Renmated ServerConsole to NetworkConsole.

This commit is contained in:
hiker 2015-10-27 16:38:22 +11:00
parent c511fc48af
commit f7f12d5431
5 changed files with 20 additions and 21 deletions

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@ -16,7 +16,7 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "network/server_console.hpp"
#include "network/network_console.hpp"
#include "main_loop.hpp"
#include "network/protocol_manager.hpp"
@ -43,41 +43,41 @@
#include <stdlib.h>
#endif
ServerConsole::ServerConsole()
NetworkConsole::NetworkConsole()
{
m_localhost = NULL;
m_thread_keyboard = NULL;
}
// ----------------------------------------------------------------------------
ServerConsole::~ServerConsole()
NetworkConsole::~NetworkConsole()
{
if (m_thread_keyboard)
pthread_cancel(*m_thread_keyboard);//, SIGKILL);
}
// ----------------------------------------------------------------------------
void ServerConsole::run()
void NetworkConsole::run()
{
if (enet_initialize() != 0)
{
Log::error("ServerConsole", "Could not initialize enet.");
Log::error("NetworkConsole", "Could not initialize enet.");
return;
}
Log::info("ServerConsole", "Host initialized.");
Log::info("NetworkConsole", "Host initialized.");
// listen keyboard console input
m_thread_keyboard = new pthread_t;
pthread_create(m_thread_keyboard, NULL, mainLoop, this);
Log::info("ServerConsole", "Ready.");
Log::info("NetworkConsole", "Ready.");
} // run
// ----------------------------------------------------------------------------
void* ServerConsole::mainLoop(void* data)
void* NetworkConsole::mainLoop(void* data)
{
ServerConsole *me = static_cast<ServerConsole*>(data);
NetworkConsole *me = static_cast<NetworkConsole*>(data);
std::string str = "";
bool stop = false;
while (!stop)
@ -197,7 +197,7 @@ void* ServerConsole::mainLoop(void* data)
} // mainLoop
// ----------------------------------------------------------------------------
void ServerConsole::kickAllPlayers()
void NetworkConsole::kickAllPlayers()
{
const std::vector<STKPeer*> &peers = STKHost::get()->getPeers();
for (unsigned int i = 0; i < peers.size(); i++)
@ -207,7 +207,7 @@ void ServerConsole::kickAllPlayers()
} // kickAllPlayers
// ----------------------------------------------------------------------------
void ServerConsole::sendPacket(const NetworkString& data, bool reliable)
void NetworkConsole::sendPacket(const NetworkString& data, bool reliable)
{
m_localhost->broadcastPacket(data, reliable);
} // sendPacket

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@ -16,8 +16,8 @@
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef SERVER_CONSOLE_HPP
#define SERVER_CONSOLE_HPP
#ifndef HEADER_NETWORK_CONSOLE_HPP
#define HEADER_NETWORK_CONSOLE_HPP
#include "utils/types.hpp"
@ -26,7 +26,7 @@
class NetworkString;
class STKHost;
class ServerConsole
class NetworkConsole
{
protected:
@ -39,8 +39,8 @@ protected:
static void* mainLoop(void* data);
public:
ServerConsole();
virtual ~ServerConsole();
NetworkConsole();
virtual ~NetworkConsole();
virtual void run();
@ -53,6 +53,6 @@ public:
virtual bool isServer() { return true; }
}; // class ServerConsole
}; // class NetworkConsole
#endif // SERVER_CONSOLE_HPP

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@ -29,7 +29,6 @@
#include "network/protocols/start_server.hpp"
#include "network/protocols/start_game_protocol.hpp"
#include "network/protocol_manager.hpp"
#include "network/server_console.hpp"
#include "network/stk_host.hpp"
#include "network/stk_peer.hpp"
#include "online/online_profile.hpp"

View File

@ -23,7 +23,7 @@
#include "network/event.hpp"
#include "network/protocols/server_lobby_room_protocol.hpp"
#include "network/protocol_manager.hpp"
#include "network/server_console.hpp"
#include "network/network_console.hpp"
#include "network/stk_peer.hpp"
#include "utils/log.hpp"
#include "utils/time.hpp"
@ -65,7 +65,7 @@ STKHost::STKHost()
if (m_is_server)
{
ServerConsole *sc = new ServerConsole();
NetworkConsole *sc = new NetworkConsole();
sc->run();
setupServer(STKHost::HOST_ANY, 7321, 16, 2, 0, 0);
startListening();