Fixed compiler warnings
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@ -309,7 +309,7 @@ tool <http://developer.nvidia.com/object/nvperfhud_home.html>. */
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#undef _IRR_USE_NVIDIA_PERFHUD_
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//! Uncomment the following line if you want to ignore the deprecated warnings
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//#define IGNORE_DEPRECATED_WARNING
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#define IGNORE_DEPRECATED_WARNING
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//! Define _IRR_COMPILE_WITH_SKINNED_MESH_SUPPORT_ if you want to use bone based
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/** animated meshes. If you compile without this, you will be unable to load
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@ -42,8 +42,8 @@ namespace video
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#endif
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)
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: CNullDriver(io, params.WindowSize), COGLES2ExtensionHandler(),
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CurrentRenderMode(ERM_NONE), ResetRenderStates(true),
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Transformation3DChanged(true), AntiAlias(params.AntiAlias), BridgeCalls(0),
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BridgeCalls(0), CurrentRenderMode(ERM_NONE), ResetRenderStates(true),
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Transformation3DChanged(true), AntiAlias(params.AntiAlias),
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RenderTargetTexture(0), CurrentRendertargetSize(0, 0), ColorFormat(ECF_R8G8B8)
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#ifdef EGL_VERSION_1_0
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, EglDisplay(EGL_NO_DISPLAY)
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@ -217,7 +217,7 @@ namespace video
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if (EGL_NO_SURFACE == EglSurface)
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{
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os::Printer::log("FAILED\n");
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EglSurface = eglCreateWindowSurface(EglDisplay, EglConfig, NULL, NULL);
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EglSurface = eglCreateWindowSurface(EglDisplay, EglConfig, 0, NULL);
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os::Printer::log("Creating EglSurface without nativeWindows...");
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}
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else
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@ -1161,6 +1161,8 @@ namespace video
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glVertexAttribPointer(EVA_BINORMAL, 3, GL_FLOAT, false, sizeof(S3DVertexTangents), buffer_offset(48));
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}
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break;
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default:
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break;
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}
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}
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@ -157,11 +157,10 @@ namespace video
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"GL_VIV_shader_binary"
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};
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COGLES2ExtensionHandler::COGLES2ExtensionHandler() :
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EGLVersion(0), Version(0), MaxTextureUnits(0), MaxSupportedTextures(0),
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MaxAnisotropy(1), MaxTextureSize(1),
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MaxIndices(0xffff), MaxTextureLODBias(0.f),
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MaxAnisotropy(1), MaxIndices(0xffff), MaxTextureSize(1),
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MaxTextureLODBias(0.f),
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StencilBuffer(false)
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{
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for (u32 i=0; i<IRR_OGLES2_Feature_Count; ++i)
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@ -31,7 +31,7 @@ COGLES2MaterialRenderer::COGLES2MaterialRenderer(COGLES2Driver* driver,
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IShaderConstantSetCallBack* callback,
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E_MATERIAL_TYPE baseMaterial,
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s32 userData)
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: Driver(driver), CallBack(callback), Program(0), Alpha(false), Blending(false), FixedBlending(false), UserData(userData)
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: Driver(driver), CallBack(callback), Alpha(false), Blending(false), FixedBlending(false), Program(0), UserData(userData)
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{
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#ifdef _DEBUG
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setDebugName("COGLES2MaterialRenderer");
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@ -63,7 +63,7 @@ COGLES2MaterialRenderer::COGLES2MaterialRenderer(COGLES2Driver* driver,
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COGLES2MaterialRenderer::COGLES2MaterialRenderer(COGLES2Driver* driver,
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IShaderConstantSetCallBack* callback,
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E_MATERIAL_TYPE baseMaterial, s32 userData)
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: Driver(driver), CallBack(callback), Program(0), Alpha(false), Blending(false), FixedBlending(false), UserData(userData)
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: Driver(driver), CallBack(callback), Alpha(false), Blending(false), FixedBlending(false), Program(0), UserData(userData)
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{
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if (baseMaterial == EMT_TRANSPARENT_VERTEX_ALPHA || baseMaterial == EMT_TRANSPARENT_ALPHA_CHANNEL ||
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/*baseMaterial == EMT_TRANSPARENT_ALPHA_CHANNEL_REF || */baseMaterial == EMT_NORMAL_MAP_TRANSPARENT_VERTEX_ALPHA ||
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@ -38,7 +38,7 @@ public:
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struct SStatesCache
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{
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SStatesCache() : WrapU(ETC_REPEAT), WrapV(ETC_REPEAT), BilinearFilter(false),
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TrilinearFilter(false), AnisotropicFilter(0), MipMapStatus(false), IsCached(false), LODBias(0)
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TrilinearFilter(false), AnisotropicFilter(0), MipMapStatus(false), LODBias(0), IsCached(false)
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{
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}
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