Handle score times too

This commit is contained in:
Benau 2016-12-31 09:03:42 +08:00
parent 0d35ea74d1
commit f8c09ccf83

View File

@ -1091,6 +1091,10 @@ void RaceResultGUI::backToLobby()
scorers.erase(scorers.begin()); scorers.erase(scorers.begin());
} }
std::vector<float> score_times = sw->getScoreTimes(SOCCER_TEAM_RED); std::vector<float> score_times = sw->getScoreTimes(SOCCER_TEAM_RED);
while (score_times.size() > 10)
{
score_times.erase(score_times.begin());
}
irr::video::ITexture* scorer_icon; irr::video::ITexture* scorer_icon;
int prev_y = current_y; int prev_y = current_y;
@ -1147,6 +1151,10 @@ void RaceResultGUI::backToLobby()
scorers.erase(scorers.begin()); scorers.erase(scorers.begin());
} }
score_times = sw->getScoreTimes(SOCCER_TEAM_BLUE); score_times = sw->getScoreTimes(SOCCER_TEAM_BLUE);
while (score_times.size() > 10)
{
score_times.erase(score_times.begin());
}
for (unsigned int i = 0; i < scorers.size(); i++) for (unsigned int i = 0; i < scorers.size(); i++)
{ {
const bool own_goal = !(scorers.at(i).m_correct_goal); const bool own_goal = !(scorers.at(i).m_correct_goal);