Fixed possible uninitialized variable in gles renderer
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@ -93,7 +93,7 @@ COGLES2MaterialRenderer::~COGLES2MaterialRenderer()
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if (Program)
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if (Program)
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{
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{
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GLuint shaders[8];
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GLuint shaders[8];
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GLint count;
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GLint count = 0;
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glGetAttachedShaders(Program, 8, &count, shaders);
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glGetAttachedShaders(Program, 8, &count, shaders);
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count=core::min_(count,8);
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count=core::min_(count,8);
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