Benau
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85bd8c3146
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Add unlit and normal map skinned mesh shader
Also fix normal map with skinned mesh, now vertices and joints
will be recalculated for tangents mesh
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2016-12-14 16:28:37 +08:00 |
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Benau
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fcd1e2830e
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Use callback function to directly upload joints without copying
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2016-12-10 16:16:40 +08:00 |
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funto66
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45d68487f0
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Add animation strength parameter control for skeletal animations to Irrlicht
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14285 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2013-10-22 13:31:10 +00:00 |
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hikerstk
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974deca5e1
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Added our own irrlicht version - not used atm.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11846 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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2012-11-01 02:00:02 +00:00 |
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