Updated vc10 project file, thanks to Daniels Ellis.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9325 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2011-07-22 12:15:08 +00:00
parent f2226e1335
commit fd8b43c29f
2 changed files with 2084 additions and 2068 deletions

View File

@ -116,8 +116,10 @@
<ClCompile Include="..\..\graphics\lod_node.cpp" />
<ClCompile Include="..\..\graphics\particle_kind_manager.cpp" />
<ClCompile Include="..\..\graphics\per_camera_node.cpp" />
<ClCompile Include="..\..\graphics\post_processing.cpp" />
<ClCompile Include="..\..\graphics\rain.cpp" />
<ClCompile Include="..\..\guiengine\widgets\CGUIEditBox.cpp" />
<ClCompile Include="..\..\items\rubber_ball.cpp" />
<ClCompile Include="..\..\items\swatter.cpp" />
<ClCompile Include="..\..\main.cpp" />
<ClCompile Include="..\..\main_loop.cpp" />
@ -330,8 +332,10 @@
<ClInclude Include="..\..\graphics\lod_node.hpp" />
<ClInclude Include="..\..\graphics\particle_kind_manager.hpp" />
<ClInclude Include="..\..\graphics\per_camera_node.hpp" />
<ClInclude Include="..\..\graphics\post_processing.hpp" />
<ClInclude Include="..\..\graphics\rain.hpp" />
<ClInclude Include="..\..\guiengine\widgets\CGUIEditBox.h" />
<ClInclude Include="..\..\items\rubber_ball.hpp" />
<ClInclude Include="..\..\items\swatter.hpp" />
<ClInclude Include="..\..\main_loop.hpp" />
<ClInclude Include="..\..\guiengine\abstract_state_manager.hpp" />

View File

@ -786,6 +786,12 @@
<ClCompile Include="..\..\graphics\hardware_skinning.cpp">
<Filter>Quelldateien\graphics</Filter>
</ClCompile>
<ClCompile Include="..\..\items\rubber_ball.cpp">
<Filter>Quelldateien\items</Filter>
</ClCompile>
<ClCompile Include="..\..\graphics\post_processing.cpp">
<Filter>Quelldateien\graphics</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\main_loop.hpp">
@ -1490,5 +1496,11 @@
<ClInclude Include="..\..\graphics\hardware_skinning.hpp">
<Filter>Headerdateien\graphics</Filter>
</ClInclude>
<ClInclude Include="..\..\items\rubber_ball.hpp">
<Filter>Headerdateien\items</Filter>
</ClInclude>
<ClInclude Include="..\..\graphics\post_processing.hpp">
<Filter>Headerdateien\graphics</Filter>
</ClInclude>
</ItemGroup>
</Project>