Fix coding style and use Log::error instead
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d1092349f7
commit
f2cc6559e6
@ -33,10 +33,12 @@
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#include <namedpipeapi.h>
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#endif
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namespace RichPresenceNS {
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namespace RichPresenceNS
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{
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RichPresence* g_rich_presence = nullptr;
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RichPresence* RichPresence::get() {
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RichPresence* RichPresence::get()
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{
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if (g_rich_presence == nullptr)
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{
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g_rich_presence = new RichPresence();
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@ -44,7 +46,8 @@ RichPresence* RichPresence::get() {
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return g_rich_presence;
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}
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void RichPresence::destroy() {
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void RichPresence::destroy()
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{
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if (g_rich_presence != nullptr)
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{
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delete g_rich_presence;
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@ -57,14 +60,18 @@ RichPresence::RichPresence() : m_connected(false), m_ready(false), m_last(0),
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#else
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m_socket(-1),
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#endif
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m_thread(nullptr) {
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m_thread(nullptr)
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{
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doConnect();
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}
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RichPresence::~RichPresence() {
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RichPresence::~RichPresence()
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{
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terminate();
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}
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void RichPresence::terminate() {
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void RichPresence::terminate()
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{
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#ifndef DISABLE_RPC
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#ifdef WIN32
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#define UNCLEAN m_socket != INVALID_HANDLE_VALUE
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@ -94,7 +101,8 @@ void RichPresence::terminate() {
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#endif // DISABLE_RPC
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}
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bool RichPresence::doConnect() {
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bool RichPresence::doConnect()
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{
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#ifndef DISABLE_RPC
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if (std::string(UserConfigParams::m_discord_client_id) == "-1")
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return false;
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@ -164,7 +172,8 @@ bool RichPresence::doConnect() {
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#endif // DISABLE_RPC
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}
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void RichPresence::readData() {
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void RichPresence::readData()
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{
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#ifndef DISABLE_RPC
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size_t baseLength = sizeof(int32_t) * 2;
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struct discordPacket* basePacket = (struct discordPacket*) malloc(baseLength);
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@ -218,7 +227,8 @@ void RichPresence::readData() {
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#endif
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}
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void RichPresence::finishConnection(RichPresence* self) {
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void RichPresence::finishConnection(RichPresence* self)
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{
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#ifndef DISABLE_RPC
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// We read all the data from the socket. We're clear now to handshake!
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self->handshake();
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@ -235,10 +245,12 @@ void RichPresence::finishConnection(RichPresence* self) {
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#endif
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}
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bool RichPresence::tryConnect(std::string path) {
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bool RichPresence::tryConnect(std::string path)
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{
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#ifndef DISABLE_RPC
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#if !defined(WIN32) && defined(AF_UNIX)
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struct sockaddr_un addr = {
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struct sockaddr_un addr =
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{
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.sun_family = AF_UNIX
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};
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memset(addr.sun_path, 0, sizeof(addr.sun_path));
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@ -248,7 +260,8 @@ bool RichPresence::tryConnect(std::string path) {
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// Something is probably wrong:
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if (errno != ENOENT && errno != ECONNREFUSED)
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{
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perror("Couldn't open Discord socket!");
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Log::error("RichPresence", "Couldn't read data from socket! %s",
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strerror(errno));
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}
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return false;
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}
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@ -283,7 +296,8 @@ bool RichPresence::tryConnect(std::string path) {
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return m_connected;
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}
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void RichPresence::handshake() {
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void RichPresence::handshake()
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{
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#ifndef DISABLE_RPC
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if (UserConfigParams::m_rich_presence_debug)
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Log::debug("RichPresence", "Starting handshake...");
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@ -295,7 +309,8 @@ void RichPresence::handshake() {
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#endif
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}
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void RichPresence::sendData(int32_t op, std::string json) {
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void RichPresence::sendData(int32_t op, std::string json)
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{
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#ifndef DISABLE_RPC
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// Handshake will make us ready:
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if (op != OP_HANDSHAKE && !m_ready)
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@ -346,7 +361,8 @@ void RichPresence::sendData(int32_t op, std::string json) {
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#endif
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}
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void RichPresence::update(bool force) {
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void RichPresence::update(bool force)
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{
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#ifndef DISABLE_RPC
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if (STKProcess::getType() != PT_MAIN)
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{
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@ -3,18 +3,22 @@
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#endif
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#include <thread>
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namespace RichPresenceNS {
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namespace RichPresenceNS
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{
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// There are more, but we don't need to use them
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enum OPCodes {
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enum OPCodes
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{
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OP_HANDSHAKE = 0,
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OP_DATA = 1,
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};
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struct discordPacket {
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struct discordPacket
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{
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int32_t op;
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int32_t length;
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char data[];
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};
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class RichPresence {
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class RichPresence
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{
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private:
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bool m_connected;
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bool m_ready;
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