Commit Graph

65 Commits

Author SHA1 Message Date
Alayan
a1c1ea7eb7 Use black forest instead of green valley in the 4th GP 2019-03-13 03:54:42 +01:00
Alayan
6e18dce622 Update story mode to use ravenbridge mansion, reorder challenges 2019-02-18 18:52:30 +01:00
Alayan
4da2b1f75f Replace blackhill mansion by ravenbridge mansion in story mode 2019-02-18 16:26:11 +01:00
Alayan-stk-2
459119075a
Fix another incorrect GP lap number 2018-11-24 02:03:34 +01:00
Alayan-stk-2
9f84283af7
Fix incorrect lap number 2018-11-24 02:02:41 +01:00
Alayan
ff7b94652a Switch STK Enterprise and Lighthouse in challenges and GP 2018-10-07 17:59:57 +02:00
Alistair Findlay
fab05a54e8 Minor Update to GP Titles (#3265)
* Update 2_offthebeatentrack.grandprix

* GP Titles
2018-05-22 14:17:41 +02:00
Alayan-stk-2
6a25384ed9 SuperTux in Story Mode (and other improvements) (#3207)
* Add SuperTux difficulty & update number of karts

Also make the expert challenge slightly easier to match more the difficulty of other challenges.

* Add SuperTux difficulty & update number of karts & points required

Also give some more time margin in easier difficulties, as it is a hard challenge compared to most.

* Add SuperTux difficulty & update number of karts & points required

Also change the lap count to 4 as it is a very short track (sub 30s)

* Add SuperTux difficulty

Also tweak the expert challenge to have a more appropriate difficulty

* Add SuperTux difficulty & update number of karts

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

Also correct the requirement position, since this is not a FTL race anymore.

* Add SuperTux difficulty & update number of karts & points required

Also slight balancing improvements for the usual difficulties.

* Add SuperTux difficulty & update number of karts & points required

Also adds a position requirement in expert

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

Also change the number of laps to 5, as this is a very short track. The time requirements for easier difficulties have been kept proportionally similar to before.

* Add SuperTux difficulty & update number of karts & points required

Also change the number of laps to 4.

* Add SuperTux difficulty & update number of karts & points required

Also add a position requirement to expert and intermediate.

* Add SuperTux difficulty & update number of karts & points required

Also change the number of laps to 4, as a lap often is 30s or less in expert/supertux

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

* Rename islandtrack.challenge to gran_paradiso.challenge

* Rename challenge file

* Add SuperTux difficulty & update number of karts & points required

Also makes the time limit in expert less easy and tweak position requirement.

* Add SuperTux difficulty & update number of karts

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required 

Doesn't unlock the SuperTux difficulty anymore - it's managed elsewhere.

* Add SuperTux difficulty & update number of karts & points required

* Add SuperTux difficulty & update number of karts & points required

* Add new unlock challenges, for difficulty and karts

* Add a lap to oliver's math class

* Replace Northern Resort by Volcano Island

* Replace Volcano Island by Candela City

Candela City was in no (official) GP before this.

Also sets Green Valley to 3 laps.

* Add Northern Resort and remove Fort Magma

In 0.9.3, this GP has only 4 races in Story Mode (5 for the other GPs) because Fort Magma is locked.

Of all the tracks outside this GP before, Northern Resort is one of the hardest, the AI being rather good there.

* Temporary cup for SuperTux challenges

Recolored version of the gold cup

* Update challenge selection UI for the SuperTux challenges

* GUI used before SuperTux difficulty unlocking

This is the old select_challenge.stkgui

* Swap the two sara

* Replace Kiki by another kart to unlock on Benau's demand

* Update for improved Story Mode

* Update for improved Story Mode

* Add support for SuperTux challenges

* Add support for SuperTux challenges

* Add support for SuperTux challenges

* Add support for SuperTux challenges

* Update for SuperTux ; also adds the ability to unlock a challenge by points

* Update for unlocking by points

* Add support for SuperTux challenges

* Add support for SuperTux challenges

* Add support for SuperTux challenges

* Minor changes to function calls

* Update for SuperTux challenges

* Add support for SuperTux challenges

* Update for Story Mode GP changes

* Allows to display the correct number of points for GP challenges

* Set the unlock of the 1st bonus kart to correct non-test value

* Add support for SuperTux challenges

Including a bigger challenge selection diaolg

* Add default value

* Icon to indicate that there is an unlockable

The number of points needed to unlock it are displayed next to it.

