Minor improvements to the character selection screen.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1329 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
cosmosninja 2007-12-09 22:43:07 +00:00
parent 6bd0861ad4
commit f8fe9124d9

View File

@ -98,7 +98,7 @@ CharSel::CharSel(int whichPlayer)
widget_manager->break_line();
//FIXME: the widget should check if the dimensions > 100
widget_manager->add_wgt( WTOK_NAME, 20, 7);
widget_manager->add_wgt( WTOK_NAME, 30, 7);
widget_manager->show_wgt_rect( WTOK_NAME );
widget_manager->show_wgt_text( WTOK_NAME );
@ -128,8 +128,9 @@ void CharSel::switchCharacter(int n)
const KartProperties* kp= kart_properties_manager->getKartById(n);
if (m_current_kart != n && kp != NULL)
{
//widgetSet -> set_label(m_kart_name_label, kp->getName().c_str());
widget_manager->set_wgt_text( WTOK_NAME, kp->getName().c_str());
//FIXME: maybe I should rename WGT_SCROLL_* to WGT_POS_*
widget_manager->set_wgt_x_scroll_pos( WTOK_NAME, WGT_SCROLL_CENTER );
m_current_kart = n;
ssgDeRefDelete(m_kart);