Adding a function (checkAndCreateDirectoryP) tp create directories recursively

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5616 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
xapantu 2010-07-02 09:35:55 +00:00
parent e99d7592fb
commit f4f78803b3
2 changed files with 49 additions and 16 deletions

View File

@ -177,7 +177,7 @@ void FileManager::dropFileSystem()
void FileManager::setDevice(IrrlichtDevice *device)
{
m_device = device;
//std::cout << "^^^^^^^^ GRABBING m_device (FileManager) ^^^^^^^^\n";
m_device->grab(); // To make sure that the device still exists while
// file_manager has a pointer to the file system.
@ -242,7 +242,7 @@ void FileManager::pushModelSearchPath(const std::string& path)
{
m_model_search_path.push_back(path);
m_file_system->addFileArchive(createAbsoluteFilename(path),
/*ignoreCase*/false,
/*ignoreCase*/false,
/*ignorePaths*/false,
io::EFAT_FOLDER);
} // pushModelSearchPath
@ -252,7 +252,7 @@ void FileManager::pushTextureSearchPath(const std::string& path)
{
m_texture_search_path.push_back(path);
m_file_system->addFileArchive(createAbsoluteFilename(path),
/*ignoreCase*/false,
/*ignoreCase*/false,
/*ignorePaths*/false,
io::EFAT_FOLDER);
} // pushTextureSearchPath
@ -376,6 +376,38 @@ bool FileManager::checkAndCreateDirectory(const std::string &path)
return !error;
} // checkAndCreateDirectory
bool FileManager::checkAndCreateDirectoryP(const std::string &path)
{
std::cout << "creating...:" << path << std::endl;
// irrlicht apparently returns true for files and directory
// (using access/_access internally):
if(m_file_system->existFile(io::path(path.c_str())))
return true;
for(int i = 0; i <= path.size(); i++)
{
if(path.c_str()[i] == '/')
{
std::string current_path = path.substr(0, i + 1);
std::cout << "Checking for: " << current_path << std::endl;
if(m_file_system->existFile(io::path(current_path.c_str())))
std::cout << "The directory exist." << std::endl;
else
{
if(!checkAndCreateDirectory(current_path))
{
fprintf(stderr, "Can't create dir '%s'",
current_path.c_str());
break;
}
}
}
}
bool error = checkAndCreateDirectory(path);
return error;
} // checkAndCreateDirectory
//-----------------------------------------------------------------------------
/** Checks if the config directory exists, and it not, tries to create it. */
void FileManager::checkAndCreateConfigDir()
@ -393,10 +425,10 @@ void FileManager::checkAndCreateConfigDir()
m_config_dir = ".";
}
}
else
else
m_config_dir = ".";
const std::string CONFIGDIR("supertuxkart");
m_config_dir += "/";
m_config_dir += CONFIGDIR;
#elif defined(__APPLE__)
@ -438,7 +470,7 @@ void FileManager::checkAndCreateConfigDir()
}
}
const std::string CONFIGDIR("supertuxkart");
m_config_dir += "/";
m_config_dir += CONFIGDIR;
#endif
@ -484,9 +516,9 @@ void FileManager::checkAndCreateAddonsDir()
m_addons_dir += ".";
}
}
const std::string CONFIGDIR("supertuxkart");
m_addons_dir += "/";
m_addons_dir += CONFIGDIR;
#endif
@ -604,6 +636,6 @@ void FileManager::checkAndCreateDirForAddons(std::string addons_name, std::strin
if(!success)
std::cout << "There is a problem with the addons dir." << std::endl;
checkAndCreateDirectory(getAddonsDir() + "/data/" + addons_type + addons_name);
}
#endif

View File

@ -37,12 +37,12 @@ using namespace irr;
* \brief class handling files and paths
* \ingroup io
*/
class FileManager
class FileManager
{
private:
/** Handle to irrlicht's file systems. */
io::IFileSystem *m_file_system;
/** Pointer to the irrlicht device. This is necessary before reInit is
/** Pointer to the irrlicht device. This is necessary before reInit is
* called to store the NULL device initially created. See Constructor
* for details. */
IrrlichtDevice *m_device;
@ -58,8 +58,8 @@ private:
m_model_search_path,
m_music_search_path;
bool findFile (std::string& full_path,
const std::string& fname,
const std::vector<std::string>& search_path)
const std::string& fname,
const std::vector<std::string>& search_path)
const;
void makePath (std::string& path, const std::string& dir,
const std::string& fname) const;
@ -78,6 +78,7 @@ public:
XMLNode *createXMLTree(const std::string &filename);
std::string getConfigDir () const;
bool checkAndCreateDirectoryP(const std::string &path);
#ifdef ADDONS_MANAGER
std::string getAddonsDir () const;
void checkAndCreateDirForAddons(std::string addons_name, std::string addons_type);
@ -99,13 +100,13 @@ public:
std::string getSFXFile (const std::string& fname) const;
std::string getFontFile (const std::string& fname) const;
std::string getModelFile (const std::string& fname) const;
void listFiles (std::set<std::string>& result,
void listFiles (std::set<std::string>& result,
const std::string& dir,
bool is_full_path=false,
bool is_full_path=false,
bool make_full_path=false) const;
bool fileExists (const std::string& path) { return m_file_system->existFile(path.c_str()); }
void pushTextureSearchPath(const std::string& path);
void pushModelSearchPath (const std::string& path);
void pushMusicSearchPath (const std::string& path)