files
(though the information is not used atm).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3203 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-27 00:15:09 +00:00
hikerstk
0267f7630c Irrlicht only:
1) Added better support for reading XML files.
2) Fixed keyboard handling (for some keys only
   key releases were recognised).
3) #ifdef-ed out more plib parts that would cause a 
   crash with irrlicht.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3164 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-17 02:57:28 +00:00
hikerstk
3b7bfd5367 Update to irrlicht only, non-irrlicht part should be unchanged.
- Tracks and kart models are now loaded and converted into
  bullet physics. 
- A simple camera is implemented, so a loaded track can be
  displayed (note: the current SVN version does not contain
  a track converted for irrlicht yet)
- Otherwise the irrlicht version is not working, i.e. no
  menus atm, ...


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3115 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-02-10 05:30:59 +00:00
hikerstk
067d3daf79 1) Renamed scene to stk_scene (since scene is a namespace in irrlicht).
Note that with irrlicht the scene objects is most likely going to
   be replaced anyway.
2) Removed more snprintf.
3) Removed unused modes from VS project file, added new mode for irrlicht.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3055 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-28 00:38:28 +00:00
hikerstk
6ce3803165 Moved more files into subdirs.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3029 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-22 22:27:13 +00:00
hikerstk
d1eea398a1 Added support (incl. gui) to change the menu background
pictures.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2888 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-12 12:29:31 +00:00
auria
e44ac903d3 added support for by-menu bg pictures
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2882 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2009-01-12 00:49:25 +00:00
hikerstk
167107fcbc 1) Cleaned up implementation of history function.
2) Improved history file format to collect control information (like 
   steering etc) to allow replaying based on the physics (and not only
   replaying recorded kart positions).
3) Added some constants (time till finish, time for music credits) to
   the stk_config.dat file.
4) Made name of the menu background picture configureable in 
   stk_config.dat file.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2328 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-10-06 13:40:11 +00:00
auria
0c945d61d3 Made World derive from 'Clock' (now 'TimedRace') simplifying a lot of things, especially the race end process
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2323 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-10-04 17:32:40 +00:00
hikerstk
1809dd1da1 Synchronised race results menu, single races in LAN
mode can now be restarted (GP and FTL modes are still 
to be done).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2307 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-09-29 02:29:33 +00:00
auria
cc61f53ff8 more cleanup, replaced World global variable with singleton-like implementation, removed lots of includes to world.hpp
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2291 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-09-21 16:07:56 +00:00
auria
67c514f1ed first iteration of new game mode code. most things seem okay, maybe high scores/rankings should be double-checked, also the end-of-race screen seems a bit messed up
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2287 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-09-20 23:45:22 +00:00
hikerstk
c0eae662f2 1) Applied Stehen's patch to give each kart separate sound effects objects,
and add engine sounds.
2) Added sfx manager so that the buffers for the sfx are shared between
   all sfx objects.
3) Moved all audio related files into audio subdirectory.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2275 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-09-18 03:24:19 +00:00
hikerstk
803f188895 1) Renamed game_manager to main_loop.
2) Cleaned up some include files.
3) Fixed compilation of optimised version on VS.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2271 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-09-15 04:34:46 +00:00