with plib, and the track is now updating its animated textures and
physical objects.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/irrlicht@3337 178a84e3-b1eb-0310-8ba1-8eac791a3b58
- Tracks and kart models are now loaded and converted into
bullet physics.
- A simple camera is implemented, so a loaded track can be
displayed (note: the current SVN version does not contain
a track converted for irrlicht yet)
- Otherwise the irrlicht version is not working, i.e. no
menus atm, ...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3115 178a84e3-b1eb-0310-8ba1-8eac791a3b58
invalid kart or track groups, or an invalid kart id).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3099 178a84e3-b1eb-0310-8ba1-8eac791a3b58
Note that with irrlicht the scene objects is most likely going to
be replaced anyway.
2) Removed more snprintf.
3) Removed unused modes from VS project file, added new mode for irrlicht.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3055 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2) Replaced many (though not all yet) snprintf with ostringstream
(getting rid of the maximum length of messages).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3034 178a84e3-b1eb-0310-8ba1-8eac791a3b58
r3002, which was already included here in r3001).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3003 178a84e3-b1eb-0310-8ba1-8eac791a3b58
If it is set to false, the kart will have neither skid marks
nor skiddinf sfx. Currently used for the gnu kart.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@3001 178a84e3-b1eb-0310-8ba1-8eac791a3b58
not to load older tracks and kart, e.g. if STK is
installed on top of an existing older STK installation).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2944 178a84e3-b1eb-0310-8ba1-8eac791a3b58