Update angelscript to 2.30.2
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@@ -1,6 +1,6 @@
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/*
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AngelCode Scripting Library
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Copyright (c) 2003-2014 Andreas Jonsson
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Copyright (c) 2003-2015 Andreas Jonsson
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any
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@@ -186,12 +186,12 @@ public:
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void DestroyHalfCreated();
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// TODO: 2.29.0: operator==
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// TODO: 2.29.0: The asIScriptFunction should provide operator== and operator!= that should do a
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// a value comparison. Two delegate objects that point to the same object and class method should compare as equal
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// TODO: 2.29.0: The operator== should also be provided in script as opEquals to allow the same comparison in script
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// To do this we'll need some way to adapt the argtype for opEquals for each funcdef, preferrably without instantiating lots of different methods
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// Perhaps reusing 'auto' to mean the same type as the object
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// TODO: operator==
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// TODO: The asIScriptFunction should provide operator== and operator!= that should do a
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// a value comparison. Two delegate objects that point to the same object and class method should compare as equal
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// TODO: The operator== should also be provided in script as opEquals to allow the same comparison in script
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// To do this we'll need some way to adapt the argtype for opEquals for each funcdef, preferrably without instantiating lots of different methods
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// Perhaps reusing 'auto' to mean the same type as the object
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//bool operator==(const asCScriptFunction &other) const;
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void DestroyInternal();
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@@ -329,7 +329,7 @@ public:
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asSSystemFunctionInterface *sysFuncIntf;
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};
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const char * const DELEGATE_FACTORY = "%delegate_factory";
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const char * const DELEGATE_FACTORY = "$dlgte";
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asCScriptFunction *CreateDelegate(asCScriptFunction *func, void *obj);
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END_AS_NAMESPACE
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