* Changed format : the point requirements is now specified in the file

* Changed format : the point requirements is now specified in the file

* Changed format : the point requirements is now specified in the file

* Function for unlock by points UI

* Add default for unlock list node and use requirements node for all

* Make unlockByPoints simpler and more flexible

Now the code will iterate in StoryModeStatus and send the unlock_list challenges for treatment here. The question of getting the right challenge statuses beings solved, it allows for a great simplification and much more flexibility

* Update unlockByPoints declaration

* Adds support for next unlockable UI

* Improve call of unlockByPoints

Also calculations for displaying in the UI how many point the next unlockable by points requires.

* Add icon for next unlockable

* Displays icon/number to make the player aware of the next unlockable

Also displays the number below the icon rather than on the side, for more clarity.

* Changes to display karts in the unlock scene

* Update unlock functions declarations

* New function to clarify code and more logical recently unlocked list management

In the previous version, everything was added to the recently unlocked list at some point, necessitating a clearing at the end of computeActive, which also removed from the list the non-race challenges. Checking if the feature is newly unlocked to add it to the list remove the need of that clearing.

* Declaration for unlockFeatureByList

* Display newly unlocked karts

* Display newly unlocked karts

* Clear the list of recently unlocked features at the end

* Update testing code

* Update unlocks finding function call

* Improve UI scaling

* Fixes indentation

* Update the number of points before checking for unlock by points

* Add const to declarations

* Remove const_cast

* Remove a const_cast

There are other const_cast in the menu debug items (but they are unrelated to this PR)

* Fix menu being bolder
2018-04-29 18:27:03 -04:00
auria.mg
6e2a11abd1 Update GPs and challenges for the new farm track replacement 2017-01-13 20:06:41 -05:00
auria.mg
2c6e678929 Add new volcano track 2016-05-18 19:57:09 -04:00
auria.mg
b6431c3383 Tweak grand prix 2016-04-22 20:44:35 -04:00
auria.mg
790cd807a3 Start updating changelog for STK 0.9.2. Prepare challenges/GPs for the new abyss track (replacing the old subsea) 2016-04-21 20:50:01 -04:00
hiker
5c4f1f796c Updated challenges and gp for assets r16110 (renamed chocolate and
island).
2015-03-13 23:44:02 +11:00
hiker
8203d6b0e4 Fix #1786 (needs r16106 on the assets to work!!!!!). 2015-03-13 11:02:59 +11:00
Marianne Gagnon
0af3f3de83 Misc tweaks, mainly to include new island tracks in challenges and GPs, and other minor fixes 2014-12-15 21:34:22 -05:00
Marianne Gagnon
72a02128de Fix gand prix 2014-12-11 20:20:42 -05:00
hiker
4b01d090c6 Fixed track name for GP. 2014-11-12 12:25:33 +11:00
hiker
cfb4dc13a8 Updated GP for new mines track. 2014-11-05 13:39:57 +11:00
funto66
2c1853e54d Remove some more useless autotools files
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14726 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2013-12-16 23:21:37 +00:00
hikerstk
6ebf8b6565 Added Fort Magma to last Grand Prix once the game
is completely unlocked (before only 4 tracks will
be in the last GP).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12095 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-11-27 12:09:16 +00:00
auria
feda2ee67a Remove tux tollway
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11769 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-27 02:07:29 +00:00
hikerstk
e209d93fbe Fixed incorrect r11750, where I removed Fort Magma, not Crescent
Crossing ;)


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11753 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-23 21:49:34 +00:00
hikerstk
4bb7096d08 Removed Fort Magma from all-tracks GP. Thanks to Deve for
noticing this!


