Vincent Lejeune
af862cb6c5
#version autoadded to shaders and turn some v120
2014-02-28 17:29:05 +01:00
Vincent Lejeune
e5a174d85b
Add compatibility keyword on and remove some unused shaders
2014-02-17 15:34:57 +01:00
Vincent Lejeune
0243546e4d
Use an openGL 3.3 compatibility context when available.
2014-02-12 22:16:10 +01:00
vincentlj
9826af0747
Rain: Avoid making a draw call that won't be used and make some cleanup
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git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14811 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 16:37:24 +00:00
vincentlj
053170fc27
Rain: Use transform feedback to decouple simulation from rendering
...
It's the base for a future gpu based particle system
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14806 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-27 02:50:25 +00:00