Adding a function (checkAndCreateDirectoryP) tp create directories recursively
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@5616 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -177,7 +177,7 @@ void FileManager::dropFileSystem()
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void FileManager::setDevice(IrrlichtDevice *device)
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{
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m_device = device;
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//std::cout << "^^^^^^^^ GRABBING m_device (FileManager) ^^^^^^^^\n";
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m_device->grab(); // To make sure that the device still exists while
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// file_manager has a pointer to the file system.
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@ -242,7 +242,7 @@ void FileManager::pushModelSearchPath(const std::string& path)
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{
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m_model_search_path.push_back(path);
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m_file_system->addFileArchive(createAbsoluteFilename(path),
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/*ignoreCase*/false,
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/*ignoreCase*/false,
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/*ignorePaths*/false,
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io::EFAT_FOLDER);
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} // pushModelSearchPath
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@ -252,7 +252,7 @@ void FileManager::pushTextureSearchPath(const std::string& path)
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{
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m_texture_search_path.push_back(path);
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m_file_system->addFileArchive(createAbsoluteFilename(path),
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/*ignoreCase*/false,
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/*ignoreCase*/false,
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/*ignorePaths*/false,
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io::EFAT_FOLDER);
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} // pushTextureSearchPath
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@ -376,6 +376,38 @@ bool FileManager::checkAndCreateDirectory(const std::string &path)
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return !error;
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} // checkAndCreateDirectory
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bool FileManager::checkAndCreateDirectoryP(const std::string &path)
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{
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std::cout << "creating...:" << path << std::endl;
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// irrlicht apparently returns true for files and directory
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// (using access/_access internally):
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if(m_file_system->existFile(io::path(path.c_str())))
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return true;
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for(int i = 0; i <= path.size(); i++)
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{
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if(path.c_str()[i] == '/')
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{
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std::string current_path = path.substr(0, i + 1);
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std::cout << "Checking for: " << current_path << std::endl;
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if(m_file_system->existFile(io::path(current_path.c_str())))
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std::cout << "The directory exist." << std::endl;
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else
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{
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if(!checkAndCreateDirectory(current_path))
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{
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fprintf(stderr, "Can't create dir '%s'",
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current_path.c_str());
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break;
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}
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}
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}
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}
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bool error = checkAndCreateDirectory(path);
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return error;
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} // checkAndCreateDirectory
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//-----------------------------------------------------------------------------
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/** Checks if the config directory exists, and it not, tries to create it. */
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void FileManager::checkAndCreateConfigDir()
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@ -393,10 +425,10 @@ void FileManager::checkAndCreateConfigDir()
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m_config_dir = ".";
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}
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}
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else
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else
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m_config_dir = ".";
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const std::string CONFIGDIR("supertuxkart");
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m_config_dir += "/";
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m_config_dir += CONFIGDIR;
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#elif defined(__APPLE__)
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@ -438,7 +470,7 @@ void FileManager::checkAndCreateConfigDir()
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}
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}
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const std::string CONFIGDIR("supertuxkart");
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m_config_dir += "/";
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m_config_dir += CONFIGDIR;
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#endif
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@ -484,9 +516,9 @@ void FileManager::checkAndCreateAddonsDir()
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m_addons_dir += ".";
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}
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}
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const std::string CONFIGDIR("supertuxkart");
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m_addons_dir += "/";
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m_addons_dir += CONFIGDIR;
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#endif
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@ -604,6 +636,6 @@ void FileManager::checkAndCreateDirForAddons(std::string addons_name, std::strin
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if(!success)
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std::cout << "There is a problem with the addons dir." << std::endl;
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checkAndCreateDirectory(getAddonsDir() + "/data/" + addons_type + addons_name);
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}
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#endif
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@ -37,12 +37,12 @@ using namespace irr;
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* \brief class handling files and paths
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* \ingroup io
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*/
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class FileManager
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class FileManager
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{
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private:
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/** Handle to irrlicht's file systems. */
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io::IFileSystem *m_file_system;
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/** Pointer to the irrlicht device. This is necessary before reInit is
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/** Pointer to the irrlicht device. This is necessary before reInit is
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* called to store the NULL device initially created. See Constructor
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* for details. */
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IrrlichtDevice *m_device;
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@ -58,8 +58,8 @@ private:
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m_model_search_path,
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m_music_search_path;
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bool findFile (std::string& full_path,
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const std::string& fname,
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const std::vector<std::string>& search_path)
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const std::string& fname,
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const std::vector<std::string>& search_path)
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const;
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void makePath (std::string& path, const std::string& dir,
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const std::string& fname) const;
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@ -78,6 +78,7 @@ public:
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XMLNode *createXMLTree(const std::string &filename);
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std::string getConfigDir () const;
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bool checkAndCreateDirectoryP(const std::string &path);
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#ifdef ADDONS_MANAGER
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std::string getAddonsDir () const;
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void checkAndCreateDirForAddons(std::string addons_name, std::string addons_type);
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@ -99,13 +100,13 @@ public:
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std::string getSFXFile (const std::string& fname) const;
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std::string getFontFile (const std::string& fname) const;
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std::string getModelFile (const std::string& fname) const;
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void listFiles (std::set<std::string>& result,
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void listFiles (std::set<std::string>& result,
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const std::string& dir,
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bool is_full_path=false,
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bool is_full_path=false,
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bool make_full_path=false) const;
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bool fileExists (const std::string& path) { return m_file_system->existFile(path.c_str()); }
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void pushTextureSearchPath(const std::string& path);
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void pushModelSearchPath (const std::string& path);
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void pushMusicSearchPath (const std::string& path)
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