Remove IMesh.h in header files
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3ecc4ccdad
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f522e4c72f
@ -20,8 +20,6 @@
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#ifndef HEADER_MODELVIEW_HPP
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#define HEADER_MODELVIEW_HPP
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#include <IMesh.h>
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#include "graphics/irr_driver.hpp"
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#include "guiengine/widgets/icon_button_widget.hpp"
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#include "utils/aligned_array.hpp"
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@ -22,11 +22,13 @@
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#include "modes/world_with_rank.hpp"
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#include "states_screens/race_gui_base.hpp"
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#include <IMesh.h>
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namespace irr
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{
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namespace scene { class ICameraSceneNode; }
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}
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#include <string>
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#include <ICameraSceneNode.h>
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class TrackObject;
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@ -36,7 +38,7 @@ class TrackObject;
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*/
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class CutsceneWorld : public World
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{
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scene::ICameraSceneNode* m_camera;
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irr::scene::ICameraSceneNode* m_camera;
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std::map<float, std::vector<TrackObject*> > m_sounds_to_trigger;
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std::map<float, std::vector<TrackObject*> > m_sounds_to_stop;
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@ -23,7 +23,6 @@
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#include "states_screens/race_gui_base.hpp"
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#include "karts/abstract_kart.hpp"
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#include <IMesh.h>
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#include <string>
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class AbstractKart;
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@ -24,8 +24,6 @@
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#include "tracks/track_object.hpp"
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#include "states_screens/race_gui_base.hpp"
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#include <IMesh.h>
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#include <string>
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class PhysicalObject;
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