Pause request in iOS STK to avoid crash when pressing home button

This commit is contained in:
Benau
2020-03-12 23:48:29 +08:00
parent 8b197b4a15
commit fbb1889faa
4 changed files with 15 additions and 1 deletions

View File

@@ -137,6 +137,7 @@ float MainLoop::getLimitedDt()
PlayerManager::get()->save();
if (addons_manager->hasDownloadedIcons())
addons_manager->saveInstalled();
Online::RequestManager::get()->setPaused(true);
}
dev->run();
win_active = dev->isWindowActive();
@@ -151,6 +152,7 @@ float MainLoop::getLimitedDt()
// back to phone, because the smooth timer is paused
if (World::getWorld() && RewindManager::isEnabled())
RewindManager::get()->resetSmoothNetworkBody();
Online::RequestManager::get()->setPaused(false);
}
}
}