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11750 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-23 21:21:29 +00:00
auria
56b9931214 Tweak the points required by each challenge to have something adapted to the new point system
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11666 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-10-06 21:34:28 +00:00
auria
38f75c73a8 Create challenges for GPs, reorganize GPs
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11613 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-09-20 00:28:41 +00:00
auria
6a50f23ea0 Nice little hack to make the GPs appear in the right order in the GUI
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11193 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-05-07 01:14:26 +00:00
wardje
cb890d4f32 Add reverse track functionality for GPs.
Fixes part of #503 (and #599 completely).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11019 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2012-03-25 22:15:20 +00:00
hikerstk
330cc824a7 Removing canyon, and replacing it with minigolf in all challenges and
GPs.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10114 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-11-06 23:59:57 +00:00
auria
aeec9bd0ce Bye bye Skyline, adapt GPs and challenges for subsea
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@10014 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-10-18 18:04:49 +00:00
auria
e9308cb144 Bye bye secret garden, Zen Garden has officially taken the place
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9803 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-09-11 17:10:12 +00:00
auria
41d8df26aa Minor tweak to GP
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9583 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-08-21 16:25:21 +00:00
hikerstk
202f4b082f Removed test grandprix, since it causes more problems than we get use out of it.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8318 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-13 00:25:39 +00:00
auria
415387f536 Remove a couple uneeded duplicate strings
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8185 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-04-02 14:35:18 +00:00
auria
a9e1115bc3 Add city track to a GP
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7971 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-03-17 18:25:06 +00:00
hikerstk
08faf6972e Fixed "make install" to include tutorial files.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7464 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-17 03:04:19 +00:00
magned
18b3c91954 Move all challenge files into one directory. Please tell if any problems occur.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7320 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2011-01-07 01:16:15 +00:00
aeonphyxius
2427aed571 Tutorial development incremental commit
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7095 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-12-20 00:52:59 +00:00
auria
77de954e6c Added Scotland to a GP + enabled some anisotropic filtering
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6518 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-14 16:06:33 +00:00
auria
2bd208b07e Say hello to the a first playable version of the new challenges set \o/
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6468 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-09 01:23:41 +00:00
auria
782cd5e4aa More fixes to challenges
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6462 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 21:39:06 +00:00
auria
8edffeadf1 Fourth iteration of challenges improvements. More to come
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6460 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 21:26:15 +00:00
auria
f25f6521be Third iteration of challenges improvements. More to come
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6458 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 20:45:18 +00:00
auria
ae645a12df Second iteration of challenges improvements. More to come
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6456 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 20:33:54 +00:00
auria
9e53e01921 First iteration of challenges improvements. More to come
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6451 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 20:20:29 +00:00
auria
26c4acaddc Started reworking GPs and Challenges - still much work to do
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6449 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-11-08 19:29:15 +00:00
hikerstk
c09095b80b Replaced beach with hacienda, racetrack with farm, and city with secretgarden
in all GPs. Modified jungle.challenge to use the new farm track (and adjusted
the time to be rather easy to meet).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@6299 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-10-17 23:32:53 +00:00
hikerstk
9f488329aa Added test GP, which atm consists of 4 lighthouse
races with 0 laps each!!! Only meant to quickly
test race result GUIs.


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5706 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-07-22 22:51:46 +00:00
auria
127d58e2dd Removed GP descriptions, they weren't useful in any way
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4940 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-03-05 23:51:44 +00:00
auria
e15c217c5f Converted GPs to XML
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4737 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-02-16 00:33:41 +00:00
auria
a7a802b918 Removed all line breaks from challenge files, since line breaking is not automatic
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4409 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2010-01-07 23:22:45 +00:00