Updated vc10 project file, thanks to Daniels Ellis.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9325 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -116,8 +116,10 @@
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<ClCompile Include="..\..\graphics\lod_node.cpp" />
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<ClCompile Include="..\..\graphics\particle_kind_manager.cpp" />
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<ClCompile Include="..\..\graphics\per_camera_node.cpp" />
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<ClCompile Include="..\..\graphics\post_processing.cpp" />
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<ClCompile Include="..\..\graphics\rain.cpp" />
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<ClCompile Include="..\..\guiengine\widgets\CGUIEditBox.cpp" />
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<ClCompile Include="..\..\items\rubber_ball.cpp" />
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<ClCompile Include="..\..\items\swatter.cpp" />
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<ClCompile Include="..\..\main.cpp" />
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<ClCompile Include="..\..\main_loop.cpp" />
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@ -330,8 +332,10 @@
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<ClInclude Include="..\..\graphics\lod_node.hpp" />
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<ClInclude Include="..\..\graphics\particle_kind_manager.hpp" />
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<ClInclude Include="..\..\graphics\per_camera_node.hpp" />
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<ClInclude Include="..\..\graphics\post_processing.hpp" />
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<ClInclude Include="..\..\graphics\rain.hpp" />
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<ClInclude Include="..\..\guiengine\widgets\CGUIEditBox.h" />
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<ClInclude Include="..\..\items\rubber_ball.hpp" />
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<ClInclude Include="..\..\items\swatter.hpp" />
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<ClInclude Include="..\..\main_loop.hpp" />
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<ClInclude Include="..\..\guiengine\abstract_state_manager.hpp" />
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@ -786,6 +786,12 @@
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<ClCompile Include="..\..\graphics\hardware_skinning.cpp">
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<Filter>Quelldateien\graphics</Filter>
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</ClCompile>
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<ClCompile Include="..\..\items\rubber_ball.cpp">
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<Filter>Quelldateien\items</Filter>
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</ClCompile>
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<ClCompile Include="..\..\graphics\post_processing.cpp">
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<Filter>Quelldateien\graphics</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\main_loop.hpp">
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@ -1490,5 +1496,11 @@
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<ClInclude Include="..\..\graphics\hardware_skinning.hpp">
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<Filter>Headerdateien\graphics</Filter>
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</ClInclude>
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<ClInclude Include="..\..\items\rubber_ball.hpp">
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<Filter>Headerdateien\items</Filter>
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</ClInclude>
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<ClInclude Include="..\..\graphics\post_processing.hpp">
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<Filter>Headerdateien\graphics</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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