Fixed penalty time, hopefully for good this time

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4869 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2010-02-27 23:51:56 +00:00
parent 20c5639cde
commit fb35d4a390

View File

@ -241,11 +241,10 @@ void PlayerController::update(float dt)
if(World::getWorld()->isStartPhase()) if(World::getWorld()->isStartPhase())
{ {
if(m_controls->m_accel || m_controls->m_brake || if(m_controls->m_accel || m_controls->m_brake ||
m_controls->m_fire || m_controls->m_nitro || m_controls->m_drift) m_controls->m_fire || m_controls->m_nitro || m_controls->m_drift)
{ {
if(m_penalty_time == 0.0)//eliminates machine-gun-effect for SOUND_BZZT if (m_penalty_time == 0.0)//eliminates machine-gun-effect for SOUND_BZZT
{ {
m_penalty_time=1.0;
RaceGUI* m=World::getWorld()->getRaceGUI(); RaceGUI* m=World::getWorld()->getRaceGUI();
if(m) if(m)
{ {
@ -253,6 +252,10 @@ void PlayerController::update(float dt)
} }
m_bzzt_sound->play(); m_bzzt_sound->play();
} // if penalty_time = 0 } // if penalty_time = 0
m_penalty_time = 1.0;
m_controls->m_accel = 0.0f;
} // if key pressed } // if key pressed
else else
{ {