Allow showing paused dialog in network now it doesn't pause timer
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@ -1315,8 +1315,7 @@ void World::unpause()
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//-----------------------------------------------------------------------------
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void World::escapePressed()
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{
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if (!(NetworkConfig::get()->isNetworking() &&
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getPhase() < MUSIC_PHASE))
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if (NetworkConfig::get()->isNetworking() || getPhase() >= MUSIC_PHASE)
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new RacePausedDialog(0.8f, 0.6f);
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} // escapePressed
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